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This was referenced Feb 14, 2026
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rmrt1n
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Feb 22, 2026
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Here's an amp thread I used to help w my review if you're interested. It's a bit unstructured though. |
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https://www.loom.com/share/bd3c9f6293ad488b83d2b9fce3d8d9a4
TL;DR
Added performance monitoring and profiling capabilities to Cardinal's debug module to track system execution times and tick performance.
What changed?
This PR adds comprehensive performance monitoring to Cardinal's debug module:
performancepackage with:PerfOverview- Returns aggregated tick timing statistics (avg, p95, max durations)PerfSchedule- Returns detailed per-system execution spans for visualizing the tick timelineHow to test?
PerfOverviewwith a window of 10, 60, or 300 seconds to get tick timing statisticsPerfSchedulewith a window of 10 or 60 seconds to get system execution spansWhy make this change?
Performance monitoring is critical for game development to:
This change enables developers to profile their Cardinal worlds with minimal overhead, making it easier to build performant games that maintain consistent frame rates.