FibRace, jointly developed by KKRT Labs and Hyli, was the first large-scale experiment to test client-side proof generation on smartphones using Cairo M. Presented as a mobile game in which players proved Fibonacci numbers and climbed a leaderboard, FibRace served a dual purpose: to engage the public and to provide empirical benchmarking. Over a three-week campaign (September 11-30, 2025), 6,047 players across 99 countries generated 2,195,488 proofs on 1,420 unique device models. The results show that most modern smartphones can complete a proof in under 5 seconds, confirming that *mobile devices are now capable of producing zero-knowledge proofs reliably*, without the need for remote provers or specialized hardware. Performance was correlated primarily with RAM capacity and SoC (System on Chip) performance: devices with at least 3 GB of RAM proved stably, when Apple's A19 Pro and M-series chips achieved the fastest proving times. Hyli's blockchain natively verified every proof onchain
FibRace is a large-scale empirical benchmark of client-side ZK proof generation on mobile devices across 1,420 device models, directly matching the list's focus on mobile/edge proving and benchmarks. It fits both 'Mobile and Edge Proving' as its primary category and 'Competitions and Benchmarks > Benchmarks and Metrics' as a secondary fit, but the mobile focus is dominant.
- [FibRace: a large-scale benchmark of client-side proving on mobile devices](http://arxiv.org/abs/2510.14693v1) - FibRace, jointly developed by KKRT Labs and Hyli, was the first large-scale experiment to test clien
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