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nv2a 0x97 -> 0x0380 (glLineWidth?) unhandled #698

@dracc

Description

@dracc

Title

https://xemu.app/titles/4d53006e
https://xemu.app/titles/4d5300d1

Bug Description

According to the debug output, 0x97 -> 0x0380 is unhandled.
In the NV20 nouveau sources, this instruction is 3D_LINE_WIDTH.

Do note that glLineWidth which seems to be the OpenGL counterpart has (allegedly) always been an optional part of the spec.

I encounter this call when trying to launch Forza Motorsport, I'm sure it's used in many other titles too.

Expected Behavior

The NV2A instruction 0x0380 should be handled.

xemu Version

0.6.2-55-gcaf84884c4

System Information

N/A

Additional Context

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