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Description
Found when investigating #102 and likely what's causing it. Will push a patch for that, but not sure if there's something else that should be fixed here.
Reproduce (works on 3354 and 3085, won't be noticable after that):
- Open a map with flat ground (blades edge arena)
- In the object editor, make sure "rotate following cursor" is selected
- Drag any object on completely flat ground
- Get this love letter in the log:
21813 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21816 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21819 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21821 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21824 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21826 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21829 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21831 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21833 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21836 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21838 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21841 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21843 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21846 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21848 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21851 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21853 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21855 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21858 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21860 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21862 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21864 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21867 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21869 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
21876 - (World.cpp:652): [Error] rotate_selected_models_to_ground_normal ray intersection failed
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