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3D view for plane mode #9

@DanBoSlice

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@DanBoSlice

Hi,

thanks so much for creating this library, it's helping me so much with my project!

I use it to display a height map that is rendered on a plane. With new THREE.Plane(new THREE.Vector3(0, 1, 0), 0) as a target it looks like this:
image

I would love for the map to be viewed from an angle which I can achive with target set to new THREE.Plane(new THREE.Vector3(0, 1, 1.5), 0):
image

This however causes the camera to be moved upwarts as well when I drag it. Basically I would love to use it with target new THREE.Plane(new THREE.Vector3(0, 1, 0), 0) and also configure a rotation for the Z axis of the camera.

Is this possible?

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