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queue.c
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327 lines (259 loc) · 5.54 KB
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#include <stdio.h>
#include <stdlib.h>
#include <assert.h>
#include <errno.h>
struct node {
int weight;
};
struct queue_node {
struct queue_node* prev;
struct node* node;
};
struct queue {
struct queue_node* head;
struct queue_node* tail;
};
#define ALLOC_ARR(arr, count) ((arr) = malloc((count) * sizeof ((arr)[0])))
#define ALLOC_PTR(ptr) ALLOC_ARR(ptr, 1)
//maybe better write 0,1,2
#define EMPTY 0
#define ONE 1
#define MORE 2
#define ERROR -1
void queue_ini(struct queue* vqueue);
void queue_fini(struct queue* vqueue);
//add to head
int queue_add(struct queue* vqueue, struct node* vnode);
int invariant(struct queue* vqueue);
void queue_print(struct queue* vqueue);
int queue_del(struct queue* vqueue);
//identify state of list
//@0 if empty, @1 if only one element, @2 if more than 1 elem
int invariant(struct queue* vqueue)
{
if (vqueue->head == vqueue->tail && vqueue->head == 0)
return EMPTY;
else if (vqueue->head == vqueue->tail && vqueue->head != 0)
return ONE;
else if (vqueue->head != vqueue->tail && vqueue->head != 0
&& vqueue->tail != 0)
return MORE;
else
return ERROR;
}
void queue_ini(struct queue* vqueue)
{
struct queue_node* t = 0;
vqueue->head = t;
vqueue->tail = vqueue->head;
}
int queue_add(struct queue* vqueue, struct node* vnode)
{
int rc = invariant(vqueue);
if (rc == EMPTY) {
struct queue_node* temp;
ALLOC_PTR(temp);
assert(temp > 0);
temp->prev = 0;
temp->node = vnode;
vqueue->head = temp;
vqueue->tail = vqueue->head;
assert(vqueue->head != 0
&& vqueue->tail != 0
&& vqueue->head == vqueue->tail);
assert(vqueue->head->prev == 0);
return 0;
}
if (rc == ONE) {
struct queue_node* temp;
ALLOC_PTR(temp);
assert(temp > 0);
temp->prev = 0;
temp->node = vnode;
vqueue->tail->prev = temp;
vqueue->head = temp;
//2 elements
assert(vqueue->head != vqueue->tail);
assert(vqueue->tail->prev != 0);
assert(vqueue->head != 0);
assert(vqueue->tail != 0);
return 0;
}
if (rc == MORE) {
struct queue_node* temp;
ALLOC_PTR(temp);
assert(temp > 0);
temp->prev = 0;
temp->node = vnode;
vqueue->head->prev = temp;
vqueue->head = temp;
assert(vqueue->head != vqueue->tail);
return 0;
}
if (rc == ERROR) {
perror("somthing wrong with queue");
return rc;
}
perror("no one case is not apply");
return ERROR;
}
void queue_print(struct queue* vqueue)
{
//prev
struct queue_node* temp;
temp = vqueue->tail;
assert(temp != 0);
printf("print list from tail: \n");
while(temp) {
printf("%i ", temp->node->weight);
temp = temp->prev;
}
printf("\n");
}
int queue_del(struct queue* vqueue)
{
int rc = invariant(vqueue);
if (rc == EMPTY) {
//here maybe error
return ERROR;
}
if (rc == ONE) {
assert(vqueue->tail != 0);
assert(vqueue->head != 0);
assert(vqueue->head->node != 0);
// assert(vqueue->tail->node->weight != 0);
printf("del if ONE: %i\n", vqueue->tail->node->weight);
int t = vqueue->tail->node->weight;
struct queue_node* temp;
temp = vqueue->tail;
temp->prev = 0;
if(temp->node) {
free(temp->node);
temp->node = 0;
}
if(temp) {
free(temp);
temp = 0;
}
vqueue->tail = temp;
vqueue->head = temp;
return t;
}
if (rc == MORE) {
assert(vqueue->tail->node->weight != 0);
int t = vqueue->tail->node->weight;
struct queue_node* temp;
temp = vqueue->tail;
vqueue->tail = temp->prev;
temp->prev = 0;
if(temp->node) {
free(temp->node);
temp->node = 0;
}
if(temp) {
free(temp);
temp = 0;
}
return t;
}
if (rc == ERROR) {
perror("somthing wrong with queue_in_del");
return rc;
}
perror("no one case is not apply_in_del");
return ERROR;
}
void queue_fini(struct queue* vqueue)
{
/*
struct queue_node* t;
t = vqueue->tail;
if(t == 0)
return;
struct queue_node* temp;
while (t) {
t = vqueue->tail->prev;
temp = vqueue->tail;
if (temp->node != 0) {
free(temp->node);
temp->node = 0;
}
// vqueue->tail = temp->prev;
vqueue->tail = t;//if one element, here tail = link
temp->prev = 0;
if(temp != 0) {
free(temp);
temp = 0;
}
}
vqueue->head == 0; // now link in prev = 0;
assert(vqueue->tail == 0);
*/
// assert(vqueue->head != 0);
while(vqueue->head != 0) {
// printf("test fini\n");
printf("tail: %i ", vqueue->tail->node->weight);
printf("head: %i\n", vqueue->head->node->weight);
queue_del(vqueue);
}
}
int main(int argc, char** argv)
{
struct queue* que;
ALLOC_PTR(que);
assert(que > 0);
queue_ini(que);
struct node* t1;
ALLOC_PTR(t1);
assert(t1 > 0);
t1->weight = 2;
int rc = queue_add(que, t1);
assert(rc == 0);
queue_print(que);
rc = queue_del(que);
printf("returned value: %i \n", rc);
assert(que->head == 0);
struct node* t2;
ALLOC_PTR(t2);
assert(t2 > 0);
t2->weight = 3;
struct node* t3;
ALLOC_PTR(t3);
assert(t3 > 0);
t3->weight = 4;
struct node* t4;
ALLOC_PTR(t4);
assert(t4 > 0);
t4->weight = 5;
// queue_print(que); //must be assert
rc = queue_add(que, t2);
assert(rc == 0);
rc = queue_add(que, t3);
assert(rc == 0);
rc = queue_add(que, t4);
assert(rc == 0);
queue_print(que);
printf("test\n");
/*
rc = queue_del(que);
printf("returned value: %i \n", rc);
rc = queue_del(que);
printf("returned value: %i \n", rc);
rc = queue_del(que);
printf("returned value: %i \n", rc);
*/
queue_fini(que);
assert(que->head == 0);
assert(que->tail == 0);
printf("test2\n");
// if(que->head == que->tail && que->head == 0) {
if(que->head == 0 && que->tail == 0) {
free(que);
que = 0;
}
else
perror("error fini");
assert(que == 0);
//end test rm____________
return 0;
}