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build android fail #82

@DrYaling

Description

@DrYaling

buid command:
RUSTFLAGS='-C strip=symbols' cargo build -p 'lib_project' --release --target aarch64-linux-android
RUSTFLAGS='-C strip=symbols' cargo build -p 'lib_project' --release --target armv7-linux-androideabi
config file

[target.aarch64-linux-android]
ar = "NDK/aarch64/bin/aarch64-linux-android-ar"
linker = "NDK/aarch64/bin/aarch64-linux-android22-clang"

[target.armv7-linux-androideabi]
ar = "NDK/armv7/bin/arm-linux-androideabi-ar"
linker = "NDK/armv7/bin/armv7a-linux-androideabi22-clang"

code:

///zip compress
fn compress_zip(bytes: &Vec<u8>, level: u32) -> anyhow::Result<Vec<u8>> {
    use bzip2::write::{BzEncoder};
    let mut compressor = BzEncoder::new(vec![0x1, 0, 0, 0, 0], Compression::new(level.min(9)));
    compressor.write_all(bytes)?;
    let mut result = compressor.finish()?;
    Ok(result)
}

///zip decompress bytes buffer
fn depress_zip(bytes: &[u8], size: usize) -> anyhow::Result<Vec<u8>>{
    let mut decompressor = bzip2::read::BzDecoder::new(std::io::Cursor::new(bytes));
    let mut out_buffer = Vec::with_capacity(size);
    std::io::copy(&mut decompressor, &mut out_buffer)?;
    Ok(out_buffer)
}

error msg:

error: failed to run custom build command for bzip2-sys v0.1.11+1.0.8

Caused by:
process didn't exit successfully: /home/banagame/BattleServer/server/Rust/target/release/build/bzip2-sys-5c05721eef23dbb9/build-script-build (exit status: 1)
--- stdout
cargo:rerun-if-env-changed=BZIP2_NO_PKG_CONFIG
cargo:rerun-if-env-changed=PKG_CONFIG_ALLOW_CROSS_armv7-linux-androideabi
cargo:rerun-if-env-changed=PKG_CONFIG_ALLOW_CROSS_armv7_linux_androideabi
cargo:rerun-if-env-changed=TARGET_PKG_CONFIG_ALLOW_CROSS
cargo:rerun-if-env-changed=PKG_CONFIG_ALLOW_CROSS
cargo:rerun-if-env-changed=PKG_CONFIG_armv7-linux-androideabi
cargo:rerun-if-env-changed=PKG_CONFIG_armv7_linux_androideabi
cargo:rerun-if-env-changed=TARGET_PKG_CONFIG
cargo:rerun-if-env-changed=PKG_CONFIG
cargo:rerun-if-env-changed=PKG_CONFIG_SYSROOT_DIR_armv7-linux-androideabi
cargo:rerun-if-env-changed=PKG_CONFIG_SYSROOT_DIR_armv7_linux_androideabi
cargo:rerun-if-env-changed=TARGET_PKG_CONFIG_SYSROOT_DIR
cargo:rerun-if-env-changed=PKG_CONFIG_SYSROOT_DIR
TARGET = Some("armv7-linux-androideabi")
OPT_LEVEL = Some("3")
HOST = Some("x86_64-unknown-linux-gnu")
CC_armv7-linux-androideabi = None
CC_armv7_linux_androideabi = None
TARGET_CC = None
CC = None
CFLAGS_armv7-linux-androideabi = None
CFLAGS_armv7_linux_androideabi = None
TARGET_CFLAGS = None
CFLAGS = None
CRATE_CC_NO_DEFAULTS = None
DEBUG = Some("false")
running: "arm-linux-androideabi-clang" "-O3" "-DANDROID" "-ffunction-sections" "-fdata-sections" "-fPIC" "-I" "bzip2-1.0.8" "-D_FILE_OFFSET_BITS=64" "-DBZ_NO_STDIO" "-o" "/home/banagame/BattleServer/server/Rust/target/armv7-linux-androideabi/release/build/bzip2-sys-16baeea8c12f7af8/out/lib/bzip2-1.0.8/blocksort.o" "-c" "bzip2-1.0.8/blocksort.c"

--- stderr

error occurred: Failed to find tool. Is arm-linux-androideabi-clang installed?

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