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[bug] Minecolonies causes Idle robo bees at 0,0,0 after world creation #267

@tomaszobac

Description

@tomaszobac

I'm using create_mobile_packages-1.20.1-0.6.0-Beta-02 forge, and if I generate a new world, a random number of robo bees is permanently spawned at 0,0,0 and can't be killed even with commands. In a single-player world, it was around 20, and on a server, it was around 500, causing a significant lag. Existing worlds are not affected as far as I tried

Steps to reproduce the behavior:

  1. Install create_mobile_packages-1.20.1-0.6.0-Beta-02.jar
  2. Create a new singleplayer/server world
  3. /tp 0 0 0
  • OS: Windows 11 for singleplayer, Ubuntu 24.04.3 LTS for server
  • Forge version: 47.4.10
  • Create version: 6.0.8
  • Create: Mobile Packages version: 1.20.1-0.6.0-Beta-02

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