-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathindex.js
More file actions
259 lines (199 loc) · 4.89 KB
/
index.js
File metadata and controls
259 lines (199 loc) · 4.89 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
"use strict"
var CURRENT = "current"
var NEXT = "next"
if (typeof global.Map !== "function") {
throw "Current Node.js does not support Map"
}
module.exports = HLCache
function has(o, k) {
return Object.prototype.hasOwnProperty.call(o, k)
}
function HLCache(args) {
if (!(this instanceof HLCache)) {
return new HLCache(args)
}
this.max = parseInt(args.max || 1000, 10)
// time to generate an other copy
this.lifespan = parseInt(args.lifespan || 5000, 10)
// time to destroy the inactive copy of the cache
// we actually schedule the destruction a little sooner
// than the theoretical time limit
// in case there is some delay in setTimeout queue
var gap
if ("gap" in args) gap = args.gap
else gap = this.lifespan / 100
if (gap > 200) gap = 200
else if (gap < 2) gap = 2
this.halflife = parseInt(this.lifespan / 2 - gap, 10)
this.pool = new Map()
}
/**
* Setter with a time pointer
**/
HLCache.prototype.set = function(key, value, now) {
// if the pool is full, do nothing
if (this.pool.size >= this.max) return false
// create new entry if necessary
if (!this.pool.has(key)) {
this.pool.set(key, new Entry(now))
}
var entry = this.pool.get(key)
var current = entry.current
var lifespan = this.lifespan
// setting value
// and a scheduled eviction
if (!entry.has(CURRENT)) {
unset(this, key, CURRENT, lifespan)
entry[entry.current] = value
}
// mark for GC
entry = null
return true
}
/**
* Getter with a time pointer
**/
HLCache.prototype.get = function(key, now) {
if (typeof now === "undefined") now = Date.now()
var entry = this.pool.has(key) && this.pool.get(key)
if (!(entry instanceof Entry)) return Entry.void
// if a request comes from the last cache cycle
// yields corresponding (previous) cache
if (now < entry.baseline) return entry.get(NEXT)
if (now >= entry.baseline + this.halflife) {
//console.log("--flipped", now, entry.baseline, this.halflife)
entry.baseline = now
// swapping indices
var tmp = entry.current
entry.current = entry.next
entry.next = tmp
}
return entry.get(CURRENT)
}
/**
* Check if key exists in cache pool
**/
HLCache.prototype.has = function(key) {
if (!key) return false
if (!this.pool.has(key)) return false
var entry = this.pool.get(key)
if (!(entry instanceof Entry)) {
this.pool.delete(key)
entry = null
return false
}
return entry.has(CURRENT)
}
/**
* Delete cache at key
**/
HLCache.prototype.del = function(key) {
if (!key) return
if (!this.pool.has(key)) return
del(this, key, CURRENT)
del(this, key, NEXT)
}
/**
* Reset cache pool to its pristine condition
**/
HLCache.prototype.reset = function() {
if (!this.pool) {
// pool storing cache for all datasources
this.pool = new Map()
return this
}
this.pool.forEach(function(entry) {
entry.timer = Entry.void
entry = null
})
this.pool.clear()
}
Object.defineProperty(HLCache.prototype, "length", {
get: function() {
return this.pool.size
}
})
HLCache.prototype.forEach = function(fn) {
this.pool.forEach(function(entry, key, map) {
fn.call(this, entry.get(CURRENT), key)
}, this)
}
/**
* @private
* scheduled value eviction
**/
function unset(self, key, name, timeout) {
var entry = self.pool.get(key)
entry.timer = setTimeout(del, timeout, self, key, name)
}
/**
* @private
* delete cache at key/pointer
**/
function del(self, key, name) {
var entry = self.pool.get(key)
if (!(entry instanceof Entry)) {
self.pool.delete(key)
return true
}
entry.timer = Entry.void
entry.reset(name)
// delete pool[key] and free 'key' string
// if both pointer is gone
if ( !entry.has(CURRENT) &&
!entry.has(NEXT)
) {
entry = null
self.pool.delete(key)
// mark for GC
key = null
}
}
var _current = 0
var _next = 1
/**
* individual cache entry
**/
function Entry(now) {
if (typeof now === "undefined") now = Date.now()
// create baseline for timeline comparison
this.baseline = now
// avoid unnecessary object mutation
// by using Entry as a struct
this[CURRENT] = _current
this[NEXT] = _next
this[_current] = Entry.void
this[_next] = Entry.void
var timer = Entry.void
Object.defineProperty(this, "timer", {
enumerable: false,
configurable: true,
get: function() {
return timer
},
set: function(newValue) {
if (timer !== Entry.void && newValue === Entry.void) {
clearTimeout(timer)
}
timer = newValue
}
})
}
Entry.prototype.get = function(name) {
var index = this[name]
return this[index]
}
Entry.prototype.has = function(name) {
var index = this[name]
return this[index] !== Entry.void
}
Entry.prototype.reset = function(name) {
// delete cache/prop
this[this[name]] = Entry.void
}
Object.defineProperty(Entry, "void", {
enumerable: false,
configurable: false,
writable: false,
value: undefined
})