You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A common design issue is common powers, none of these exist in base game. The issue this creates is that in shops, the guaranteed power card will be significantly weighted towards the common ones, making it harder to find the uncommon ones.
I would suggest using the SpawnModificationsCard interface from StSLib which has the method canSpawnShop. With this you could prevent the card from showing up in shops and preserve the general weighting that base game normally has with the rarity of the power cards offered in shops.
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
-
A common design issue is common powers, none of these exist in base game. The issue this creates is that in shops, the guaranteed power card will be significantly weighted towards the common ones, making it harder to find the uncommon ones.
I would suggest using the SpawnModificationsCard interface from StSLib which has the method
canSpawnShop. With this you could prevent the card from showing up in shops and preserve the general weighting that base game normally has with the rarity of the power cards offered in shops.Beta Was this translation helpful? Give feedback.
All reactions