Skip to content

Goron City Maze concern with boulders shuffled #134

@JustAMosquito

Description

@JustAMosquito

I have a concern for the Goron City Maze with boulders shuffled.

For example, let's say you are child and only have one bottle with Blue Fire, and the only path available to go to the end is by melting 3 Red Ices. Since the only logic to go through the maze's regions is can_pass_boulder, is this considered as in logic despite being impossible since you only have one blue fire and the boulders respawn each time you leave GC ? Or is there already a constraint that prevent this from happening ?

If that's a real issue, I don't know what the best solution may be to prevent this. But if it's not, then I'm sorry for disturbing you ^^'

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions