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[Linux] Worlds, Mods, Settings and Soundpacks deleted every time Catapult updates the game #132

@AcidAntOnAMinefield

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@AcidAntOnAMinefield

As title says: every time I update C:DDA's experimental build, it literally just deletes the folder and places the installation of the new build there, fresh - essentially, what the user would do by deleting a folder, decompressing the new build into a new folder and calling it done.

There seems to be no information on how to prevent this from happening other than going back to builds 21 and under when the options were still there.

Having to move the files myself every time I update the game and putting them back in kind of defeats the point of having a launcher to begin with.

Making a backup using the launcher doesn't really help either.
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I have tried using every option the launcher provides, but to no avail. My suggestion would be to make it actually obvious and easy to spot/understand what needs to be done to avoid this issue, if the Launcher is working as intended.

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