Skip to content

pathfinding with different level walls #145

Open
@mansimas

Description

@mansimas

If i have a grid filled with empty blocks and/or level 1~10 walls and i want that the monster would find the easiest way trough it, by removing the weakest walls if the way is blocked to reach the target - has this Pathfinding library this functionality?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions