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Missing some integer to double conversion of some constants #501

@illwieckz

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@illwieckz

It looks like GL4ES attempts to interpret a commented-out code.

That error line:

ERROR: 0:10065: '<' : Wrong operand types. No operation '<' exists that takes a left-hand operand of type 'in const float' and a right operand of type 'const int' (and there is no acceptable conversion)

looks to be talking about that shader source line, which is inside a comment:

10065: /* colorMod uint format:
10066: 
10067: colorMod << 0: color * 1

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