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Rearrange start menu, elaborate more in CONTRIBUTION.md
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CONTRIBUTING.md

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@@ -10,7 +10,8 @@ Thanks for coming by! Here are some general contributing tips:
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One thing I will always welcome is more games! There are just a few notes I have before you try to submit a PR for your game.
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* **Try to make your game as small as you can.** GodotOS is built in mind to run on the web, so any large files can greatly detract from its loading times and portability.
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* **Try to make your game as small as you can.** GodotOS is built in mind to run on the web, so any large files can greatly detract from its loading times and portability.
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This doesn't mean you can't have SFX or sprites, just use them in moderation!
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As a rule of thumb, try to make your game under 1 megabyte. Consider compressing your assets, going for a pixel-art or minimalist style, using a sprite atlas, etc.
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* Don't use autoloads in your game since it would have to always be running for the entire application. If you **really** need an autoload, consider passing data through save files or adding a node in `/root/`.
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Remember to delete it on window exit if you're doing this!

Games/Snake/SnakeBestScoreLabel.gd

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@@ -2,7 +2,6 @@ extends RichTextLabel
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var best_score: int = 0
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func _on_board_game_ended(final_score: int) -> void:
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if final_score <= best_score: return
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best_score = final_score

Scenes/Taskbar/taskbar.tscn

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@@ -77,12 +77,6 @@ grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/separation = 1
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[node name="Pong Option" parent="Start Menu/VBoxContainer" instance=ExtResource("2_1ualm")]
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layout_mode = 2
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game_scene = "res://Games/Pong/Scenes/pong_main_menu.tscn"
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title_text = "Pong"
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description_text = "Timeless Classic"
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[node name="Godotris Option" parent="Start Menu/VBoxContainer" instance=ExtResource("2_1ualm")]
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layout_mode = 2
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game_scene = "res://Games/Godotris/Game/godotris_game.tscn"
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layout_mode = 2
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game_scene = "res://Games/Snake/snake_scene.tscn"
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title_text = "Snake"
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description_text = "A simple version of the classic"
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description_text = "Eat fruit, grow long!"
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[node name="Pong Option" parent="Start Menu/VBoxContainer" instance=ExtResource("2_1ualm")]
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layout_mode = 2
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game_scene = "res://Games/Pong/Scenes/pong_main_menu.tscn"
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title_text = "Pong"
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description_text = "Timeless Classic"
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[node name="Cube Scene Option" parent="Start Menu/VBoxContainer" instance=ExtResource("2_1ualm")]
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layout_mode = 2

Scenes/Window/Game Window/game_window.tscn

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@@ -47,7 +47,7 @@ stretch = true
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unique_name_in_owner = true
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own_world_3d = true
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handle_input_locally = false
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size = Vector2i(2, 2)
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size = Vector2i(576, 323)
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size_2d_override = Vector2i(1152, 648)
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size_2d_override_stretch = true
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render_target_update_mode = 4

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