From a446c37a99fe1a6f02496565ae28882333bfdde4 Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 03:04:55 +0000
Subject: [PATCH 1/7] Initial plan for issue
From 9f59a10f340811323e0264bd345aab369acbba2a Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 03:08:39 +0000
Subject: [PATCH 2/7] Create DynamicShape2 page with unicode-based angles and
line flipping
Co-authored-by: petronivs <49458676+petronivs@users.noreply.github.com>
---
WebAssemblyApp/Layout/NavMenu.razor | 5 +
WebAssemblyApp/Pages/DynamicShape2.razor | 141 +++++++++++++++++++++++
2 files changed, 146 insertions(+)
create mode 100644 WebAssemblyApp/Pages/DynamicShape2.razor
diff --git a/WebAssemblyApp/Layout/NavMenu.razor b/WebAssemblyApp/Layout/NavMenu.razor
index e200d9c..71070b1 100644
--- a/WebAssemblyApp/Layout/NavMenu.razor
+++ b/WebAssemblyApp/Layout/NavMenu.razor
@@ -30,6 +30,11 @@
Dynamic Shape
+
+
+ Dynamic Shape 2
+
+
diff --git a/WebAssemblyApp/Pages/DynamicShape2.razor b/WebAssemblyApp/Pages/DynamicShape2.razor
new file mode 100644
index 0000000..9cfe376
--- /dev/null
+++ b/WebAssemblyApp/Pages/DynamicShape2.razor
@@ -0,0 +1,141 @@
+@page "/dynamic-shape-2"
+
+Dynamic Shape 2
+
+Dynamic Shape 2
+
+
+
+
+
+
+
+
+
+
+
+ @if (!string.IsNullOrEmpty(inputText))
+ {
+
+
+ Generated @shapeLines.Count lines from "@inputText"
+ (Unicode values: @string.Join(", ", inputText.Select(c => ((int)c).ToString())))
+
+
+ }
+
+
+@code {
+ private string inputText = "";
+ private List shapeLines = new List();
+
+ protected override void OnInitialized()
+ {
+ UpdateShape();
+ }
+
+ private void OnTextChanged(ChangeEventArgs e)
+ {
+ inputText = e.Value?.ToString() ?? "";
+ UpdateShape();
+ }
+
+ private void UpdateShape()
+ {
+ shapeLines.Clear();
+
+ if (string.IsNullOrEmpty(inputText))
+ return;
+
+ double centerX = 250;
+ double centerY = 200;
+
+ // Starting position for the first line
+ double currentX = centerX;
+ double currentY = centerY;
+
+ for (int i = 0; i < inputText.Length; i++)
+ {
+ char c = inputText[i];
+ int unicode = (int)c;
+
+ // Use unicode value directly as angle (in degrees)
+ double angle = unicode;
+ double length = (unicode % 80) + 20; // Line length between 20-99
+
+ // Calculate line end position from current position
+ double lineAngle = angle * Math.PI / 180;
+ double proposedEndX = currentX + Math.Cos(lineAngle) * length;
+ double proposedEndY = currentY + Math.Sin(lineAngle) * length;
+
+ // Check if line points away from both center lines
+ bool pointsAwayFromVerticalCenter = Math.Abs(proposedEndX - centerX) > Math.Abs(currentX - centerX);
+ bool pointsAwayFromHorizontalCenter = Math.Abs(proposedEndY - centerY) > Math.Abs(currentY - centerY);
+
+ // Flip the line if it points away from both center lines
+ if (pointsAwayFromVerticalCenter && pointsAwayFromHorizontalCenter)
+ {
+ angle += 180;
+ lineAngle = angle * Math.PI / 180;
+ proposedEndX = currentX + Math.Cos(lineAngle) * length;
+ proposedEndY = currentY + Math.Sin(lineAngle) * length;
+ }
+
+ // Ensure the line fits within the SVG bounds (500x400)
+ double endX = proposedEndX;
+ double endY = proposedEndY;
+
+ // Clamp the end position to stay within bounds with some margin
+ double margin = 10;
+ if (endX < margin) endX = margin;
+ if (endX > 500 - margin) endX = 500 - margin;
+ if (endY < margin) endY = margin;
+ if (endY > 400 - margin) endY = 400 - margin;
+
+ // Generate color based on unicode value
+ string color = GenerateColor(unicode);
+ int width = (unicode % 3) + 1; // Line width between 1-3
+
+ shapeLines.Add(new ShapeLine
+ {
+ X1 = currentX,
+ Y1 = currentY,
+ X2 = endX,
+ Y2 = endY,
+ Color = color,
+ Width = width
+ });
+
+ // Update current position to the end of this line for the next line to connect
+ currentX = endX;
+ currentY = endY;
+ }
+ }
+
+ private string GenerateColor(int unicode)
+ {
+ // Generate color based on unicode value
+ int r = (unicode * 7) % 256;
+ int g = (unicode * 13) % 256;
+ int b = (unicode * 19) % 256;
+
+ return $"rgb({r},{g},{b})";
+ }
+
+ private class ShapeLine
+ {
+ public double X1 { get; set; }
+ public double Y1 { get; set; }
+ public double X2 { get; set; }
+ public double Y2 { get; set; }
+ public string Color { get; set; } = "";
+ public int Width { get; set; }
+ }
+}
\ No newline at end of file
From 8261d531243da1b80142ab564b519c154afe823f Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 11:20:31 +0000
Subject: [PATCH 3/7] Changes before error encountered
Co-authored-by: petronivs <49458676+petronivs@users.noreply.github.com>
---
DynamicShapeLogic/Class1.cs | 6 ++++++
DynamicShapeLogic/DynamicShapeLogic.csproj | 9 +++++++++
TestAgentRepo.sln | 6 ++++++
3 files changed, 21 insertions(+)
create mode 100644 DynamicShapeLogic/Class1.cs
create mode 100644 DynamicShapeLogic/DynamicShapeLogic.csproj
diff --git a/DynamicShapeLogic/Class1.cs b/DynamicShapeLogic/Class1.cs
new file mode 100644
index 0000000..a850db0
--- /dev/null
+++ b/DynamicShapeLogic/Class1.cs
@@ -0,0 +1,6 @@
+namespace DynamicShapeLogic;
+
+public class Class1
+{
+
+}
diff --git a/DynamicShapeLogic/DynamicShapeLogic.csproj b/DynamicShapeLogic/DynamicShapeLogic.csproj
new file mode 100644
index 0000000..fa71b7a
--- /dev/null
+++ b/DynamicShapeLogic/DynamicShapeLogic.csproj
@@ -0,0 +1,9 @@
+
+
+
+ net8.0
+ enable
+ enable
+
+
+
diff --git a/TestAgentRepo.sln b/TestAgentRepo.sln
index ec57682..add09f0 100644
--- a/TestAgentRepo.sln
+++ b/TestAgentRepo.sln
@@ -5,6 +5,8 @@ VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebAssemblyApp", "WebAssemblyApp\WebAssemblyApp.csproj", "{96068AF6-B9F6-4528-A264-81E721660D7A}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DynamicShapeLogic", "DynamicShapeLogic\DynamicShapeLogic.csproj", "{49F8A0C6-B08B-4C9C-8C59-734FBB271F05}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -18,5 +20,9 @@ Global
{96068AF6-B9F6-4528-A264-81E721660D7A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{96068AF6-B9F6-4528-A264-81E721660D7A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{96068AF6-B9F6-4528-A264-81E721660D7A}.Release|Any CPU.Build.0 = Release|Any CPU
+ {49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
From db5f3d4fc38ef6c3f9316001da5ab2e7a9eeb3e3 Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 12:26:51 +0000
Subject: [PATCH 4/7] Separate business logic into DynamicShapeLogic project
Co-authored-by: petronivs <49458676+petronivs@users.noreply.github.com>
---
DynamicShapeLogic/Class1.cs | 89 ++++++++++++++++++++++-
WebAssemblyApp/Pages/DynamicShape2.razor | 91 +-----------------------
WebAssemblyApp/WebAssemblyApp.csproj | 4 ++
3 files changed, 95 insertions(+), 89 deletions(-)
diff --git a/DynamicShapeLogic/Class1.cs b/DynamicShapeLogic/Class1.cs
index a850db0..ef4bac5 100644
--- a/DynamicShapeLogic/Class1.cs
+++ b/DynamicShapeLogic/Class1.cs
@@ -1,6 +1,93 @@
namespace DynamicShapeLogic;
-public class Class1
+public class ShapeLine
{
+ public double X1 { get; set; }
+ public double Y1 { get; set; }
+ public double X2 { get; set; }
+ public double Y2 { get; set; }
+ public string Color { get; set; } = "";
+ public int Width { get; set; }
+}
+
+public class DynamicShapeGenerator
+{
+ private const double CENTER_X = 250;
+ private const double CENTER_Y = 200;
+ private const double SVG_WIDTH = 500;
+ private const double SVG_HEIGHT = 400;
+ private const double MARGIN = 10;
+
+ public List GenerateShape(string inputText)
+ {
+ var shapeLines = new List();
+
+ if (string.IsNullOrEmpty(inputText))
+ return shapeLines;
+
+ double currentX = CENTER_X;
+ double currentY = CENTER_Y;
+
+ for (int i = 0; i < inputText.Length; i++)
+ {
+ char c = inputText[i];
+ int unicode = (int)c;
+
+ // Use unicode value directly as angle (in degrees)
+ double angle = unicode;
+ double length = (unicode % 80) + 20; // Line length between 20-99
+
+ // Calculate line end position from current position
+ double lineAngle = angle * Math.PI / 180;
+ double proposedEndX = currentX + Math.Cos(lineAngle) * length;
+ double proposedEndY = currentY + Math.Sin(lineAngle) * length;
+
+ // Check if line points away from both center lines
+ bool pointsAwayFromVerticalCenter = Math.Abs(proposedEndX - CENTER_X) > Math.Abs(currentX - CENTER_X);
+ bool pointsAwayFromHorizontalCenter = Math.Abs(proposedEndY - CENTER_Y) > Math.Abs(currentY - CENTER_Y);
+
+ // Flip the line if it points away from both center lines
+ if (pointsAwayFromVerticalCenter && pointsAwayFromHorizontalCenter)
+ {
+ angle += 180;
+ lineAngle = angle * Math.PI / 180;
+ proposedEndX = currentX + Math.Cos(lineAngle) * length;
+ proposedEndY = currentY + Math.Sin(lineAngle) * length;
+ }
+
+ // Ensure the line fits within the SVG bounds
+ double endX = Math.Max(MARGIN, Math.Min(SVG_WIDTH - MARGIN, proposedEndX));
+ double endY = Math.Max(MARGIN, Math.Min(SVG_HEIGHT - MARGIN, proposedEndY));
+
+ // Generate color based on unicode value
+ string color = GenerateColor(unicode);
+ int width = (unicode % 3) + 1; // Line width between 1-3
+
+ shapeLines.Add(new ShapeLine
+ {
+ X1 = currentX,
+ Y1 = currentY,
+ X2 = endX,
+ Y2 = endY,
+ Color = color,
+ Width = width
+ });
+
+ // Update current position to the end of this line for the next line to connect
+ currentX = endX;
+ currentY = endY;
+ }
+
+ return shapeLines;
+ }
+ private string GenerateColor(int unicode)
+ {
+ // Generate color based on unicode value
+ int r = (unicode * 7) % 256;
+ int g = (unicode * 13) % 256;
+ int b = (unicode * 19) % 256;
+
+ return $"rgb({r},{g},{b})";
+ }
}
diff --git a/WebAssemblyApp/Pages/DynamicShape2.razor b/WebAssemblyApp/Pages/DynamicShape2.razor
index 9cfe376..7aa5edf 100644
--- a/WebAssemblyApp/Pages/DynamicShape2.razor
+++ b/WebAssemblyApp/Pages/DynamicShape2.razor
@@ -1,4 +1,5 @@
@page "/dynamic-shape-2"
+@using DynamicShapeLogic
Dynamic Shape 2
@@ -35,6 +36,7 @@
@code {
private string inputText = "";
private List shapeLines = new List();
+ private readonly DynamicShapeGenerator shapeGenerator = new DynamicShapeGenerator();
protected override void OnInitialized()
{
@@ -49,93 +51,6 @@
private void UpdateShape()
{
- shapeLines.Clear();
-
- if (string.IsNullOrEmpty(inputText))
- return;
-
- double centerX = 250;
- double centerY = 200;
-
- // Starting position for the first line
- double currentX = centerX;
- double currentY = centerY;
-
- for (int i = 0; i < inputText.Length; i++)
- {
- char c = inputText[i];
- int unicode = (int)c;
-
- // Use unicode value directly as angle (in degrees)
- double angle = unicode;
- double length = (unicode % 80) + 20; // Line length between 20-99
-
- // Calculate line end position from current position
- double lineAngle = angle * Math.PI / 180;
- double proposedEndX = currentX + Math.Cos(lineAngle) * length;
- double proposedEndY = currentY + Math.Sin(lineAngle) * length;
-
- // Check if line points away from both center lines
- bool pointsAwayFromVerticalCenter = Math.Abs(proposedEndX - centerX) > Math.Abs(currentX - centerX);
- bool pointsAwayFromHorizontalCenter = Math.Abs(proposedEndY - centerY) > Math.Abs(currentY - centerY);
-
- // Flip the line if it points away from both center lines
- if (pointsAwayFromVerticalCenter && pointsAwayFromHorizontalCenter)
- {
- angle += 180;
- lineAngle = angle * Math.PI / 180;
- proposedEndX = currentX + Math.Cos(lineAngle) * length;
- proposedEndY = currentY + Math.Sin(lineAngle) * length;
- }
-
- // Ensure the line fits within the SVG bounds (500x400)
- double endX = proposedEndX;
- double endY = proposedEndY;
-
- // Clamp the end position to stay within bounds with some margin
- double margin = 10;
- if (endX < margin) endX = margin;
- if (endX > 500 - margin) endX = 500 - margin;
- if (endY < margin) endY = margin;
- if (endY > 400 - margin) endY = 400 - margin;
-
- // Generate color based on unicode value
- string color = GenerateColor(unicode);
- int width = (unicode % 3) + 1; // Line width between 1-3
-
- shapeLines.Add(new ShapeLine
- {
- X1 = currentX,
- Y1 = currentY,
- X2 = endX,
- Y2 = endY,
- Color = color,
- Width = width
- });
-
- // Update current position to the end of this line for the next line to connect
- currentX = endX;
- currentY = endY;
- }
- }
-
- private string GenerateColor(int unicode)
- {
- // Generate color based on unicode value
- int r = (unicode * 7) % 256;
- int g = (unicode * 13) % 256;
- int b = (unicode * 19) % 256;
-
- return $"rgb({r},{g},{b})";
- }
-
- private class ShapeLine
- {
- public double X1 { get; set; }
- public double Y1 { get; set; }
- public double X2 { get; set; }
- public double Y2 { get; set; }
- public string Color { get; set; } = "";
- public int Width { get; set; }
+ shapeLines = shapeGenerator.GenerateShape(inputText);
}
}
\ No newline at end of file
diff --git a/WebAssemblyApp/WebAssemblyApp.csproj b/WebAssemblyApp/WebAssemblyApp.csproj
index dc83277..261b5d0 100644
--- a/WebAssemblyApp/WebAssemblyApp.csproj
+++ b/WebAssemblyApp/WebAssemblyApp.csproj
@@ -11,4 +11,8 @@
+
+
+
+
From 16da9cee1576e8773f3e8bd9ea898375ee119b01 Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 12:39:07 +0000
Subject: [PATCH 5/7] Add Codespace instructions and detailed architecture
documentation to README
Co-authored-by: petronivs <49458676+petronivs@users.noreply.github.com>
---
README.md | 106 +++++++++++++++++++++++++++++++++++++++++++++++++++++-
1 file changed, 105 insertions(+), 1 deletion(-)
diff --git a/README.md b/README.md
index cf26b7b..2fe496a 100644
--- a/README.md
+++ b/README.md
@@ -29,7 +29,7 @@ dotnet run
The application will be available at `http://localhost:5110` (or another port if 5110 is in use).
-### Project Structure
+### Project Structure (Legacy)
- `TestAgentRepo.sln` - Visual Studio solution file
- `WebAssemblyApp/` - Blazor WebAssembly project
@@ -37,6 +37,109 @@ The application will be available at `http://localhost:5110` (or another port if
- `wwwroot/` - Static web assets including HTML page
- `Pages/` - Razor pages and components
- `Program.cs` - Application entry point
+- `DynamicShapeLogic/` - Business logic library
+ - `Class1.cs` - Shape generation algorithms
+ - `DynamicShapeLogic.csproj` - Project file
+
+## Running in GitHub Codespaces
+
+This project is optimized for development in GitHub Codespaces, providing a complete cloud-based development environment.
+
+### Opening in Codespace
+
+1. Navigate to the repository on GitHub
+2. Click the green "Code" button
+3. Select the "Codespaces" tab
+4. Click "Create codespace on main" (or your branch)
+
+### Running in Codespace
+
+The codespace environment comes pre-configured with .NET 8.0 SDK. To run the application:
+
+1. **Build the solution:**
+ ```bash
+ dotnet build
+ ```
+
+2. **Run the WebAssembly application:**
+ ```bash
+ cd WebAssemblyApp
+ dotnet run
+ ```
+
+3. **Access the application:**
+ - The application will be available on port 5110
+ - Codespaces will automatically forward the port and provide a link
+ - Look for the "Ports" tab in the terminal panel or notification popup
+ - Click the generated URL to open the application in your browser
+
+### Development Tips for Codespaces
+
+- The terminal is accessible via Terminal → New Terminal
+- Port forwarding is automatic for common development ports
+- Extensions and settings are automatically configured
+- Files are synchronized in real-time
+
+## Architecture
+
+This solution follows a layered architecture with clear separation of concerns:
+
+### Project Structure
+
+```
+TestAgentRepo/
+├── TestAgentRepo.sln # Visual Studio solution file
+├── WebAssemblyApp/ # Blazor WebAssembly UI project
+│ ├── Pages/ # Razor pages and components
+│ │ ├── Home.razor # Landing page
+│ │ ├── DynamicShape.razor # Original dynamic shape generator
+│ │ ├── DynamicShape2.razor # Enhanced dynamic shape with line flipping
+│ │ ├── DynamicStar.razor # Dynamic star patterns
+│ │ └── FivePointStar.razor # Static five-point star
+│ ├── Layout/ # Layout components and navigation
+│ ├── wwwroot/ # Static web assets
+│ └── Program.cs # Application entry point
+└── DynamicShapeLogic/ # Business logic library
+ ├── Class1.cs # Shape generation algorithms
+ └── DynamicShapeLogic.csproj # Project reference file
+```
+
+### Key Components
+
+#### WebAssemblyApp (Presentation Layer)
+- **Technology**: Blazor WebAssembly with .NET 8.0
+- **Purpose**: Provides the web-based user interface
+- **Features**:
+ - Interactive SVG shape generation
+ - Real-time text input processing
+ - Responsive navigation menu
+ - Multiple shape generation modes
+
+#### DynamicShapeLogic (Business Logic Layer)
+- **Technology**: .NET 8.0 Class Library
+- **Purpose**: Contains the core shape generation algorithms
+- **Key Classes**:
+ - `ShapeLine`: Data model representing individual line segments
+ - `DynamicShapeGenerator`: Core algorithm for generating connected line patterns
+
+### Shape Generation Algorithm
+
+The Dynamic Shape 2 implementation uses a sophisticated algorithm:
+
+1. **Unicode-based Angles**: Each character's unicode value directly determines line angle
+2. **Line Flipping Logic**: Lines that point away from both center axes are automatically flipped
+3. **Connected Patterns**: Each line connects to the end point of the previous line
+4. **Bounded Drawing**: All shapes are constrained within the SVG canvas boundaries
+5. **Dynamic Styling**: Colors and line widths are generated based on unicode values
+
+### Data Flow
+
+1. User enters text in the web interface
+2. Blazor component passes text to `DynamicShapeGenerator`
+3. Generator processes each character's unicode value
+4. Algorithm calculates line positions, angles, and styling
+5. Generated `ShapeLine` objects are returned to the UI
+6. Blazor renders the lines as SVG elements in real-time
### How it Works
@@ -44,3 +147,4 @@ The application will be available at `http://localhost:5110` (or another port if
2. The HTML page (`wwwroot/index.html`) loads the Blazor WebAssembly runtime
3. The runtime executes the WebAssembly code in the browser
4. Blazor provides the bridge between WebAssembly and the DOM for interactive web UI
+5. The business logic library is referenced and executed within the WebAssembly context
From 093389a4fe023053b46806749c0ad7dd695bc76c Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 19:22:35 +0000
Subject: [PATCH 6/7] Fix file name for Class1 and add comprehensive unit tests
Co-authored-by: petronivs <49458676+petronivs@users.noreply.github.com>
---
.../DynamicShapeGeneratorTests.cs | 174 ++++++++++++++++++
.../DynamicShapeLogic.Tests.csproj | 29 +++
DynamicShapeLogic.Tests/GlobalUsings.cs | 1 +
.../{Class1.cs => DynamicShapeGenerator.cs} | 0
TestAgentRepo.sln | 6 +
5 files changed, 210 insertions(+)
create mode 100644 DynamicShapeLogic.Tests/DynamicShapeGeneratorTests.cs
create mode 100644 DynamicShapeLogic.Tests/DynamicShapeLogic.Tests.csproj
create mode 100644 DynamicShapeLogic.Tests/GlobalUsings.cs
rename DynamicShapeLogic/{Class1.cs => DynamicShapeGenerator.cs} (100%)
diff --git a/DynamicShapeLogic.Tests/DynamicShapeGeneratorTests.cs b/DynamicShapeLogic.Tests/DynamicShapeGeneratorTests.cs
new file mode 100644
index 0000000..0dfaf89
--- /dev/null
+++ b/DynamicShapeLogic.Tests/DynamicShapeGeneratorTests.cs
@@ -0,0 +1,174 @@
+namespace DynamicShapeLogic.Tests;
+
+public class DynamicShapeGeneratorTests
+{
+ private readonly DynamicShapeGenerator _generator;
+
+ public DynamicShapeGeneratorTests()
+ {
+ _generator = new DynamicShapeGenerator();
+ }
+
+ [Fact]
+ public void GenerateShape_WithEmptyInput_ReturnsEmptyList()
+ {
+ // Arrange
+ string emptyInput = "";
+
+ // Act
+ var result = _generator.GenerateShape(emptyInput);
+
+ // Assert
+ Assert.Empty(result);
+ }
+
+ [Fact]
+ public void GenerateShape_WithNullInput_ReturnsEmptyList()
+ {
+ // Arrange
+ string? nullInput = null;
+
+ // Act
+ var result = _generator.GenerateShape(nullInput);
+
+ // Assert
+ Assert.Empty(result);
+ }
+
+ [Fact]
+ public void GenerateShape_WithSingleCharacter_ReturnsOneShapeLine()
+ {
+ // Arrange
+ string input = "A";
+
+ // Act
+ var result = _generator.GenerateShape(input);
+
+ // Assert
+ Assert.Single(result);
+
+ var line = result[0];
+ Assert.Equal(250, line.X1); // Should start at center X
+ Assert.Equal(200, line.Y1); // Should start at center Y
+ Assert.NotEmpty(line.Color);
+ Assert.InRange(line.Width, 1, 3);
+ }
+
+ [Fact]
+ public void GenerateShape_WithMultipleCharacters_ReturnsConnectedLines()
+ {
+ // Arrange
+ string input = "AB";
+
+ // Act
+ var result = _generator.GenerateShape(input);
+
+ // Assert
+ Assert.Equal(2, result.Count);
+
+ // Second line should start where first line ends
+ Assert.Equal(result[0].X2, result[1].X1);
+ Assert.Equal(result[0].Y2, result[1].Y1);
+ }
+
+ [Fact]
+ public void GenerateShape_LineStaysWithinBounds()
+ {
+ // Arrange
+ string input = "XYZ"; // Some characters that might generate extreme angles
+
+ // Act
+ var result = _generator.GenerateShape(input);
+
+ // Assert
+ foreach (var line in result)
+ {
+ Assert.InRange(line.X1, 0, 500);
+ Assert.InRange(line.Y1, 0, 400);
+ Assert.InRange(line.X2, 10, 490); // Should respect MARGIN
+ Assert.InRange(line.Y2, 10, 390); // Should respect MARGIN
+ }
+ }
+
+ [Fact]
+ public void GenerateShape_ColorIsGeneratedCorrectly()
+ {
+ // Arrange
+ string input = "A";
+
+ // Act
+ var result = _generator.GenerateShape(input);
+
+ // Assert
+ var line = result[0];
+ Assert.StartsWith("rgb(", line.Color);
+ Assert.EndsWith(")", line.Color);
+ Assert.Contains(",", line.Color);
+ }
+
+ [Fact]
+ public void GenerateShape_LineWidthIsWithinExpectedRange()
+ {
+ // Arrange
+ string input = "ABCDEF";
+
+ // Act
+ var result = _generator.GenerateShape(input);
+
+ // Assert
+ foreach (var line in result)
+ {
+ Assert.InRange(line.Width, 1, 3);
+ }
+ }
+
+ [Fact]
+ public void GenerateShape_DifferentCharactersGenerateDifferentAngles()
+ {
+ // Arrange
+ string input1 = "A";
+ string input2 = "B";
+
+ // Act
+ var result1 = _generator.GenerateShape(input1);
+ var result2 = _generator.GenerateShape(input2);
+
+ // Assert
+ // The lines should be different (different unicode values should generate different angles)
+ Assert.NotEqual(result1[0].X2, result2[0].X2);
+ Assert.NotEqual(result1[0].Y2, result2[0].Y2);
+ }
+
+ [Fact]
+ public void ShapeLine_PropertiesCanBeSetAndRetrieved()
+ {
+ // Arrange
+ var shapeLine = new ShapeLine();
+
+ // Act
+ shapeLine.X1 = 10.5;
+ shapeLine.Y1 = 20.3;
+ shapeLine.X2 = 30.7;
+ shapeLine.Y2 = 40.1;
+ shapeLine.Color = "rgb(255,0,0)";
+ shapeLine.Width = 2;
+
+ // Assert
+ Assert.Equal(10.5, shapeLine.X1);
+ Assert.Equal(20.3, shapeLine.Y1);
+ Assert.Equal(30.7, shapeLine.X2);
+ Assert.Equal(40.1, shapeLine.Y2);
+ Assert.Equal("rgb(255,0,0)", shapeLine.Color);
+ Assert.Equal(2, shapeLine.Width);
+ }
+
+ [Fact]
+ public void ShapeLine_DefaultColorIsEmpty()
+ {
+ // Arrange & Act
+ var shapeLine = new ShapeLine();
+
+ // Assert
+ Assert.Equal("", shapeLine.Color);
+ }
+}
\ No newline at end of file
diff --git a/DynamicShapeLogic.Tests/DynamicShapeLogic.Tests.csproj b/DynamicShapeLogic.Tests/DynamicShapeLogic.Tests.csproj
new file mode 100644
index 0000000..e442f99
--- /dev/null
+++ b/DynamicShapeLogic.Tests/DynamicShapeLogic.Tests.csproj
@@ -0,0 +1,29 @@
+
+
+
+ net8.0
+ enable
+ enable
+
+ false
+ true
+
+
+
+
+
+
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+ all
+
+
+ runtime; build; native; contentfiles; analyzers; buildtransitive
+ all
+
+
+
+
+
+
+
+
diff --git a/DynamicShapeLogic.Tests/GlobalUsings.cs b/DynamicShapeLogic.Tests/GlobalUsings.cs
new file mode 100644
index 0000000..8c927eb
--- /dev/null
+++ b/DynamicShapeLogic.Tests/GlobalUsings.cs
@@ -0,0 +1 @@
+global using Xunit;
\ No newline at end of file
diff --git a/DynamicShapeLogic/Class1.cs b/DynamicShapeLogic/DynamicShapeGenerator.cs
similarity index 100%
rename from DynamicShapeLogic/Class1.cs
rename to DynamicShapeLogic/DynamicShapeGenerator.cs
diff --git a/TestAgentRepo.sln b/TestAgentRepo.sln
index add09f0..c620fa5 100644
--- a/TestAgentRepo.sln
+++ b/TestAgentRepo.sln
@@ -7,6 +7,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "WebAssemblyApp", "WebAssemb
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DynamicShapeLogic", "DynamicShapeLogic\DynamicShapeLogic.csproj", "{49F8A0C6-B08B-4C9C-8C59-734FBB271F05}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DynamicShapeLogic.Tests", "DynamicShapeLogic.Tests\DynamicShapeLogic.Tests.csproj", "{AF63D29D-A17B-4501-A82D-76644EA4473F}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -24,5 +26,9 @@ Global
{49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Debug|Any CPU.Build.0 = Debug|Any CPU
{49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Release|Any CPU.ActiveCfg = Release|Any CPU
{49F8A0C6-B08B-4C9C-8C59-734FBB271F05}.Release|Any CPU.Build.0 = Release|Any CPU
+ {AF63D29D-A17B-4501-A82D-76644EA4473F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {AF63D29D-A17B-4501-A82D-76644EA4473F}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {AF63D29D-A17B-4501-A82D-76644EA4473F}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {AF63D29D-A17B-4501-A82D-76644EA4473F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
From 5f9fb8e117cf7a455e40b446c3313cd7bb25ae71 Mon Sep 17 00:00:00 2001
From: "copilot-swe-agent[bot]" <198982749+Copilot@users.noreply.github.com>
Date: Thu, 19 Jun 2025 21:17:03 +0000
Subject: [PATCH 7/7] Add comprehensive copilot-instructions.md file with
development guidelines
Co-authored-by: petronivs <49458676+petronivs@users.noreply.github.com>
---
copilot-instructions.md | 233 ++++++++++++++++++++++++++++++++++++++++
1 file changed, 233 insertions(+)
create mode 100644 copilot-instructions.md
diff --git a/copilot-instructions.md b/copilot-instructions.md
new file mode 100644
index 0000000..803116d
--- /dev/null
+++ b/copilot-instructions.md
@@ -0,0 +1,233 @@
+# Copilot Instructions for TestAgentRepo
+
+This document provides comprehensive guidance for AI assistants working on the TestAgentRepo project, a Blazor WebAssembly application with dynamic shape generation capabilities.
+
+## Project Overview
+
+TestAgentRepo is a Visual Studio solution containing a Blazor WebAssembly frontend with separated business logic for generating dynamic SVG shapes based on text input. The project demonstrates various shape generation algorithms and serves as a testing ground for AI-assisted development.
+
+### Key Technologies
+- **Frontend**: Blazor WebAssembly (.NET 8.0)
+- **Business Logic**: .NET 8.0 Class Library
+- **Testing**: xUnit with comprehensive unit tests
+- **Deployment**: GitHub Codespaces optimized
+
+## Architecture Guidelines
+
+### Project Structure
+```
+TestAgentRepo/
+├── WebAssemblyApp/ # Blazor WebAssembly UI project
+│ ├── Pages/ # Razor pages for different shape generators
+│ ├── Layout/ # Navigation and layout components
+│ └── wwwroot/ # Static web assets
+├── DynamicShapeLogic/ # Business logic library
+│ └── DynamicShapeGenerator.cs # Core shape generation algorithms
+├── DynamicShapeLogic.Tests/ # Unit tests for business logic
+└── README.md # Project documentation
+```
+
+### Separation of Concerns
+- **UI Layer (WebAssemblyApp)**: Handle user interaction, rendering, and Blazor-specific logic
+- **Business Logic (DynamicShapeLogic)**: Contain all shape generation algorithms and mathematical calculations
+- **Testing Layer**: Comprehensive unit tests for all business logic
+
+## Development Guidelines
+
+### Code Style and Patterns
+
+#### Naming Conventions
+- **Classes**: PascalCase (e.g., `DynamicShapeGenerator`)
+- **Methods**: PascalCase (e.g., `GenerateShape`)
+- **Properties**: PascalCase (e.g., `X1`, `Y1`, `Color`)
+- **Fields**: PascalCase for public, camelCase for private
+- **Constants**: UPPER_SNAKE_CASE (e.g., `CENTER_X`, `SVG_WIDTH`)
+
+#### File Organization
+- **Razor Pages**: Name matches functionality (e.g., `DynamicShape2.razor`)
+- **Business Logic**: Descriptive class names (e.g., `DynamicShapeGenerator.cs`)
+- **Tests**: Match the class being tested with `.Tests` suffix
+
+#### Shape Generation Patterns
+All shape generators should follow this pattern:
+1. Accept string input text
+2. Return `List` objects
+3. Handle null/empty input gracefully
+4. Apply bounds checking (SVG_WIDTH: 500, SVG_HEIGHT: 400)
+5. Use consistent center point (CENTER_X: 250, CENTER_Y: 200)
+
+### Data Models
+
+#### ShapeLine Class
+```csharp
+public class ShapeLine
+{
+ public double X1 { get; set; } // Start X coordinate
+ public double Y1 { get; set; } // Start Y coordinate
+ public double X2 { get; set; } // End X coordinate
+ public double Y2 { get; set; } // End Y coordinate
+ public string Color { get; set; } // Hex color code
+ public int Width { get; set; } // Line width in pixels
+}
+```
+
+### Algorithm Implementations
+
+#### DynamicShape vs DynamicShape2
+- **DynamicShape**: Uses incremental 180-degree rotations
+- **DynamicShape2**: Uses unicode values directly as angles with line flipping logic
+
+#### Line Flipping Logic (DynamicShape2)
+```csharp
+bool pointsAwayFromVerticalCenter = Math.Abs(proposedEndX - centerX) > Math.Abs(currentX - centerX);
+bool pointsAwayFromHorizontalCenter = Math.Abs(proposedEndY - centerY) > Math.Abs(currentY - centerY);
+
+if (pointsAwayFromVerticalCenter && pointsAwayFromHorizontalCenter) {
+ angle += 180; // Flip the line
+}
+```
+
+## Testing Guidelines
+
+### Unit Test Requirements
+- All business logic methods must have unit tests
+- Test edge cases: null input, empty input, single character
+- Verify bounds checking and mathematical calculations
+- Test color and width generation algorithms
+- Ensure line connectivity (end point of one line = start point of next)
+
+### Test Structure
+```csharp
+[Fact]
+public void GenerateShape_MethodName_ExpectedBehavior()
+{
+ // Arrange
+ var generator = new DynamicShapeGenerator();
+
+ // Act
+ var result = generator.GenerateShape("test input");
+
+ // Assert
+ Assert.NotNull(result);
+ // Additional assertions
+}
+```
+
+## Building and Testing
+
+### Build Commands
+```bash
+# Build entire solution
+dotnet build
+
+# Run WebAssembly app
+cd WebAssemblyApp
+dotnet run
+
+# Run tests
+dotnet test
+```
+
+### GitHub Codespaces
+- Project is optimized for Codespaces development
+- Port 5110 is automatically forwarded
+- All dependencies are pre-configured
+
+## AI Assistant Guidelines
+
+### When Adding New Features
+
+1. **Business Logic First**: Implement core algorithms in `DynamicShapeLogic` project
+2. **Add Unit Tests**: Create comprehensive tests before UI implementation
+3. **UI Integration**: Create Razor page that uses the business logic
+4. **Update Navigation**: Add menu entries in layout components
+5. **Documentation**: Update README.md with new functionality
+
+### When Fixing Bugs
+
+1. **Reproduce with Tests**: Create failing unit test that demonstrates the bug
+2. **Fix Business Logic**: Address the issue in the appropriate class
+3. **Verify Fix**: Ensure all tests pass, including the new one
+4. **UI Validation**: Test the fix in the web interface
+
+### Code Review Checklist
+
+- [ ] Business logic separated from UI concerns
+- [ ] Unit tests cover all new functionality
+- [ ] Null/empty input handling implemented
+- [ ] Bounds checking applied to coordinates
+- [ ] Consistent naming conventions followed
+- [ ] No hardcoded magic numbers (use constants)
+- [ ] Color generation follows existing patterns
+- [ ] Line connectivity maintained for connected shapes
+
+### Common Tasks
+
+#### Adding a New Shape Generator
+
+1. Create algorithm in `DynamicShapeLogic/DynamicShapeGenerator.cs`
+2. Add comprehensive unit tests in `DynamicShapeLogic.Tests`
+3. Create new Razor page in `WebAssemblyApp/Pages/`
+4. Update navigation menu
+5. Update README.md architecture section
+
+#### Modifying Existing Algorithms
+
+1. Update business logic method
+2. Modify or add unit tests to cover changes
+3. Verify existing tests still pass
+4. Test changes in web interface
+
+#### Performance Optimization
+
+1. Profile shape generation algorithms
+2. Optimize mathematical calculations
+3. Consider caching for repeated operations
+4. Maintain readability while improving performance
+
+## Mathematical Concepts
+
+### Coordinate System
+- SVG uses top-left origin (0,0)
+- Center point is (250, 200) in 500x400 canvas
+- Y increases downward
+
+### Angle Calculations
+- Angles in degrees (0-360)
+- Conversion to radians: `angle * Math.PI / 180`
+- Line endpoints: `(x + length * cos(θ), y + length * sin(θ))`
+
+### Color Generation
+- Uses unicode values for color calculation
+- Ensures good contrast and visibility
+- Maintains consistency across related lines
+
+## Project Evolution Notes
+
+### Recent Changes
+- Business logic separated into dedicated project (commit db5f3d4)
+- Class1.cs renamed to DynamicShapeGenerator.cs (commit 093389a)
+- Comprehensive unit tests added (commit 093389a)
+- README updated with Codespace instructions (commit 16da9ce)
+
+### Future Considerations
+- Consider adding more shape generation algorithms
+- Explore 3D shape projections
+- Add animation capabilities
+- Implement shape export functionality
+
+## Troubleshooting
+
+### Common Issues
+- **Build Failures**: Ensure all project references are correct
+- **Test Failures**: Verify mathematical calculations and edge cases
+- **UI Not Updating**: Check Blazor component state management
+- **Port Issues**: Use different ports if 5110 is unavailable
+
+### Debug Strategies
+1. Use unit tests to isolate business logic issues
+2. Add logging to shape generation methods
+3. Verify SVG coordinates are within bounds
+4. Check browser developer tools for client-side errors
+
+This document should be updated as the project evolves to maintain accuracy and usefulness for future AI assistants working on this codebase.
\ No newline at end of file