-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathanimation.cpp
More file actions
42 lines (36 loc) · 924 Bytes
/
animation.cpp
File metadata and controls
42 lines (36 loc) · 924 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
#include "animation.h"
animation::animation(sf::Texture* texture, sf::Vector2u imageCount, float switchTime)
{
this->imageCount = imageCount;
this->switchTime = switchTime;
totalTime = 0.f;
currentImage.x = 0;
uvRect.width = texture->getSize().x / static_cast<float>(imageCount.x);
uvRect.height = texture->getSize().y / static_cast<float>(imageCount.y);
}
animation::~animation()
{}
void animation::update(int row, float deltaTime, bool faceRight)
{
currentImage.y = row;
totalTime += deltaTime;
if (totalTime >= switchTime) {
totalTime -= switchTime;
currentImage.x++;
if (currentImage.x >= imageCount.x)
{
currentImage.x = 0;
}
}
uvRect.top = currentImage.y * uvRect.height;
if (faceRight)
{
uvRect.left = currentImage.x * uvRect.width;
uvRect.width = abs(uvRect.width);
}
else
{
uvRect.left = (currentImage.x + 1) * abs(uvRect.width);
uvRect.width = -abs(uvRect.width);
}
}