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src/org/openpatch/scratch/extensions/animation/AnimatedSprite.java

Lines changed: 21 additions & 26 deletions
Original file line numberDiff line numberDiff line change
@@ -4,14 +4,11 @@
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import org.openpatch.scratch.Sprite;
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/**
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* The AnimatedSprite class represents a sprite that can play animations. It
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* extends the Sprite
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* class and provides methods to add animations, play animations, set the
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* interval between animation
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* The AnimatedSprite class represents a sprite that can play animations. It extends the Sprite
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* class and provides methods to add animations, play animations, set the interval between animation
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* frames, and reset the animation.
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*
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* <p>
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* Example usage:
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* <p>Example usage:
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*
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* <pre>{@code
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* AnimatedSprite sprite = new AnimatedSprite();
@@ -32,10 +29,9 @@ public class AnimatedSprite extends Sprite {
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/**
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* Adds an animation to the sprite.
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*
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* @param name the name of the animation
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* @param pattern the pattern (@see String#format) of the file names. The frame
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* starts from 1.
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* @param frames the number of frames in the animation
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* @param name the name of the animation
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* @param pattern the pattern (@see String#format) of the file names. The frame starts from 1.
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* @param frames the number of frames in the animation
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*/
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public void addAnimation(String name, String pattern, int frames) {
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String[] animation = new String[frames];
@@ -51,10 +47,9 @@ public void addAnimation(String name, String pattern, int frames) {
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/**
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* Adds an animation to the sprite.
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*
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* @param name the name of the animation
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* @param name the name of the animation
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* @param builder a function that builds the file names for the animation frames
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* @param frame the number of frames in the animation. The frame starts from
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* 1.
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* @param frame the number of frames in the animation. The frame starts from 1.
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*/
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public void addAnimation(
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String name, java.util.function.Function<Integer, String> builder, int frame) {
@@ -70,10 +65,10 @@ public void addAnimation(
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/**
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* Adds an animation to the sprite.
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*
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* @param name the name of the animation
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* @param path the path to the animation frames
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* @param name the name of the animation
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* @param path the path to the animation frames
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* @param frames the number of frames in the animation
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* @param width the width of each frame
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* @param width the width of each frame
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* @param height the height of each frame
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*/
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public void addAnimation(String name, String path, int frames, int width, int height) {
@@ -83,12 +78,12 @@ public void addAnimation(String name, String path, int frames, int width, int he
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/**
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* Adds an animation to the sprite.
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*
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* @param name the name of the animation
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* @param path the path to the animation frames
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* @param name the name of the animation
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* @param path the path to the animation frames
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* @param frames the number of frames in the animation
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* @param width the width of each frame
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* @param width the width of each frame
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* @param height the height of each frame
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* @param row the row of the animation frames
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* @param row the row of the animation frames
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*/
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public void addAnimation(String name, String path, int frames, int width, int height, int row) {
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String[] animation = new String[frames];
@@ -103,12 +98,12 @@ public void addAnimation(String name, String path, int frames, int width, int he
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/**
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* Adds an animation to the sprite.
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*
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* @param name the name of the animation
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* @param path the path to the animation frames
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* @param frames the number of frames in the animation
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* @param width the width of each frame
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* @param height the height of each frame
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* @param column the column of the animation frames
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* @param name the name of the animation
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* @param path the path to the animation frames
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* @param frames the number of frames in the animation
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* @param width the width of each frame
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* @param height the height of each frame
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* @param column the column of the animation frames
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* @param useColumns whether to use columns or rows
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*/
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public void addAnimation(

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