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it works: possible release candidate
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src/main.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -193,7 +193,7 @@ void DidActivate(HMUI::ViewController* self, bool firstActivation, bool addedToH
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// Create a container that has a scroll bar.
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GameObject* container = QuestUI::BeatSaberUI::CreateScrollableSettingsContainer(self->get_transform());
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QuestUI::BeatSaberUI::CreateText(container->get_transform(), "change the color presets here:");
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QuestUI::BeatSaberUI::CreateText(container->get_transform(), "change the color presets here");
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auto colorPicker95 = BeatSaberUI::CreateColorPicker (container->get_transform(), "above 95 %", getMainConfig().above_95.GetValue(),[](UnityEngine::Color color) {
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getMainConfig().above_95.SetValue(color, true);
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(getMainConfig().updatelights_preview.SetValue(true));

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