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Description
When we edge collapse, we also remove the degenerate face(s) incident to the edge, which results in removing further edge(s):
| x |
edge degenerate-face edge
| x +
edge degenerate-face deleted-edge
This destroys halfedge data that we still need in the neighborhood post collapse:
he1 | he2 x he3 | he4
edge degenerate-face edge
he1 | he2 x -- | --
edge degenerate-face deleted-edge
he1 | he2 (lost he4!)
edge (after)
he2 and he3 become completely unnecessary post collapse, but we've lost he4, which disrupts invariants the user may have wanted to maintain, such as parameterization boundaries (e.g., if he1 and he4 were on opposite sides of a UV boundary).
Although we'd like to do so, we cannot directly perform
he1 | -- x -- | he4
edge degenerate-face edge
because this violates the implicit sibling property of manifold meshes (a part of which seems to assume that abs(he - he.twin) = 1).
Also, the data may be stored in parallel structures outside this mesh object.
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