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This repository was archived by the owner on Feb 28, 2024. It is now read-only.
NML2 #25
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Description
A list of changes that would be neat to have whenever a breaking change is done:
- Move the mod info to standard attributes
- Add a mod description attribute? People seem to want this.
- Expose a convenient helper getter for a mod specific HarmonyInstance in
NeosMod(which could be lazily initialized on first access) - Unloading/reloading of mods (could always unpatch said harmony instance)
- Determine if any mod actually uses the semver configs, axe it if it's unused.
- Move the IncompatibleConfigurationHandlingOption method into the builder. It's just chilling all alone in the NeosMod class now.
- Just generally cleanup everything
- Properly handle nulls.
- Remove deprecated APIs
- Investigate if switching to dotnet6 would be beneficial
- do a sweep of mandatory/optional parameters for various APIs and make sure it all makes sense
- split mod config key name into separate fields for serialized name and display name
- serialized name would be what's used in the json
- display name can be shown in config managers
- could be done via the form of a general metadata system with a few "known" keys or sumthing
- Config validators
- For example min/max support for numeric configs. People probably want to use this to make sliders.
- Perhaps checking a combination of conflicting configs to ensure they're not enabled at once?
- let applications skip potentially expensive string building for debug logs if debug isn't even enabled
- Could be done via a
Func<string>that handles building the text - Could be done via simply exposing an IsDebugEnabled() method
- Could be done via a
- migrate from Newtonsoft.Json to System.Text.Json to fix the normal and headless clients needing distinct builds
@zkxs has also added stuff to this
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