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[Bug] Transform declared as excluded in one Jiggle Rig component is unable to move in a separate Jiggle Rig component #44

@towneh

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@towneh

Transform declared as excluded in one Jiggle Rig component is unable to move in a separate Jiggle Rig component

I create the first Jiggle rig and apply the Hair transform, which parents Hair_Back and the front bangs.
I then add Hair_Back as an excluded transform because I don't want that to get affected by the HeadCollider.

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In the second Jiggle Rig I add Hair_Back as the root transform, making sure not to enable Motionless Root option, and now add an UpperChest bone collider in which to interact with this

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When running in Play Mode the Hair_Back transforms do not move.

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Armature hierarchy

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I can work around the issue by removing the Ignore Transform for Hair_Back and adding another bone between Hair and everything that isn't Hair_Back, and then put that new bone as the root transform instead of Hair.

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