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Fatal Crash on Packaged game UE5.5 #98

@zeroy99

Description

@zeroy99

Hi!

We use your AdvancedSessionsPlugin on UE5.4.1 with no issues (other than Receive/Delegate Events) but when Testing a migration over to UE5.5 we are seeing a Fatal Crash on Packaged (Debug) game - This is using your 5.5 Binaries or a recompile of plugin from 5.4.1 (must be v5.4) ; The Game works PIE and also standalone including Steam friend, this is only on Packaged build.

Crashed Module is FAsyncLoadingThread

The Fatal Crash, if its any use

[2024.11.16-23.17.09:903][ 38]LogThreadingWindows: Error: Runnable thread FAsyncLoadingThread crashed.
[2024.11.16-23.17.09:903][ 38]LogWindows: Error: === Critical error: ===
[2024.11.16-23.17.09:903][ 38]LogWindows: Error: 
[2024.11.16-23.17.09:905][ 38]LogWindows: Error: Fatal error!
[2024.11.16-23.17.09:905][ 38]LogWindows: Error: 
[2024.11.16-23.17.09:905][ 38]LogWindows: Error: Unhandled Exception: EXCEPTION_STACK_OVERFLOW
[2024.11.16-23.17.09:905][ 38]LogWindows: Error: 
[2024.11.16-23.17.09:906][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9a3f526 AAZ_Dev-Win64-DebugGame.exe!FObjectSearchPath::FObjectSearchPath() []
[2024.11.16-23.17.09:907][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9a5c022 AAZ_Dev-Win64-DebugGame.exe!StaticFindObjectFastInternalThreadSafe() []
[2024.11.16-23.17.09:908][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9a5b823 AAZ_Dev-Win64-DebugGame.exe!StaticFindObjectFastInternal() []
[2024.11.16-23.17.09:908][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95d2ac4 AAZ_Dev-Win64-DebugGame.exe!FindObjectFast<UPackage>() []
[2024.11.16-23.17.09:909][ 38]LogWindows: Error: [Callstack] 0x00007ff7e98156c8 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:909][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:909][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:910][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:910][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:910][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:910][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:910][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:911][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:911][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:913][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:913][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:913][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:914][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:914][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:915][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:915][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:916][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:916][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:916][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:916][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:917][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:918][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:918][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:918][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:918][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:919][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:919][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:919][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:919][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:920][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:920][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:920][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:920][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:921][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:923][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:923][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:924][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:924][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:924][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:924][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:925][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:925][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:925][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:926][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:926][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:926][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:926][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:928][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:928][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:929][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:929][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:929][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:930][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:930][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:930][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:930][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:931][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:931][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:931][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:932][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:932][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:932][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:933][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:933][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:934][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:934][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:934][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:935][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:935][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:935][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:937][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:937][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:937][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:938][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:938][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:938][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:938][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:939][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:940][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:940][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:940][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:940][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:940][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:942][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:942][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:943][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:943][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:944][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:944][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9813643 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateExport() []
[2024.11.16-23.17.09:944][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9815807 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::CreateImport() []
[2024.11.16-23.17.09:944][ 38]LogWindows: Error: [Callstack] 0x00007ff7e95754b2 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ResolveAllImports() []
[2024.11.16-23.17.09:944][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9564d00 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::FinalizeBlueprint() []
[2024.11.16-23.17.09:945][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9565d88 AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::ForceRegenerateClass() []
[2024.11.16-23.17.09:945][ 38]LogWindows: Error: [Callstack] 0x00007ff7e9560caa AAZ_Dev-Win64-DebugGame.exe!FLinkerLoad::DeferExportCreation() []
[2024.11.16-23.17.09:945][ 38]LogWindows: Error: 
[2024.11.16-23.17.09:945][ 38]LogWindows: Error: Crash in runnable thread FAsyncLoadingThread
[2024.11.16-23.17.09:960][ 38]LogExit: Executing StaticShutdownAfterError
[2024.11.16-23.17.09:960][ 38]LogWindows: FPlatformMisc::RequestExit(1, FRunnableThreadWin::GuardedRun.ExceptionHandler)
[2024.11.16-23.17.09:963][ 38]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, FRunnableThreadWin::GuardedRun.ExceptionHandler)
[2024.11.16-23.17.09:965][ 38]LogCore: Engine exit requested (reason: Win RequestExit)

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