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This repository was archived by the owner on Jul 22, 2024. It is now read-only.
In InteractionManager.cs there are two ways that DoubleTappedEvent can be called... One in OnShellSelectEvent and the other in TappedCallback. This results in two events being fired every time a DoubleTapped event occurs. It seems like the OnShellSelectedEvent is doing its own timing to decide whether to fire a double tapped event while the other one is using the GestureRecognizer which should give a more consistent experience.
Suggestion is to remove the DoubleTappedEvent from OnShellSelectEvent.