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UnrealEditor_XvEgULWnoR.mp4It's been just over 5 years, we have the technology!! |
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@litruv I'm making the 1.3 release with this feature included. Similar to the ortho-viewport navigation I've added the user preference for selecting the axis of zoom (push forward/backward to zoom vs. push downward/upward to zoom) (see this commit). I will start porting this to the new 2.0 architecture shortly. |
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Is there any possibilities about moving in the blueprint editor with the SpaceMouse ? (X/Y/Zoom)
It would be awesome for developpers like me.
Thank you !
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