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This repository was archived by the owner on Oct 7, 2021. It is now read-only.
Feature description
Currently, when building a rig from a guide, there are duplicate names in both the guide and rig hierarchies. Would it be possible for the built rig to have unique node names not clashing with the already existing guide?
Extra information
Currently, we are working around this by using long names in our scripting, but we are wondering if that's at all possible without causing any other problems in the framework?
Feature description
Currently, when building a rig from a guide, there are duplicate names in both the guide and rig hierarchies. Would it be possible for the built rig to have unique node names not clashing with the already existing guide?
Extra information
Currently, we are working around this by using long names in our scripting, but we are wondering if that's at all possible without causing any other problems in the framework?