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This repository was archived by the owner on Oct 7, 2021. It is now read-only.
This repository was archived by the owner on Oct 7, 2021. It is now read-only.

2019 OSX builds - crash during build from selection #29

@liorbenhorin

Description

@liorbenhorin

Hello! - hope this is the correct place for this :)
I just finished building the plug-ins for Maya 2019 on OSX.

Description
When I import the template biped guide, and 'build from selection' - Maya crashes mid-way into the build.

What is working:

  • The plugins load fine.
  • I am able to build random modules just fine.
  • A template biped rig that was generated on mgear 3.1.1 on windows/OSX Maya 2018 is working fine.

p.s
Build of the plug-ins seem to work perfect on 2018 OSX

To Reproduce

  • On Maya 2019 (OSX), use the plug-ins from below, import biped guide and build rig.

image

The error does not say much, not the standard Maya fatal error:
image

Additional information
built plugins: https://www.dropbox.com/s/imdxbs1s22u1ior/2019-osx-plug-ins.zip?dl=0
scons build log: https://www.dropbox.com/s/glonggxthhfuw3y/scons-build-log.txt?dl=0

Osx 10.14
Maya 2019
SCons 3.0.1 installed with brew

EDIT:

Further testing shows that the crash is related to the arm_2_jnt01 and leg_2_jnt01.
When these modules are deleted from the template, the build completes successfully.

  • parenting them under the root control - still crashing
  • unlinking them from the host and references IK etc - still crashing
  • update guides - still crashing
  • replacing them with any arm/leg module that i am creating - still crashing
  • replacing them with other module, like a chain that i am creating - all good.

Investigation continues...

EDIT 2:

Building with 'objects' mode works, any mode above will crash.
image
So far this actually looks like a 2019 OSX issue, and not related to the plug-ins themselves, but this is just a gut feeling.

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