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ChildFrm.cpp
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78 lines (59 loc) · 1.82 KB
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// ChildFrm.cpp : implementation of the CChildFrame class
//
#include "stdafx.h"
#include "WinEVE.h"
#include "ChildFrm.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CChildFrame
IMPLEMENT_DYNCREATE(CChildFrame, CMDIChildWnd)
BEGIN_MESSAGE_MAP(CChildFrame, CMDIChildWnd)
//{{AFX_MSG_MAP(CChildFrame)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CChildFrame construction/destruction
CChildFrame::CChildFrame()
{
// TODO: add member initialization code here
}
CChildFrame::~CChildFrame()
{
}
static char *codetit="Code";
BOOL CChildFrame::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Modify the Window class or styles here by modifying
// the CREATESTRUCT cs
cs.style=WS_OVERLAPPEDWINDOW|WS_CHILD|WS_MAXIMIZE;
cs.lpszName=codetit;
return CMDIChildWnd::PreCreateWindow(cs);
}
/////////////////////////////////////////////////////////////////////////////
// CChildFrame diagnostics
#ifdef _DEBUG
void CChildFrame::AssertValid() const
{
CMDIChildWnd::AssertValid();
}
void CChildFrame::Dump(CDumpContext& dc) const
{
CMDIChildWnd::Dump(dc);
}
#endif //_DEBUG
/////////////////////////////////////////////////////////////////////////////
// CChildFrame message handlers
void CChildFrame::ActivateFrame(int nCmdShow)
{
// TODO: Add your specialized code here and/or call the base class
CMenu *pSysMenu=GetSystemMenu(FALSE);
pSysMenu->EnableMenuItem(6,MF_BYPOSITION|MF_GRAYED);
SetIcon(LoadIcon(AfxGetInstanceHandle(),MAKEINTRESOURCE(IDI_ICON6)),TRUE);
CMDIChildWnd::ActivateFrame(nCmdShow);
}