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Hi all, We have a simple mesh with the 3d letters spelling LATE. When we view this in a render window the wireframe looks fine but the surfaces have an odd colour fill. Is this a known issue or is there a trick to this? Many other complex meshes in the window are fine. Just the lettering seems to be impacted selectively - the A seems A-ok! for example. Any thoughts on this? |
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Answered by
marcomusy
Jun 26, 2025
Replies: 1 comment 3 replies
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Sorry for the late reply. What font is that? from vedo import *
texts = []
for i, font in enumerate(sorted(settings.font_parameters)):
t = Text3D(f"LATE late ({font})", font=font, c=i)
t.scale(0.35).pos(0, -i, 0)
texts.append(t)
show(texts, size=(700, 1220), zoom='tight', bg='black')this looks normal to me.. |
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OK, have you tried with
.triangulate()?