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Navigation support? #30

@rainbowlotus-games

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@rainbowlotus-games

Hey,

I'm trying to add Navigation to my tiles, but it seems the type "navigation" is not yet supported. Is that correct?
As in, I expect adding "navigation" as the type of the tile, it would create a NavigationPolgyon node and so on, to the Sprite, in the Godot scene. Also, even if this would work, a TileMap needs a Navigation2D node as the parent - currently the parent of each TileMap is just a Node2D. So how would this work? Am I better off in just having anything I want to be navigatable on a seperate, Godot only TileMap, for now?

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