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HoloSound

Table Of Contents

  1. Introduction
  2. Prerequesites
  3. Setup
  4. Support
  5. Related work

Introduction


We introduce a HoloLens based system to provide three key features to DHH users: automatic speech transcription, sound localization, and sound identity.

[Paper PDF]

System_overview

Prerequesites


  • Unity (2018.2.21f1)
  • HoloLens 1

Setup


Open HoloSoundUnity in Unity. Change build setting to UWP and use IL2CPP as backend. Build project and run it on HoloLens.

Open Assets/CaptionController.cs and change variables SERVER_URL and SERVER_PORT to the corresponding values of the sound recognition server. Instructions for the sound recognition server can be found at SoundRecognitionServer/README.md

Support


Contact Greg or Robin @MakeabilityLab through email grgrggtr@cs.washington.edu and yangy87@cs.washington.edu Developed with Dhruv Jain and collaborators at the Makeability Lab

Related work


  • HomeSound: An Iterative Field Deployment of an In-Home Sound Awareness System for Deaf or Hard of Hearing Users