diff --git a/src/GameLogic/Snap.cs b/src/GameLogic/Snap.cs index 42894a1a7..95a0bc61d 100644 --- a/src/GameLogic/Snap.cs +++ b/src/GameLogic/Snap.cs @@ -140,6 +140,10 @@ public void PlayerHit (int player) _score[player]++; //TODO: consider playing a sound here... } + else if ( player >= 0 && player < _score.Length) + { + _score[player]--; + } // stop the game... _started = false;