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V2 has no way to seed the env #63

@benjamincburns

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@benjamincburns

In v2 there's no mention of seed in the RLGym class. FWIW, PettingZoo passes it as an optional arg to the reset function.

I'm also seeing two sources of randomness in the code so far. IIRC RocketSim also supports seeding its prng, so you'll likely want to support that.

Current use of PRNG in this code:

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