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[HLSL][SPIR-V] Implement SV_Position semantic for non-pixel shaders. #143523

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@Keenuts

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@Keenuts

Since #141759 SV_Position is allowed on pixel shaders.
Valid uses of this system semantic for other shader types has not been not implemented yet.

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HLSLHLSL Language SupportSPIR-VSPIR-V language support

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