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Zero-length movements prevent visualization. #19

@danfitz7

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@danfitz7

Zero-length movement commands (either zero-length relative moves or absolute moves to the previous position) will prevent proper visualization in MayaVi because it can't calculate their normals.

This is especially a problem for extruder-only commands because they never have any xyz movement. For example, calling g.extrude(5) or g.move(e=5).

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