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👋 Thank you for opening this issue! Summary: User is requesting a feature for single logical edges composed of multiple segments, where each segment can have different styling (line style, arrowheads, labels) while still behaving as one unified object for selection, movement, and deletion. 📝 Additional Information NeededTo help us investigate this more effectively, could you please provide:
🤖 This is an automated response to help with initial triage. A human maintainer will review this issue. If you've provided all the requested information, no further action is needed - we'll get back to you soon! |
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Hi maintainers, thank you for your great job.
I’d like to ask whether there is (or could be) support for a single logical edge composed of multiple (n if possible) segments, where each segment can have its own:
All segments would still belong to one edge, behaving as a single object:
moving either connected vertex would automatically realign all segments together
selection, deletion, and interaction would treat it as one connection
This would allow more expressive connections while preserving the simplicity of working with a single edge. At the moment, the only workaround seems to be drawing multiple edges that visually touch each other, but they don’t behave well as a unit (alignment, movement, selection). Is there an existing mechanism or recommended extension point for this kind of behavior.
Thanks for your time and for the excellent work on the project.
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