Hi,
I am implementing a project for the WebGL platform in Unity. When I try to connect socket in the editor, it successfully connects with the socket server. When I try to connect in the WebGL build then it is not connecting. Does it support the WebGL platform, or am I missing something? Can somebody guide me on that?
Hi,
I am implementing a project for the WebGL platform in Unity. When I try to connect socket in the editor, it successfully connects with the socket server. When I try to connect in the WebGL build then it is not connecting. Does it support the WebGL platform, or am I missing something? Can somebody guide me on that?