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129 lines (101 loc) · 2.82 KB
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CustomOpenGLWidget.cpp
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129 lines (101 loc) · 2.82 KB
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#include "CustomOpenGLWidget.h"
CustomOpenGLWidget::CustomOpenGLWidget(QWidget* parent): QOpenGLWidget(parent)
{
this->setFocusPolicy(Qt::StrongFocus);
m_render = new Render();
}
void CustomOpenGLWidget::initializeGL()
{
m_render->setWindowSize(width(), height());
m_render->initRender();
}
void CustomOpenGLWidget::paintGL()
{
m_render->paintRender();
}
void CustomOpenGLWidget::resizeGL(int w, int h)
{
m_render->resizeRender();
}
void CustomOpenGLWidget::wheelEvent(QWheelEvent* event)
{
float ret = m_render->wheelEvent(event->angleDelta().y());
emit sig_updateViewZoom(ret);
update();
}
void CustomOpenGLWidget::mousePressEvent(QMouseEvent* event)
{
m_render->mousePressEvent(event->position().x(), event->position().y());
}
void CustomOpenGLWidget::mouseMoveEvent(QMouseEvent* event)
{
if (m_render->mouseMoveEvent(event->position().x(), event->position().y())) {
update();
}
}
void CustomOpenGLWidget::updateSingleJoint(int index, float angle) {
m_render->updateSingleJoint(index, angle);
update();
}
void CustomOpenGLWidget::updateAllJoints(float *angles) {
m_render->updateAllJoints(angles);
update();
}
void CustomOpenGLWidget::updateModelColor(int index, float r, float g, float b) {
m_render->updateModelColor(index, r, g, b);
update();
}
void CustomOpenGLWidget::updateGridStyle(float width, float r, float g, float b, float a) {
m_render->updateGridStyle(width, r, g, b, a);
update();
}
void CustomOpenGLWidget::updateTrackStyle(float width, float r, float g, float b, float a) {
m_render->updateTrackStyle(width, r, g, b, a);
update();
}
void CustomOpenGLWidget::setPolygonMode(bool flag) {
m_render->setPolygonMode(flag);
update();
}
void CustomOpenGLWidget::setGridMode(bool flag) {
m_render->setGridMode(flag);
update();
}
void CustomOpenGLWidget::setAxisMode(bool flag) {
m_render->setAxisMode(flag);
update();
}
void CustomOpenGLWidget::setTrackMode(bool flag) {
m_render->setTrackMode(flag);
update();
}
void CustomOpenGLWidget::setExplodeMode(bool flag) {
m_render->setExplodeMode(flag);
update();
}
void CustomOpenGLWidget::setNormalMode(bool flag) {
m_render->setNormalMode(flag);
update();
}
bool CustomOpenGLWidget::getExplodeMode() {
return m_render->getExplodeMode();
}
bool CustomOpenGLWidget::getNormalMode() {
return m_render->getNormalMode();
}
bool CustomOpenGLWidget::getPolygonMode() {
return m_render->getPolygonMode();
}
bool CustomOpenGLWidget::getGridMode() {
return m_render->getGridMode();
}
bool CustomOpenGLWidget::getAxisMode() {
return m_render->getAxisMode();
}
bool CustomOpenGLWidget::getTrackMode() {
return m_render->getTrackMode();
}
void CustomOpenGLWidget::setView(const std::string &dir) {
m_render->setView(dir);
update();
}