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This repository was archived by the owner on Jun 6, 2024. It is now read-only.
This repository was archived by the owner on Jun 6, 2024. It is now read-only.

Build target error #100

@jijojayaprakash

Description

@jijojayaprakash
root@dell-Latitude-7480:/home/dell/USDZ# python usd_from_gltf/tools/ufginstall/ufginstall.py usd_from_gltf/ /usr/local/USD/
Install Settings:
  Source Directory:   /home/dell/USDZ/usd_from_gltf
  Install Directory:  /home/dell/USDZ/usd_from_gltf
  USD Directory:      /usr/local/USD
  Download Directory: /home/dell/USDZ/usd_from_gltf/src
  Build Directory:    /home/dell/USDZ/usd_from_gltf/build
  Build Config:       Release
  CMake Generator:    Default
  Already Installed:  DRACO, GIF, JPG, JSON, ZLIB, PNG, STB_IMAGE, TCLAP
  Installing:         USD_FROM_GLTF

-------- Installing USD_FROM_GLTF --------
  USD_FROM_GLTF: CWD: /home/dell/USDZ/usd_from_gltf/build/usd_from_gltf
  USD_FROM_GLTF: Run: cmake /home/dell/USDZ/usd_from_gltf -DCMAKE_INSTALL_PREFIX=/home/dell/USDZ/usd_from_gltf -DCMAKE_PREFIX_PATH=/home/dell/USDZ/usd_from_gltf -DUSD_DIR=/usr/local/USD
  USD_FROM_GLTF: CWD: /home/dell/USDZ/usd_from_gltf/build/usd_from_gltf
  USD_FROM_GLTF: Run: cmake --build . --config Release --target install --
Consolidate compiler generated dependencies of target gltf
[ 30%] Built target gltf
Consolidate compiler generated dependencies of target common
[ 40%] Built target common
Consolidate compiler generated dependencies of target process
[ 71%] Built target process
Consolidate compiler generated dependencies of target convert
[ 73%] Building CXX object convert/CMakeFiles/convert.dir/converter.cc.o
/home/dell/USDZ/usd_from_gltf/convert/converter.cc: In member function ‘void ufg::Converter::CreateDebugBoneMesh(const pxrInternal_v0_22__pxrReserved__::SdfPath&, bool)’:
/home/dell/USDZ/usd_from_gltf/convert/converter.cc:482:79: error: no matching function for call to ‘pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(pxrInternal_v0_22__pxrReserved__::UsdShadeShader&, const pxrInternal_v0_22__pxrReserved__::TfToken&)’
     usd_material.CreateSurfaceOutput().ConnectToSource(pbr_shader, kTokSurface);
                                                                               ^
In file included from /usr/local/USD/include/pxr/usd/usdShade/nodeGraph.h:39:0,
                 from /usr/local/USD/include/pxr/usd/usdShade/material.h:31,
                 from /home/dell/USDZ/usd_from_gltf/convert/../convert/convert_common.h:35,
                 from /home/dell/USDZ/usd_from_gltf/convert/../convert/converter.h:24,
                 from /home/dell/USDZ/usd_from_gltf/convert/converter.cc:17:
/usr/local/USD/include/pxr/usd/usdShade/output.h:277:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectionSourceInfo&, pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectionModification) const
     bool ConnectToSource(
          ^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:277:10: note:   no known conversion for argument 1 from ‘pxrInternal_v0_22__pxrReserved__::UsdShadeShader’ to ‘const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectionSourceInfo&’
/usr/local/USD/include/pxr/usd/usdShade/output.h:285:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectableAPI&, const pxrInternal_v0_22__pxrReserved__::TfToken&, pxrInternal_v0_22__pxrReserved__::UsdShadeAttributeType, pxrInternal_v0_22__pxrReserved__::SdfValueTypeName) const
     bool ConnectToSource(
          ^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:285:10: note:   no known conversion for argument 1 from ‘pxrInternal_v0_22__pxrReserved__::UsdShadeShader’ to ‘const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectableAPI&’
/usr/local/USD/include/pxr/usd/usdShade/output.h:296:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::SdfPath&) const
     bool ConnectToSource(SdfPath const &sourcePath) const;
          ^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:296:10: note:   candidate expects 1 argument, 2 provided
/usr/local/USD/include/pxr/usd/usdShade/output.h:303:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeInput&) const
     bool ConnectToSource(UsdShadeInput const &sourceInput) const;
          ^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:303:10: note:   candidate expects 1 argument, 2 provided
/usr/local/USD/include/pxr/usd/usdShade/output.h:310:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeOutput&) const
     bool ConnectToSource(UsdShadeOutput const &sourceOutput) const;
          ^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:310:10: note:   candidate expects 1 argument, 2 provided
convert/CMakeFiles/convert.dir/build.make:103: recipe for target 'convert/CMakeFiles/convert.dir/converter.cc.o' failed
make[2]: *** [convert/CMakeFiles/convert.dir/converter.cc.o] Error 1
CMakeFiles/Makefile2:215: recipe for target 'convert/CMakeFiles/convert.dir/all' failed
make[1]: *** [convert/CMakeFiles/convert.dir/all] Error 2
Makefile:135: recipe for target 'all' failed
make: *** [all] Error 2

  USD_FROM_GLTF: ERROR: Command failed: cmake --build . --config Release --target install --
  USD_FROM_GLTF: See log at: /home/dell/USDZ/usd_from_gltf/build/usd_from_gltf/log.txt

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