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Build target error #100
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root@dell-Latitude-7480:/home/dell/USDZ# python usd_from_gltf/tools/ufginstall/ufginstall.py usd_from_gltf/ /usr/local/USD/
Install Settings:
Source Directory: /home/dell/USDZ/usd_from_gltf
Install Directory: /home/dell/USDZ/usd_from_gltf
USD Directory: /usr/local/USD
Download Directory: /home/dell/USDZ/usd_from_gltf/src
Build Directory: /home/dell/USDZ/usd_from_gltf/build
Build Config: Release
CMake Generator: Default
Already Installed: DRACO, GIF, JPG, JSON, ZLIB, PNG, STB_IMAGE, TCLAP
Installing: USD_FROM_GLTF
-------- Installing USD_FROM_GLTF --------
USD_FROM_GLTF: CWD: /home/dell/USDZ/usd_from_gltf/build/usd_from_gltf
USD_FROM_GLTF: Run: cmake /home/dell/USDZ/usd_from_gltf -DCMAKE_INSTALL_PREFIX=/home/dell/USDZ/usd_from_gltf -DCMAKE_PREFIX_PATH=/home/dell/USDZ/usd_from_gltf -DUSD_DIR=/usr/local/USD
USD_FROM_GLTF: CWD: /home/dell/USDZ/usd_from_gltf/build/usd_from_gltf
USD_FROM_GLTF: Run: cmake --build . --config Release --target install --
Consolidate compiler generated dependencies of target gltf
[ 30%] Built target gltf
Consolidate compiler generated dependencies of target common
[ 40%] Built target common
Consolidate compiler generated dependencies of target process
[ 71%] Built target process
Consolidate compiler generated dependencies of target convert
[ 73%] Building CXX object convert/CMakeFiles/convert.dir/converter.cc.o
/home/dell/USDZ/usd_from_gltf/convert/converter.cc: In member function ‘void ufg::Converter::CreateDebugBoneMesh(const pxrInternal_v0_22__pxrReserved__::SdfPath&, bool)’:
/home/dell/USDZ/usd_from_gltf/convert/converter.cc:482:79: error: no matching function for call to ‘pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(pxrInternal_v0_22__pxrReserved__::UsdShadeShader&, const pxrInternal_v0_22__pxrReserved__::TfToken&)’
usd_material.CreateSurfaceOutput().ConnectToSource(pbr_shader, kTokSurface);
^
In file included from /usr/local/USD/include/pxr/usd/usdShade/nodeGraph.h:39:0,
from /usr/local/USD/include/pxr/usd/usdShade/material.h:31,
from /home/dell/USDZ/usd_from_gltf/convert/../convert/convert_common.h:35,
from /home/dell/USDZ/usd_from_gltf/convert/../convert/converter.h:24,
from /home/dell/USDZ/usd_from_gltf/convert/converter.cc:17:
/usr/local/USD/include/pxr/usd/usdShade/output.h:277:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectionSourceInfo&, pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectionModification) const
bool ConnectToSource(
^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:277:10: note: no known conversion for argument 1 from ‘pxrInternal_v0_22__pxrReserved__::UsdShadeShader’ to ‘const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectionSourceInfo&’
/usr/local/USD/include/pxr/usd/usdShade/output.h:285:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectableAPI&, const pxrInternal_v0_22__pxrReserved__::TfToken&, pxrInternal_v0_22__pxrReserved__::UsdShadeAttributeType, pxrInternal_v0_22__pxrReserved__::SdfValueTypeName) const
bool ConnectToSource(
^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:285:10: note: no known conversion for argument 1 from ‘pxrInternal_v0_22__pxrReserved__::UsdShadeShader’ to ‘const pxrInternal_v0_22__pxrReserved__::UsdShadeConnectableAPI&’
/usr/local/USD/include/pxr/usd/usdShade/output.h:296:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::SdfPath&) const
bool ConnectToSource(SdfPath const &sourcePath) const;
^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:296:10: note: candidate expects 1 argument, 2 provided
/usr/local/USD/include/pxr/usd/usdShade/output.h:303:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeInput&) const
bool ConnectToSource(UsdShadeInput const &sourceInput) const;
^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:303:10: note: candidate expects 1 argument, 2 provided
/usr/local/USD/include/pxr/usd/usdShade/output.h:310:10: note: candidate: bool pxrInternal_v0_22__pxrReserved__::UsdShadeOutput::ConnectToSource(const pxrInternal_v0_22__pxrReserved__::UsdShadeOutput&) const
bool ConnectToSource(UsdShadeOutput const &sourceOutput) const;
^~~~~~~~~~~~~~~
/usr/local/USD/include/pxr/usd/usdShade/output.h:310:10: note: candidate expects 1 argument, 2 provided
convert/CMakeFiles/convert.dir/build.make:103: recipe for target 'convert/CMakeFiles/convert.dir/converter.cc.o' failed
make[2]: *** [convert/CMakeFiles/convert.dir/converter.cc.o] Error 1
CMakeFiles/Makefile2:215: recipe for target 'convert/CMakeFiles/convert.dir/all' failed
make[1]: *** [convert/CMakeFiles/convert.dir/all] Error 2
Makefile:135: recipe for target 'all' failed
make: *** [all] Error 2
USD_FROM_GLTF: ERROR: Command failed: cmake --build . --config Release --target install --
USD_FROM_GLTF: See log at: /home/dell/USDZ/usd_from_gltf/build/usd_from_gltf/log.txt
vyvu99, rishit-singh, chetan-set and jessearmandsevyvu99
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