This issue tracks bugs related to command line support in Godot. ### Command-line argument handling - [ ] https://github.com/godotengine/godot/issues/17778 - [ ] https://github.com/godotengine/godot/issues/81080 ### Command-line debugger - [ ] https://github.com/godotengine/godot/issues/19775 - [ ] https://github.com/godotengine/godot/issues/32693 - [ ] https://github.com/godotengine/godot/issues/32713 - [x] https://github.com/godotengine/godot/issues/50170 - [ ] https://github.com/godotengine/godot/issues/51387 ### Pull requests - [x] https://github.com/godotengine/godot/pull/36252 - [x] https://github.com/godotengine/godot/pull/40627 - [x] https://github.com/godotengine/godot/pull/44594 - [ ] https://github.com/godotengine/godot/pull/49362 - [ ] https://github.com/godotengine/godot/pull/51028 - [x] https://github.com/godotengine/godot/pull/55696 - [x] https://github.com/godotengine/godot/pull/55703
This issue tracks bugs related to command line support in Godot.
Command-line argument handling
OS.get_cmdline_args()does not include--rendering-methodCLI argument #81080Command-line debugger
quitcommand immediately #51387Pull requests
-qCLI argument toggle quiet stdout instead of quitting #55696--helpfor consistency #55703