Godot VCS Git Plugin v3.0.0
This is the first release of this plugin on Godot 4.0. The current feature set is mostly the same as v2.x but it has been migrated to GDExtension to work with Godot 4.0. Please report any issues you face on Github.
Setup instructions: https://github.com/godotengine/godot-git-plugin/wiki/Git-plugin-v3
The attached ZIP file contains releases for Windows, Linux and macOS x64/arm64 (>=10.13).
Compatibility
Godot 4.0-stable
What's Changed
- Port from GDNative to GDExtension for Godot 4.x by @twaritwaikar in #114
- Update to Godot 4.0 beta9. by @Faless in #132
- Fix API mismatch compile errors + Use Godot 4 utilities by @twaritwaikar in #133
- Force static linkage for libssl.a and libcrypt.a in Linux by @twaritwaikar in #135
- Add min macOS version flags for master by @twaritwaikar in #136
- Change print logs when repo is found by @twaritwaikar in #139
- Release v3.0-beta1 by @twaritwaikar in #142
- Update extension API to Godot 4.0-rc4 by @akien-mga in #161
- Update libssh2 by @ianling in #149
- Update extension API to Godot 4.0-stable by @akien-mga in #165
New Contributors
Full Changelog: v2.1.0...v3.0.0