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GitHub Actions: Add Linux ARM64 build #296
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| - name: Build for Linux editor arm | ||
| run: | | ||
| pip3 install scons | ||
| scons platform=linux arch=aarch64 target=editor generate_bindings=yes |
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| scons platform=linux arch=aarch64 target=editor generate_bindings=yes | |
| scons platform=linux arch=arm64 target=editor generate_bindings=yes |
| - name: Setup Godot build cache | ||
| uses: ./godot-cpp/.github/actions/godot-cache | ||
| with: | ||
| cache-name: linux-arm |
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| cache-name: linux-arm | |
| cache-name: linux-arm64 |
| with: | ||
| cache-name: linux-arm | ||
| continue-on-error: true | ||
| - name: Build for Linux editor arm |
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| - name: Build for Linux editor arm | |
| - name: Build for Linux editor arm64 |
| if-no-files-found: error | ||
| path: | | ||
| out/ | ||
| linux-arm: |
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| linux-arm: | |
| linux-arm64: |
| mv addons out/ | ||
| - uses: actions/upload-artifact@v4 | ||
| with: | ||
| name: libgit_plugin.linux.aarch64.editor.so-${{ github.sha }} |
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| name: libgit_plugin.linux.aarch64.editor.so-${{ github.sha }} | |
| name: libgit_plugin.linux.arm64.editor.so-${{ github.sha }} |
|
Note that this is partially included in #291 too which adds all supported platforms. |
fixes the linux part of #260,
supercedes #269