Skip to content

Commit 9fb7c20

Browse files
committed
v16 newly supported games
Destroy All Humans! (PS2) Destroy All Humans! 2 (PS2) Dirge of Cerberus - Final Fantasy VII (PS2) Armored Core (Japan) (PS1)
1 parent 60fc55a commit 9fb7c20

24 files changed

+1737
-89
lines changed

README.md

Lines changed: 38 additions & 35 deletions
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ An external app that injects cursor input into game memory.
1010
| Emulator/Frontend | Version | Executable name (case sensitive) |
1111
| --- | :---: | :---: |
1212
| Dolphin | 5.0 and up | dolphin.exe |
13-
| DuckStation | 0.1-5485 | duckstation-qt-x64-ReleaseLTCG.exe |
13+
| DuckStation | >=0.1-5943 | duckstation-qt-x64-ReleaseLTCG.exe |
1414
| PCSX2 Nightly | latest | pcsx2-qt.exe<br>pcsx2-qtx64.exe<br>pcsx2-qtx64-avx2.exe |
1515
| RetroArch (see cores below) | 1.14.0 | retroarch.exe |
1616
| PPSSPP | 1.14.4 | PPSSPPWindows.exe / PPSSPPWindows64.exe |
@@ -65,40 +65,40 @@ avoid clicking off the window.
6565

6666
## Supported PS1 Titles
6767
| Game Title | Serial | Mouse Support | Issues | In-game Options | Cheat/Patch File |
68-
| --- | :---: | :---: | :---: | :---: | :---: |
69-
| <sup>007: The World Is Not Enough (USA) | <sup>SLUS-01272</sub> | <sup>Fair | <sup>Requires patch be applied to disc image (**See below**)</br>No clamp on lean aiming</br>Not fully tested</sub> | <sup>Auto Assist: Off</sub> | <sup>**007TWINE_SLUS-01272_patch.xdelta** |
70-
| <sup>Alien Trilogy (USA) | <sup>SLUS-00007</sub> | <sup>Good | <sup>Requires supplied cheat file</br>Not fully tested</sub> | - | <sup>**AlienTrilogy_SLUS-00007.cht** |
71-
| <sup>Aquanaut's Holiday (USA) | <sup>SCUS-94603</sub> | <sup>Good | <sup>Requires supplied cheat file</br>Very little testing</sub> | - | <sup>**AquanautsHoliday_SCUS-94603.cht** |
72-
| <sup>Armored Core (USA) | <sup>SCUS-94182</br>SLUS-01323 | <sup>Fair | <sup>VS Mode not supported</br>Not fully tested</sub> | - | - |
73-
| <sup>Armored Core: Project Phantasma (USA) | <sup>SLUS-00670 | <sup>Fair | <sup>VS Mode not supported</br>Replays not working</br>Very little testing</sub> | - | - |
74-
| <sup>Armorines: Project S.W.A.R.M. (USA) | <sup>SLUS-01022 | <sup>Fair | <sup>Not fully tested</sub> | <sup>Look Spring: Off</br>Auto Aim: Off</sub> | - |
75-
| <sup>Baroque - Yuganda Mousou (Japan) | <sup>SLPM-86328 | <sup>Fair | <sup>Supplied cheat required to prevent camera y-axis from being reset on hit</br>Not fully tested</sub> | - | <sup>**Baroque_SLPM-86328.cht** |
76-
| <sup>Brahma Force: The Assault on Beltlogger 9 (USA) | <sup>SLUS-00444 | <sup>Good | <sup>Not fully tested</sub> | - | - |
77-
| <sup>Codename: Tenka (USA) | <sup>SCUS-94409 | <sup>Fair | <sup>Strafe/Lean must be set to R2 in-game for strafe to work without holding the button</sub> | - | - |
78-
| <sup>Delta Force: Urban Warfare (USA) | <sup>SLUS-01429 | <sup>Good | <sup>Not fully tested</sub> | <sup>Aiming Mode: Manual</br>Auto Center: Off</sub> | - |
79-
| <sup>Disruptor (USA) | <sup>SLUS-00224 | <sup>Good | <sup>Requires supplied cheat file</br>Not fully tested</sub> | - | <sup>**Disruptor_SLUS-00224.cht** |
80-
| <sup>Duke Nukem: Time to Kill (USA) | <sup>SLUS-00583 | <sup>Fair | <sup>Requires supplied cheat file</br>Not fully tested</sub> | - | <sup>**DukeNukemTimeToKill_SLUS-00583.cht** |
81-
| <sup>Echo Night (USA) | <sup>SLUS-00820 | <sup>Good | <sup>Not fully tested</sub> | - | - |
82-
| <sup>Future Cop: L.A.P.D. (USA) | <sup>SLUS-00739 | <sup>Fair | <sup>Not fully tested</sub> | - | - |
83-
| <sup>G-Police (USA) | <sup>SLUS-00544</br>SLUS-00556 | <sup>Good | <sup>Not full tested</sub> | - | - |
84-
| <sup>Hellnight (Europe) | <sup>SLES-01562 | <sup>Good | <sup>Requires supplied cheat file</br>Not fully tested</sub> | - | <sup>**Hellnight_SLES-10562.cht** |
85-
| <sup>Hybrid (Japan, Europe) | <sup>SLPS-01102</br>SLES-03531 | <sup>Fair | <sup>Requires supplied cheat file<br>Not fully tested</sub> | - | <sup>**Hybrid_SLPS-01102.cht (Japan)<br>Hybrid_SLES-03531.cht (Europe)** |
86-
| <sup>Iron Soldier 3 (USA) | <sup>SLUS-01061 | <sup>Good | <sup>Advanced Controls not supported</br>Requires supplied cheat file</br>Not fully tested</sub> | - | **IronSoldier3_SLUS-01061.cht** |
87-
| <sup>Jumping Flash (USA) | <sup>SCUS-94103 | <sup>Good | <sup>Requires supplied cheat file</sub> | - | <sup>**JumpingFlash_SCUS-94103.cht** |
88-
| <sup>King's Field (II) (USA) | <sup>SLUS-00158 | <sup>Good | <sup>Not fully tested</sub> | - | - |
89-
| <sup>King's Field (Japan) | <sup>SLPS-00017 | <sup>Good | <sup>Not fully tested, Will not hook until in-game</sub> | - | - |
90-
| <sup>King's Field II (III) (USA) | <sup>SLUS-00255 | <sup>Good | <sup>Not fully tested</sub> | - | - |
91-
| <sup>King's Field III: Pilot Style (Japan) | <sup>SLPM-80029 | <sup>Good | <sup>None</sub> | - | - |
92-
| <sup>LSD: Dream Emulator (Japan) | <sup>SLPS-01556 | <sup>Good | <sup>Requires supplied cheat file</br>Not fully tested</sub> | - | <sup>**LSDDreamEmulator_SLPS-01556.cht** |
93-
| <sup>Medal of Honor: Underground (USA) | <sup>SLUS-01270 | <sup>Fair | <sup>Machine Gun sentry doesn't always work (depends on objects in line of sight). Sidecar gun in 6-3 not supported. Precise aim not supported (holding trigger aiming). Controller type must be Analog/DualShock or else auto-center will be enabled. </sub> | - | - |
94-
| <sup>Men in Black: The Series - Crashdown (NTSC) | <sup>SLUS-01387 | <sup>Good | <sup>None</sub> | <sup>Auto Aim: Off</sub> | - |
95-
| <sup>Note, The (Europe) | <sup>SLES-00749 | <sup>Good | <sup>Not fully tested</sub> | - | - |
96-
| <sup>Powerslave (USA) | <sup>SLUS-00102 | <sup>Good | <sup>Requires supplied cheat file</br>Not fully tested</sub> | - | <sup>**Powerslave_SLUS-00102.cht** |
97-
| <sup>Resident Evil: Survivor (USA) | <sup>SLUS-01087 | <sup>Good | <sup>None</sub> | - | - |
98-
| <sup>Revolution X (USA) | <sup>SLUS-00012 | <sup>Good | <sup>None</sub> | - | - |
99-
| <sup>Shadow Tower (USA) | <sup>SLUS-00863 | <sup>Good | <sup>Not fully tested</sub> | - | - |
100-
| <sup>South Park (USA) | <sup>SLUS-00936 | <sup>Good | <sup>Supplied cheats recommended</br>Not fully tested</sub> | - | <sup>**SouthPark_SLUS-00936.cht** |
101-
| <sup>Uprising X (USA) | <sup>SLUS-00686 | <sup>Fair | <sup>None</sub> | - | - |
68+
| --- | :---: | :----: | :---: | :---: | :---: |
69+
|<sup> 007: The World Is Not Enough (USA) |<sup> SLUS-01272 |<sup> Fair |<sup> Requires patch be applied to disc image (**See below**)</br>No clamp on lean aiming</br>Not fully tested |<sup> Auto Assist: Off |<sup> **007TWINE_SLUS-01272_patch.xdelta** |
70+
|<sup> Alien Trilogy (USA) |<sup> SLUS-00007 |<sup> Good |<sup> Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **AlienTrilogy_SLUS-00007.cht** |
71+
|<sup> Aquanaut's Holiday (USA) |<sup> SCUS-94603 |<sup> Good |<sup> Requires supplied cheat file</br>Very little testing |<sup> - |<sup> **AquanautsHoliday_SCUS-94603.cht** |
72+
|<sup> Armored Core (USA)/(Japan) |<sup> SCUS-94182</br>SLUS-01323</br>SLPS-00900</br>(Rev 0, Rev 1) |<sup> Fair |<sup> VS Mode not supported</br>Not fully tested |<sup> - |<sup> - |
73+
|<sup> Armored Core: Project Phantasma (USA) |<sup> SLUS-00670 |<sup> Fair |<sup> VS Mode not supported</br>Replays not working</br>Very little testing |<sup> - |<sup> - |
74+
|<sup> Armorines: Project S.W.A.R.M. (USA) |<sup> SLUS-01022 |<sup> Fair |<sup> Not fully tested |<sup> Look Spring: Off</br>Auto Aim: Off |<sup> - |
75+
|<sup> Baroque - Yuganda Mousou (Japan) |<sup> SLPM-86328 |<sup> Fair |<sup> Supplied cheat required to prevent camera y-axis from being reset on hit</br>Not fully tested |<sup> - |<sup> **Baroque_SLPM-86328.cht** |
76+
|<sup> Brahma Force: The Assault on Beltlogger 9 (USA) |<sup> SLUS-00444 |<sup> Good |<sup> Not fully tested |<sup> - |<sup> - |
77+
|<sup> Codename: Tenka (USA) |<sup> SCUS-94409 |<sup> Fair |<sup> Strafe/Lean must be set to R2 in-game for strafe to work without holding the button |<sup> - |<sup> - |
78+
|<sup> Delta Force: Urban Warfare (USA) |<sup> SLUS-01429 |<sup> Good |<sup> Not fully tested |<sup> Aiming Mode: Manual</br>Auto Center: Off |<sup> - |
79+
|<sup> Disruptor (USA) |<sup> SLUS-00224 |<sup> Good |<sup> Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **Disruptor_SLUS-00224.cht** |
80+
|<sup> Duke Nukem: Time to Kill (USA) |<sup> SLUS-00583 |<sup> Fair |<sup> Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **DukeNukemTimeToKill_SLUS-00583.cht** |
81+
|<sup> Echo Night (USA) |<sup> SLUS-00820 |<sup> Good |<sup> Not fully tested |<sup> - |<sup> - |
82+
|<sup> Future Cop: L.A.P.D. (USA) |<sup> SLUS-00739 |<sup> Fair |<sup> Not fully tested |<sup> - |<sup> - |
83+
|<sup> G-Police (USA) |<sup> SLUS-00544</br>SLUS-00556 |<sup> Good |<sup> Not full tested |<sup> - |<sup> - |
84+
|<sup> Hellnight (Europe) |<sup> SLES-01562 |<sup> Good |<sup> Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **Hellnight_SLES-10562.cht** |
85+
|<sup> Hybrid (Japan, Europe) |<sup> SLPS-01102</br>SLES-03531 |<sup> Fair |<sup> Requires supplied cheat file<br>Not fully tested |<sup> - |<sup> **Hybrid_SLPS-01102.cht (Japan)<br>Hybrid_SLES-03531.cht (Europe)** |
86+
|<sup> Iron Soldier 3 (USA) |<sup> SLUS-01061 |<sup> Good |<sup> Advanced Controls not supported</br>Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **IronSoldier3_SLUS-01061.cht** |
87+
|<sup> Jumping Flash (USA) |<sup> SCUS-94103 |<sup> Good |<sup> Requires supplied cheat file |<sup> - |<sup> **JumpingFlash_SCUS-94103.cht** |
88+
|<sup> King's Field (II) (USA) |<sup> SLUS-00158 |<sup> Good |<sup> Not fully tested |<sup> - |<sup> - |
89+
|<sup> King's Field (Japan) |<sup> SLPS-00017 |<sup> Good |<sup> Not fully tested, Will not hook until in-game |<sup> - |<sup> - |
90+
|<sup> King's Field II (III) (USA) |<sup> SLUS-00255 |<sup> Good |<sup> Not fully tested |<sup> - |<sup> - |
91+
|<sup> King's Field III: Pilot Style (Japan) |<sup> SLPM-80029 |<sup> Good |<sup> None |<sup> - |<sup> - |
92+
|<sup> LSD: Dream Emulator (Japan) |<sup> SLPS-01556 |<sup> Good |<sup> Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **LSDDreamEmulator_SLPS-01556.cht** |
93+
|<sup> Medal of Honor: Underground (USA) |<sup> SLUS-01270 |<sup> Fair |<sup> Machine Gun sentry doesn't always work (depends on objects in line of sight). Sidecar gun in 6-3 not supported. Precise aim not supported (holding trigger aiming). Controller type must be Analog/DualShock or else auto-center will be enabled. |<sup> - |<sup> - |
94+
|<sup> Men in Black: The Series - Crashdown (NTSC) |<sup> SLUS-01387 |<sup> Good |<sup> None |<sup> Auto Aim: Off |<sup> - |
95+
|<sup> Note, The (Europe) |<sup> SLES-00749 |<sup> Good |<sup> Not fully tested |<sup> - |<sup> - |
96+
|<sup> Powerslave (USA) |<sup> SLUS-00102 |<sup> Good |<sup> Requires supplied cheat file</br>Not fully tested |<sup> - |<sup> **Powerslave_SLUS-00102.cht** |
97+
|<sup> Resident Evil: Survivor (USA) |<sup> SLUS-01087 |<sup> Good |<sup> None |<sup> - |<sup> - |
98+
|<sup> Revolution X (USA) |<sup> SLUS-00012 |<sup> Good |<sup> None |<sup> - |<sup> - |
99+
|<sup> Shadow Tower (USA) |<sup> SLUS-00863 |<sup> Good |<sup> Not fully tested |<sup> - |<sup> - |
100+
|<sup> South Park (USA) |<sup> SLUS-00936 |<sup> Good |<sup> Supplied cheats recommended</br>Not fully tested |<sup> - |<sup> **SouthPark_SLUS-00936.cht** |
101+
|<sup> Uprising X (USA) |<sup> SLUS-00686 |<sup> Fair |<sup> None |<sup> - |<sup> - |
102102
* NOTE: If DuckStation is not hooking, try restoring the default settings. 'Settings->General->Restore Defaults'
103103
* Importing cheat files in DuckStation: 'Tools->Cheat Manager->Cheat List->Import->From File'
104104

@@ -147,6 +147,9 @@ avoid clicking off the window.
147147
| Call of Duty: Finest Hour (USA) | SLUS-20725 | Good | <sup>None</sub> | <sup>Aim Assist: Off</sub> | - |
148148
| Cold Winter (USA) | SLUS-20845 | Good | <sup>Split-screen mode not supported</sub> | <sup>Profile options - Aim Assist: Off</sub> | - |
149149
| Darkwatch (USA) | SLUS-21043 | Good | <sup>**Requires supplied cheat file**</br>Horse aiming is not quite right but is usable.</sub> | - | **327052E8.pnach** |
150+
| Destroy All Humans! (USA) | SLUS-20945 | Good | <sup>**Requires supplied cheat file to disable aim-assist**</sub> | - | **67A29886.pnach** |
151+
| Destroy All Humans! 2 (USA) | SLUS-21439 | Good | <sup>**Requires supplied cheat file**</sub> | <sup>Not fully tested</sub> | **42DF8C8C.pnach** |
152+
| Dirge of Cerberus - Final Fantasy VII (USA) | SLUS-21419 | Good | <sup>**Requires supplied cheat file to disable auto-lookahead**</sub> | <sup>Not fully tested</sub> | **44A5FA15.pnach** |
150153
| Eternal Ring (USA) | SLUS-20015 | Good | <sup>Not fully tested</sub> | - | - |
151154
| Ghost in the Shell: Stand Alone Complex (USA) | SLUS-21006 | Fair | <sup>Horizontal camera while climbing not clamped</sub> | - | - |
152155
| Global Defence Force (PAL) / Chikyū Bōeigun 2 (Japan) | SLES-54464, SLPM-62652 | Good | <sup>Vehicle mouse control is experimental</br>Not fully tested</sub> | <sup>Control Type: Technical</sub> | - |

TODO

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -16,6 +16,7 @@ PCSX2 | use pointer to PS2 RAM? "pcsx2-qtx64-avx2.exe"+342CDD0
1616
Help discussion with small questionaire
1717
Read the FAQ before posting
1818
Do other games/emulators work?
19+
Add message for games that require cheats
1920

2021
-- Long term --
2122
Add auto-updater

cheats/PS2/42DF8C8C.pnach

Lines changed: 9 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,9 @@
1+
gametitle=Destroy All Humans! 2 SLUS-21439 0x42DF8C8C
2+
3+
[Write PlayerBasePointer (required by MouseInjector)]
4+
patch=1,EE,D01E8C50,extended,00000000
5+
patch=1,EE,201E8C50,extended,AD910020
6+
7+
[Disable Aim Assist]
8+
patch=1,EE,201E8D28,extended,00000000
9+
patch=1,EE,201E8D40,extended,00000000

cheats/PS2/44A5FA15.pnach

Lines changed: 8 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,8 @@
1+
gametitle=Dirge of Cerberus - Final Fantasy VII 0x44A5FA15
2+
3+
[Disable Auto-Lookahead]
4+
patch=1,EE,2032D668,extended,00000000
5+
patch=1,EE,2032D168,extended,00000000
6+
patch=1,EE,2032CF7C,extended,00000000
7+
patch=1,EE,2032D66C,extended,00000000
8+
patch=1,EE,2032D8A0,extended,00000000

cheats/PS2/67A29886.pnach

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,5 @@
1+
gametitle=Destroy All Humans! SLUS-20945 0x67A29886
2+
3+
[Disable Aim-Assist (requries restart to disable)]
4+
patch=1,EE,202223C0,extended,00000000
5+
patch=1,EE,202223DC,extended,00000000

games/game.c

Lines changed: 34 additions & 14 deletions
Original file line numberDiff line numberDiff line change
@@ -165,6 +165,16 @@ extern const GAMEDRIVER *GAME_N64_TUROKRAGEWARS;
165165
extern const GAMEDRIVER *GAME_N64_MEGAMAN64;
166166
extern const GAMEDRIVER *GAME_PS1_KINGSFIELD3PILOT;
167167
extern const GAMEDRIVER *GAME_PS1_ARMOREDCOREPP;
168+
extern const GAMEDRIVER *GAME_PS1_WARHAMMERSOTHR;
169+
extern const GAMEDRIVER *GAME_PSP_ROCKMANDASH;
170+
extern const GAMEDRIVER *GAME_PS2_DESTROYALLHUMANS;
171+
extern const GAMEDRIVER *GAME_PS2_DIRGEOFCERBERUS;
172+
extern const GAMEDRIVER *GAME_WII_GOLDENEYE007;
173+
extern const GAMEDRIVER *GAME_PS1_MDK;
174+
extern const GAMEDRIVER *GAME_PS2_DESTROYALLHUMANS2;
175+
extern const GAMEDRIVER *GAME_WII_CONDUIT2;
176+
extern const GAMEDRIVER *GAME_PS1_ARMOREDCOREJAPAN;
177+
extern const GAMEDRIVER *GAME_PS1_EXPERT;
168178

169179
static const GAMEDRIVER **GAMELIST[] =
170180
{ // UNF - Unfinished
@@ -241,7 +251,7 @@ static const GAMEDRIVER **GAMELIST[] =
241251
&GAME_PS2_MICHIGAN,
242252
&GAME_PS2_STABYSS, // UNF
243253
&GAME_PS2_AVPEXTINCTION, // UNF
244-
&GAME_N64_007WINE, // UNF
254+
&GAME_N64_007WINE,
245255
&GAME_PS2_GEROGUEAGENT, // UNF
246256
&GAME_PS1_LSDDREAMEMULATOR,
247257
&GAME_PS1_DECEPTION, // UNF
@@ -288,29 +298,39 @@ static const GAMEDRIVER **GAMELIST[] =
288298
&GAME_PS2_SOCOM1,
289299
&GAME_PS1_HYBRID,
290300
&GAME_PS1_HYBRID_JAPAN,
291-
&GAME_PS2_SPIDERMAN2, // UNF
301+
// &GAME_PS2_SPIDERMAN2, // UNF
292302
&GAME_PS1_POWERSLAVE,
293303
&GAME_PS1_GHOSTINTHESHELL,
294304
&GAME_PS1_DELTAFORCEURBANWARFARE,
295-
&GAME_PS2_GTAVICECITYSTORIES, // UNF
296-
&GAME_PS2_GHOSTBUSTERS, // UNF
305+
// &GAME_PS2_GTAVICECITYSTORIES, // UNF
306+
// &GAME_PS2_GHOSTBUSTERS, // UNF
297307
&GAME_PS2_SWAT,
298308
&GAME_PS1_BRAHMAFORCE,
299309
&GAME_PS1_IRONSOLDIER3,
300310
&GAME_PS1_UPRISINGX,
301311
&GAME_PS1_GPOLICE,
302-
&GAME_PS2_ARMYMENSOLDIERSOFFORTUNE, // UNF
303-
&GAME_GC_007AGENTUNDERFIRE, // UNF
304-
&GAME_PS2_CALLOFDUTYWORLDATWAR, // UNF
312+
// &GAME_PS2_ARMYMENSOLDIERSOFFORTUNE, // UNF
313+
// &GAME_GC_007AGENTUNDERFIRE, // UNF
314+
// &GAME_PS2_CALLOFDUTYWORLDATWAR, // UNF
305315
&GAME_PS2_DELTAFORCE,
306-
&GAME_PS2_FOREVERKINGDOM, // UNF
307-
&GAME_PS1_GAMERA2000, // UNF
308-
&GAME_PS1_POPULOUSTHEBEGINNING, // UNF
309-
&GAME_N64_DUKEZEROHOUR, // UNF
310-
&GAME_N64_TUROKRAGEWARS, // UNF
311-
&GAME_N64_MEGAMAN64, // UNF
316+
// &GAME_PS2_FOREVERKINGDOM, // UNF
317+
// &GAME_PS1_GAMERA2000, // UNF
318+
// &GAME_PS1_POPULOUSTHEBEGINNING, // UNF
319+
// &GAME_N64_DUKEZEROHOUR, // UNF
320+
// &GAME_N64_TUROKRAGEWARS, // UNF
321+
// &GAME_N64_MEGAMAN64, // UNF
312322
&GAME_PS1_KINGSFIELD3PILOT,
313-
&GAME_PS1_ARMOREDCOREPP
323+
&GAME_PS1_ARMOREDCOREPP,
324+
// &GAME_PS1_WARHAMMERSOTHR, // UNF
325+
// &GAME_PSP_ROCKMANDASH, // UNF
326+
&GAME_PS2_DESTROYALLHUMANS,
327+
&GAME_PS2_DIRGEOFCERBERUS,
328+
// &GAME_WII_GOLDENEYE007, // UNF
329+
// &GAME_PS1_MDK, // UNF
330+
&GAME_PS2_DESTROYALLHUMANS2,
331+
// &GAME_WII_CONDUIT2, // UNF
332+
&GAME_PS1_ARMOREDCOREJAPAN,
333+
// &GAME_PS1_EXPERT
314334
};
315335

316336
static const GAMEDRIVER *CURRENT_GAME = NULL;

games/ps1_007twine.c

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -86,6 +86,11 @@ static void PS1_TWINE_Inject(void)
8686
{
8787
// TODO: use menu (60 FPS) to find FPS cheat
8888
// TODO: lean aim boundaries
89+
// TODO: new patch that will work with Beetle PSX
90+
// make sure to record all ops that are changed
91+
// instead of nop, try changing to an op that
92+
// similarly does nothing, like add zero, as the
93+
// nops could be the issue
8994

9095
if(xmouse == 0 && ymouse == 0) // if mouse is idle
9196
return;

0 commit comments

Comments
 (0)