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SpinTimerContext.cpp
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76 lines (66 loc) · 1.13 KB
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/*
* TimerContext.cpp
*
* Created on: 25.09.2013
* Author: niklausd
*/
#include "SpinTimerContext.h"
#include "SpinTimer.h"
SpinTimerContext* SpinTimerContext::s_instance = (SpinTimerContext*)0;
SpinTimerContext* SpinTimerContext::instance()
{
if (0 == s_instance)
{
s_instance = new SpinTimerContext();
}
return s_instance;
}
void SpinTimerContext::attach(SpinTimer* timer)
{
if (0 == m_timer)
{
m_timer = timer;
}
else
{
SpinTimer* next = m_timer;
while (next->next() != 0)
{
next = next->next();
}
next->setNext(timer);
}
}
void SpinTimerContext::detach(SpinTimer* timer)
{
if (m_timer == timer)
{
m_timer = timer->next();
}
else
{
SpinTimer* next = m_timer;
while ((next != 0) && (next->next() != timer))
{
next = next->next();
}
if (next != 0)
{
next->setNext(timer->next());
}
}
}
void SpinTimerContext::handleTick()
{
SpinTimer* timer = m_timer;
while (timer != 0)
{
timer->tick();
timer = timer->next();
}
}
SpinTimerContext::SpinTimerContext()
: m_timer(0)
{ }
SpinTimerContext::~SpinTimerContext()
{ }