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Releases: davidpagnon/Sports2D

visible side (auto or manual) was not taken into account when flip_left_side = False

05 Aug 13:35

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visible_side (auto or manual) was not taken into account when flip_left_side = False (which is required for sprinting).

Various small fixes

05 Aug 09:08

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  • Post-processed angles better unwrapped and kept between -180 and 180°
  • Displayed image is now in the correct ratio and as large as the screen allows
  • added "sections_to_keep" argument (all, largest, first, last)
  • Image indices used to be shifted back 1 frame
  • when clicking the persons to analyze, the first annotation never disappeared
  • no tracking when tracking mode is none (instead of sports2d tracking)
  • Added clarification on angles in readme (flip_left_right, correct segment_angles with floor_angle, works if feet are not detected)

Full Changelog: v0.8.13...v0.8.14

stop freezing person at beginning and end of clips

16 Jul 09:13

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Here is how things work now for the curation of pose estimation (italics are new elements):

  • keypoint pose is replaced with a gap if the confidence is lower than 0.3;
    the full person is ignored if the average keypoint confidence is below 0.5;
    and the person is also ignored if there are fewer than 3 keypoints with confidence above 0.3
  • gaps are interpolated, unless they are larger than 10 frames
  • if the gaps are too large, the person freezes until we've got good values again
  • the person is not frozen anymore in the beginning and end of the clip: the output pose starts with the first chunk of 10 valid frames, and ends with the last one
  • the remaining data is filtered with a butterworth 10 Hz filter

Also added plot name for angles (with mac support)

Full Changelog: v0.8.10...v0.8.13

v0.8.12

15 Jul 22:00

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Here is how things work now for the curation of pose estimation (italics are new elements):

  • keypoint pose is replaced with a gap if the confidence is lower than 0.3;
    the full person is ignored if the average keypoint confidence is below 0.5;
    and the person is also ignored if there are fewer than 3 keypoints with confidence above 0.3
  • gaps are interpolated, unless they are larger than 10 frames
  • if the gaps are too large, the person freezes until we've got good values again
  • the person is not frozen anymore in the beginning and end of the clip: the output pose starts with the first chunk of 10 valid frames, and ends with the last one
  • the remaining data is filtered with a butterworth 10 Hz filter

Also added plot name for angles (withmac support

Full Changelog: v0.8.10...v0.8.12

Support plotting on macOS

10 Jul 06:58
305eb44

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What's Changed

Full Changelog: v0.8.10...v0.8.11

use_simple_model argument (faster but no muscles or flexible spine)

30 Jun 00:20

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See this Pose2Sim release: https://github.com/perfanalytics/pose2sim/releases/tag/v0.10.25
Make sure you also upgrade Pose2Sim with pip install pose2sim --upgrade

Full Changelog: v0.8.9...v0.8.10

Little fixes for multi-threading and others

09 Jun 15:10

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  • Multi-threading: Waits a bit and retry after 3 ms if the setup of pose_tracker fails
  • Separated the setup of pose_model, ModelClass, mode into a new function
  • Supported CUSTOM pose model

What's Changed

  • Fix incorrect command for usage of WholeBody model by @arghhhhh in #26

New Contributors

Full Changelog: v0.8.7...v0.8.8

added feet_on_floor parameter and fixed whole_body pose estimation

09 May 12:18

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On marker augmentation:

  • added feet_on_floor parameter
  • fixed whole_body pose estimation

Full Changelog: v0.8.6...v0.8.7

Fixed 'on_click' ordering method

07 May 13:48

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Small fix for new Pose2Sim version

05 May 07:52

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  • Just a few tiny edits for compatibility with new pose2sim marker augmentation, needs to be upgraded though
  • Updated continuous integration and automatic pypi publication upon new release based on Pose2Sim

Full Changelog: v0.8.4...v0.8.5