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  1. Pattern.glsl

    1. Do not look at the code
    2. Start the example without animation
    3. Code this brick pattern yourself
    4. Start the animation
    5. Code this animation yourself
    6. Look at the solution in the code
  2. ShapingFunctions.glsl

    1. Create your own function using sin, smoothstep, mod, ...
    2. Look at Creation by Silexars@shadertoy
  3. PatternTruchet.glsl

    1. Look at code together
    2. Other tiling systems
      1. Girih tiles
      2. Penrose tiling
      3. Aperiodic tiling
  4. PatternCircle.glsl

    1. Do not look at the code
    2. Start the animation
    3. Code this animation yourself
  5. Combine Pattern.glsl with Polar.glsl

    1. Snowflakes grid with multiple layers (https://www.shadertoy.com/view/XlSBz1) (https://www.shadertoy.com/view/XdsSDn)
    2. Code a hexagrid (https://www.shadertoy.com/view/Xljczw)
    3. Code your own pattern