List of possible feature requests and improvements for Bodylight Editor and related products (Bodylight-Components, FMU Compiler ...): ## Charts - [x] - CH1support plotly (time series only. DONE - [x] - CH2 support chartjs (time series, doughnut, bar, ...). DONE - [x] - CH3 export RAW data to CSV DONE - [x] - CH4 dialogs of chartjs and others - list of all fmi variables ## Adobe Animate - [x] - AA1 support fmi variable to animation position, DONE - [x] - AA2 bind2a - list of all animatable objects from adobe animate instance. DONE - [x] - AA3 bind2a - list of all preselected output fmi variables - instead of findex - [x] - AA4 support fmi variable to speed of animation - [x] - AA5 support fmi variable to text binding - [ ] - AA6 bind slier or other adobe component to input variable of fmi ## Project export - [x] - PE1 save as ZIP file, DONE - [x] - PE2 export as zipped HTML with depended files (MD,Javascript), DONE - [ ] - PE3 DROPBOX support, allow export/import of project from/to DROPBOX directory (not ZIP, but files directly] - [x] - PE4 GITHUB repo support, upload/download specific file from github repo directory - [ ] - PE5 PCloud support, like dropbox - but for pcloud provider - [ ] - PE6 WEBDAV - e.g. CESNET owncloud, etc. - [ ] - PE7 local via Jupyter notebook API - feasible in local instance of Bodylight virtual machine ## Editor - [x] - E1 - autocomplete for fmi variables - [ ] - E2 - list available variables in chartjs dialog - [x] - E3 - list available variables in bind2a (animate) dialog - [ ] - E4 - editor to identifz object in clickable adobe animate - [ ] - E5 - parse bind2a and see list of animatable objects and binding to model vars ## Other - [x] - O1 support SVG animation, DONE for SVG as Aurelia components (using bindable properties) - [ ] - O2 generic SVG animation - or documented convention for defining custom SVG components - [ ] - O3 support Adobe Animate interaction - click on object may focus/switch variable shown in chart - [ ] - O4 support WEBGL interaction - as O3 (in 3D) - [x] - O5 prefill dialog from the component at the cursor position of editor - [x] - O6 consolidate documentation from all `Bodylight*` parts - [x] - O7 navigation top with title and bottom bar. DONE - implemented in `<bdl-markdown-book2>`
List of possible feature requests and improvements for Bodylight Editor and related products (Bodylight-Components, FMU Compiler ...):
Charts
Adobe Animate
Project export
Editor
Other
Bodylight*parts<bdl-markdown-book2>