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From what I've seen, I build an object in the world coordinate system and then send it as a transformation into the local coordinate system |
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Hello,
Thank you, I understand now.
Best,
Kurt
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Hello,
I was wondering if it would be possible to create an object in a local frame and then convert it once it is done to the world frame. For example would it be possible to create a polygon:
I would like this polygon to be situated at the origin in the local frame, but translated in the world frame.
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