Keyword: on
on break_block {}
on chat_receive "..." {}
on chat_send "..." {}
on damage {}
on death {}
on game_join {}
on game_leave {}
on interact_block {}
on item_consume {}
on item_use {}
on key_press ... {}
on key_release ... {}
on left_click {}
on left_release {}
on middle_click {}
on middle_release {}
on module_disable {}
on module_enable {}
on mouse_click <int> {}
on mouse_release <int> {}
on mouse_wheel {}
on mouse_wheel_down {}
on mouse_wheel_up {}
on move_look {}
on move_pos {}
on packet_receive ... {}
on packet_send ... {}
on place_block {}
on post_tick <int>? {}
on pre_tick <int>? {}
on punch_block {}
on respawn {}
on right_click {}
on right_release {}
on sound_play <identifier> {}
on tick <int>? {}
on totem_pop {}
(((on)( (right_click)))|((on)( (left_click)))|((on)( (middle_click)))|((on)( (mouse_click))( (-?\d+)))|((on)( (right_release)))|((on)( (left_release)))|((on)( (middle_release)))|((on)( (mouse_release))( (-?\d+)))|((on)( (place_block)))|((on)( (break_block)))|((on)( (punch_block)))|((on)( (interact_block)))|((on)( (pre_tick))( (-?\d+))?)|((on)( (tick))( (-?\d+))?)|((on)( (post_tick))( (-?\d+))?)|((on)( (item_use)))|((on)( (item_consume)))|((on)( (totem_pop)))|((on)( (module_enable)))|((on)( (module_disable)))|((on)( (move_pos)))|((on)( (move_look)))|((on)( (key_press))( (\S+)))|((on)( (key_release))( (\S+)))|((on)( (damage)))|((on)( (respawn)))|((on)( (death)))|((on)( (game_join)))|((on)( (game_leave)))|((on)( (chat_send))( (\"((\\\")|[^\"])*\")))|((on)( (chat_receive))( (\"((\\\")|[^\"])*\")))|((on)( (packet_send))( (\S+)))|((on)( (packet_receive))( (\S+)))|((on)( (sound_play))( !?(([#:](\w+)(\[(.*)\])?,?)+)))|((on)( (mouse_wheel_up)))|((on)( (mouse_wheel_down)))|((on)( (mouse_wheel))))# on right_click {}
# on left_click {}
# on middle_click {}
# on mouse_click <int> {}
# on right_release {}
# on left_release {}
# on middle_release {}
# on mouse_release <int> {}
# on place_block {}
# on break_block {}
# on punch_block {}
# on interact_block {}
# on pre_tick <int>? {}
# on tick <int>? {}
# on post_tick <int>? {}
# on item_use {}
# on item_consume {}
# on totem_pop {}
# on module_enable {}
# on module_disable {}
# on move_pos {}
# on move_look {}
# on key_press ... {}
# on key_release ... {}
# on damage {}
# on respawn {}
# on death {}
# on game_join {}
# on game_leave {}
# on chat_send "..." {}
# on chat_receive "..." {}
# on packet_send ... {}
# on packet_receive ... {}
# on sound_play <identifier> {}
# on mouse_wheel_up {}
# on mouse_wheel_down {}
# on mouse_wheel {}