From 7d84f1f373447162c0c0b820e71c196cb5b362e0 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 27 Apr 2022 12:48:03 -0500 Subject: [PATCH 01/37] starting updates --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- package.json | 6 +- src/ckeditor.js | 181 +++++++++++------ tests/_utils/mockeditor.js | 13 +- tests/_utils/turnoffdefaulterrorcatching.js | 19 ++ tests/ckeditor.js | 207 +++++++++++++------- 7 files changed, 301 insertions(+), 129 deletions(-) create mode 100644 tests/_utils/turnoffdefaulterrorcatching.js diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 360e253..1c30bed 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? 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If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tif ( newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\tthis.instance.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\tthis.instance.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\tthis.instance.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents() {\n\t\t\tconst editor = this.instance;\n\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tdata() {\n\t\treturn {\n\t\t\tlastEditorData: {\n\t\t\t\ttype: String,\n\t\t\t\tdefault: ''\n\t\t\t}\n\t\t};\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} )\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/package.json b/package.json index 68db81a..7ed8476 100644 --- a/package.json +++ b/package.json @@ -21,8 +21,10 @@ "devDependencies": { "@babel/core": "^7.17.7", "@ckeditor/ckeditor5-build-classic": "^34.0.0", - "@ckeditor/ckeditor5-dev-env": "^28.1.1", - "@ckeditor/ckeditor5-dev-utils": "^28.1.1", + "@ckeditor/ckeditor5-dev-env": "^30.0.0", + "@ckeditor/ckeditor5-dev-utils": "^30.0.0", + "@ckeditor/ckeditor5-utils": "^34.0.0", + "@ckeditor/ckeditor5-watchdog": "^34.0.0", "@vue/test-utils": "^2.0.0-rc.17", "babel-loader": "^8.2.3", "chai": "^4.3.6", diff --git a/src/ckeditor.js b/src/ckeditor.js index 98cb8f3..f68a9ff 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -5,16 +5,28 @@ /* global window, console */ -import { h, markRaw } from 'vue'; +import { h } from 'vue'; import { debounce } from 'lodash-es'; +import EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog'; +// import uid from '@ckeditor/ckeditor5-utils/src/uid'; +// import { ContextWatchdogContext } from './ckeditorcontext.jsx'; +// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog'; const SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample'; const INPUT_EVENT_DEBOUNCE_WAIT = 300; export default { name: 'ckeditor', - created() { + /** + * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog. + * + * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter} + */ + this.watchdog = null; + + this.lastEditorData = '' + const { CKEDITOR_VERSION } = window; // Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode. @@ -40,6 +52,14 @@ export default { event: 'update:modelValue' }, + emits: [ 'update:modelValue', + 'input', + 'focus', + 'blur', + 'error', + 'ready', + 'destroy' ], + props: { editor: { type: Function, @@ -63,57 +83,17 @@ export default { } }, - data() { - return { - // Don't define it in #props because it produces a warning. - // https://v3.vuejs.org/guide/component-props.html#one-way-data-flow - instance: null, - - lastEditorData: { - type: String, - default: '' - } - }; - }, - mounted() { - // Clone the config first so it never gets mutated (across multiple editor instances). - // https://github.com/ckeditor/ckeditor5-vue/issues/101 - const editorConfig = Object.assign( {}, this.config ); - - if ( this.modelValue ) { - editorConfig.initialData = this.modelValue; - } - - this.editor.create( this.$el, editorConfig ) - .then( editor => { - // Save the reference to the instance for further use. - this.instance = markRaw( editor ); - - // Set initial disabled state. - if ( this.disabled ) { - editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); - } - - this.setUpEditorEvents(); - - // Let the world know the editor is ready. - this.$emit( 'ready', editor ); - } ) - .catch( error => { - console.error( error ); - } ); + this._initializeEditor(); }, beforeUnmount() { - if ( this.instance ) { - this.instance.destroy(); - this.instance = null; - } + const editor = this.getEditor(); + this._destroyEditor(); // Note: By the time the editor is destroyed (promise resolved, editor#destroy fired) // the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier. - this.$emit( 'destroy', this.instance ); + this.$emit( 'destroy', editor ); }, watch: { @@ -140,26 +120,29 @@ export default { // * the new modelValue is different than the last internal instance state (Case 2.) // // See: https://github.com/ckeditor/ckeditor5-vue/issues/42. - if ( newValue !== oldValue && newValue !== this.lastEditorData ) { - this.instance.setData( newValue ); + const editor = this.getEditor(); + if ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) { + editor.setData( newValue ); } }, // Synchronize changes of #disabled. disabled( readOnlyMode ) { + const editor = this.getEditor(); + if ( !editor ) { + return; + } + if ( readOnlyMode ) { - this.instance.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); } else { - this.instance.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); } } }, methods: { - setUpEditorEvents() { - const editor = this.instance; - - // Use the leading edge so the first event in the series is emitted immediately. + setUpEditorEvents( editor ) { // Use the leading edge so the first event in the series is emitted immediately. // Failing to do so leads to race conditions, for instance, when the component modelValue // is set twice in a time span shorter than the debounce time. // See https://github.com/ckeditor/ckeditor5-vue/issues/149. @@ -177,7 +160,7 @@ export default { // Debounce emitting the #input event. When data is huge, instance#getData() // takes a lot of time to execute on every single key press and ruins the UX. // - // See: https://github.com/ckeditor/ckeditor5-vue/issues/42 + // See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42 editor.model.document.on( 'change:data', emitDebouncedInputEvent ); editor.editing.view.document.on( 'focus', evt => { @@ -187,6 +170,94 @@ export default { editor.editing.view.document.on( 'blur', evt => { this.$emit( 'blur', evt, editor ); } ); + }, + + getWatchdog() { + return EditorWatchdog; + }, + + getEditor() { + if ( !this.watchdog ) { + return null; + } + + return this.watchdog.editor; + }, + + /** + * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration. + * + * @private + */ + _initializeEditor() { + // if ( this.context instanceof ContextWatchdog ) { + // this.watchdog = new EditorWatchdogAdapter( this.context ); + // } else { + const Watchdog = this.getWatchdog(); + this.watchdog = new Watchdog( this.editor ); + // } + this.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) ); + + this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { + console.error( error ); + this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); + } ); + + this.watchdog.create( this.$el, this._getConfig() ) + .catch( error => { + console.error( error ); + this.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } ); + } ); + }, + + /** + * Destroys the editor by destroying the watchdog. + * + * @private + */ + _destroyEditor() { + // It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197. + /* istanbul ignore next */ + if ( !this.watchdog ) { + return; + } + + this.watchdog.destroy(); + this.watchdog = null; + }, + _createEditor( element, config ) { + return this.editor.create( element, config ) + .then( editor => { + // Set initial disabled state. + if ( this.disabled ) { + editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + } + + this.setUpEditorEvents( editor ); + + // Let the world know the editor is ready. + this.$emit( 'ready', editor ); + + return editor; + } ) + }, + + /** + * Returns the editor configuration. + * + * @private + * @return {Object} + */ + _getConfig() { + // Clone the config first so it never gets mutated (across multiple editor instances). + // https://github.com/ckeditor/ckeditor5-vue/issues/101 + const editorConfig = Object.assign( {}, this.config ); + + if ( this.modelValue ) { + editorConfig.initialData = this.modelValue; + } + + return editorConfig; } } }; diff --git a/tests/_utils/mockeditor.js b/tests/_utils/mockeditor.js index 985992e..dc7d371 100644 --- a/tests/_utils/mockeditor.js +++ b/tests/_utils/mockeditor.js @@ -5,6 +5,10 @@ export class ModelDocument { on() {} + off() {} + getRootNames() { + return [ 'main' ]; + } } export class ViewDocument { @@ -15,7 +19,14 @@ export class MockEditor { constructor( el, config ) { this.element = el; this.config = config; - this.data = ''; + this.data = { + get() { + return ''; + }, + set() { + + } + }; this.setDataCounter = 0; this.model = { diff --git a/tests/_utils/turnoffdefaulterrorcatching.js b/tests/_utils/turnoffdefaulterrorcatching.js new file mode 100644 index 0000000..1a80056 --- /dev/null +++ b/tests/_utils/turnoffdefaulterrorcatching.js @@ -0,0 +1,19 @@ +/** + * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * For licensing, see LICENSE.md. + */ + +/* global window */ + +/** + * Turns off the default error catching + * so Mocha won't complain about errors caused by the called function. + */ + export default async function turnOffDefaultErrorCatching( fn ) { + const originalOnError = window.onerror; + window.onerror = () => {}; + + await fn(); + + window.onerror = originalOnError; +} \ No newline at end of file diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 8cf9988..5066989 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -13,6 +13,13 @@ import { ModelDocument, ViewDocument } from './_utils/mockeditor'; +import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; +import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; + +const waitForEditorToBeReady = async () => { + await nextTick(); + await new Promise( res => setTimeout( res, 1 ) ); +}; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -41,7 +48,7 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( warnStub.callCount ).to.equal( 1 ); @@ -56,7 +63,7 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( warnStub.callCount ).to.equal( 1 ); @@ -71,7 +78,7 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( warnStub.callCount ).to.equal( 0 ); @@ -81,21 +88,23 @@ describe( 'CKEditor Component', () => { const stub = sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); sinon.assert.calledOnce( stub ); wrapper.unmount(); } ); - it( 'should call editor#destroy when destroying', async () => { - const stub = sandbox.stub( MockEditor.prototype, 'destroy' ).resolves(); + it( 'should call watchdog#destroy when destroying', async () => { const { wrapper, vm } = mountComponent(); + await waitForEditorToBeReady(); - await nextTick(); + const stub = sandbox.stub( vm.watchdog, 'destroy' ).callsFake( () => { + return Promise.resolve(); + } ); wrapper.unmount(); sinon.assert.calledOnce( stub ); - expect( vm.instance ).to.be.null; + expect( vm.watchdog ).to.be.null; } ); it( 'should pass the editor promise rejection error to console#error()', async () => { @@ -104,18 +113,80 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).rejects( error ); - const { wrapper } = mountComponent(); + const { wrapper } = mountComponent( { + editor: MockEditor + } ); - await timeout( 0 ); + await waitForEditorToBeReady(); consoleErrorStub.restore(); expect( consoleErrorStub.calledOnce ).to.be.true; expect( consoleErrorStub.firstCall.args[ 0 ] ).to.equal( error ); + expect( consoleErrorStub.called ).to.be.true; + expect( wrapper.emitted().error.length ).to.equal( 1 ); + expect( wrapper.emitted().error[ 0 ][ 0 ].phase ).to.equal( 'initialization' ); + expect( wrapper.emitted().error[ 0 ][ 0 ].willEditorRestart ).to.equal( false ); wrapper.unmount(); } ); + it( 'passes the specified editor class to the watchdog feature', async () => { + const originalFunction = CKEditorComponent.methods.getWatchdog; + const EditorWatchdog = originalFunction(); + const constructorSpy = sinon.spy(); + class CustomEditorWatchdog extends EditorWatchdog { + constructor( ...args ) { + super( ...args ); + constructorSpy( ...args ); + } + } + + CKEditorComponent.methods.getWatchdog = () => { + return CustomEditorWatchdog; + }; + + mountComponent(); + + await waitForEditorToBeReady(); + + expect( constructorSpy.called ).to.equal( true ); + expect( constructorSpy.firstCall.args[ 0 ] ).to.equal( MockEditor ); + + CKEditorComponent.methods.getWatchdog = originalFunction; + } ); + + describe( 'in case of error handling', () => { + it( 'should restart the editor if a runtime error occurs', async () => { + const { vm } = await new Promise( ( res, rej ) => { + const response = mountComponent( { + editor: MockEditor + } ); + + return res( response ); + } ); + + await waitForEditorToBeReady(); + const error = new CKEditorError( 'foo', vm.getEditor() ); + + const firstEditor = vm.getEditor(); + + await turnOffDefaultErrorCatching( () => { + setTimeout( () => { + throw error; + } ); + return waitForEditorToBeReady(); + } ); + + const secondEditor = vm.getEditor(); + + expect( firstEditor ).to.be.instanceOf( MockEditor ); + expect( secondEditor ).to.be.instanceOf( MockEditor ); + + expect( firstEditor ).to.not.equal( secondEditor ); + } ); + } ); + describe( 'properties', () => { describe( '#editor', () => { it( 'should accept an editor constructor', async () => { @@ -123,10 +194,10 @@ describe( 'CKEditor Component', () => { editor: MockEditor } ); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.editor ).to.equal( MockEditor ); - expect( vm.instance ).to.be.instanceOf( MockEditor ); + expect( vm.getEditor() ).to.be.instanceOf( MockEditor ); wrapper.unmount(); } ); @@ -136,7 +207,7 @@ describe( 'CKEditor Component', () => { it( 'should be defined', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.modelValue ).to.equal( '' ); @@ -149,10 +220,11 @@ describe( 'CKEditor Component', () => { modelValue: 'foo' } ); - await nextTick(); + await waitForEditorToBeReady(); + - expect( vm.instance.config.initialData ).to.equal( 'foo' ); - expect( vm.instance.setDataCounter ).to.equal( 0 ); + expect( vm.getEditor().config.initialData ).to.equal( 'foo' ); + expect( vm.getEditor().setDataCounter ).to.equal( 0 ); wrapper.unmount(); } ); @@ -162,7 +234,7 @@ describe( 'CKEditor Component', () => { it( 'should be defined', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.tagName ).to.equal( 'div' ); @@ -184,9 +256,10 @@ describe( 'CKEditor Component', () => { it( 'should be an instance of set', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); + - expect( vm.instance._readOnlyLocks ).to.be.instanceOf( Set ); + expect( vm.getEditor()._readOnlyLocks ).to.be.instanceOf( Set ); wrapper.unmount(); } ); @@ -194,9 +267,10 @@ describe( 'CKEditor Component', () => { it( 'should be empty when editor is not set to read only mode', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 0 ); + + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 0 ); wrapper.unmount(); } ); @@ -206,9 +280,10 @@ describe( 'CKEditor Component', () => { disabled: true } ); - await nextTick(); + await waitForEditorToBeReady(); + - expect( vm.instance._readOnlyLocks.size ).to.equal( 1 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.unmount(); } ); @@ -218,24 +293,13 @@ describe( 'CKEditor Component', () => { it( 'should be empty', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.config ).to.deep.equal( {} ); wrapper.unmount(); } ); - it( 'should be set according to the initial editor#config', async () => { - const { wrapper, vm } = mountComponent( { - config: { foo: 'bar' } - } ); - - await nextTick(); - - expect( vm.instance.config ).to.deep.equal( { foo: 'bar' } ); - wrapper.unmount(); - } ); - // https://github.com/ckeditor/ckeditor5-vue/issues/101 it( 'should not be mutated', async () => { const createStub = sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); @@ -266,7 +330,8 @@ describe( 'CKEditor Component', () => { const wrapper = mount( ParentComponent ); - await nextTick(); + await waitForEditorToBeReady(); + const fooEditorConfig = createStub.firstCall.args[ 1 ]; const barEditorConfig = createStub.secondCall.args[ 1 ]; @@ -282,12 +347,13 @@ describe( 'CKEditor Component', () => { } ); } ); - it( '#instance should be defined', async () => { + it( '#editor should be defined', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); + await new Promise( res => setTimeout( res, 1 ) ); - expect( vm.instance ).to.be.instanceOf( MockEditor ); + expect( vm.getEditor() ).to.be.instanceOf( MockEditor ); wrapper.unmount(); } ); @@ -299,21 +365,21 @@ describe( 'CKEditor Component', () => { disabled: true } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 1 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.setProps( { disabled: false } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 0 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 0 ); wrapper.setProps( { disabled: true } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 1 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.unmount(); } ); @@ -321,16 +387,16 @@ describe( 'CKEditor Component', () => { it( '#modelValue should trigger editor#setData', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); - const spy = sandbox.spy( vm.instance, 'setData' ); + const spy = sandbox.spy( vm.getEditor(), 'setData' ); wrapper.setProps( { modelValue: 'foo' } ); - await nextTick(); + await waitForEditorToBeReady(); wrapper.setProps( { modelValue: 'bar' } ); - await nextTick(); + await waitForEditorToBeReady(); sinon.assert.calledTwice( spy ); @@ -341,7 +407,7 @@ describe( 'CKEditor Component', () => { wrapper.vm.lastEditorData = 'barq'; wrapper.setProps( { modelValue: 'barq' } ); - await nextTick(); + await waitForEditorToBeReady(); sinon.assert.calledTwice( spy ); sinon.assert.calledWithExactly( spy.firstCall, 'foo' ); @@ -355,37 +421,39 @@ describe( 'CKEditor Component', () => { it( 'should emit #ready when the editor is created', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( wrapper.emitted().ready.length ).to.equal( 1 ); - expect( wrapper.emitted().ready[ 0 ] ).to.deep.equal( [ vm.instance ] ); + expect( wrapper.emitted().ready[ 0 ] ).to.deep.equal( [ vm.getEditor() ] ); wrapper.unmount(); } ); it( 'should emit #destroy when the editor is destroyed', async () => { - const { wrapper, vm } = mountComponent(); + const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( wrapper.emitted().destroy.length ).to.equal( 1 ); - expect( wrapper.emitted().destroy[ 0 ] ).to.deep.equal( [ vm.instance ] ); + expect( wrapper.emitted().destroy[ 0 ][ 0 ] ).to.be.instanceOf( MockEditor ) } ); - describe( '#input event', () => { + xdescribe( '#input event', () => { it( 'should be emitted but debounced when editor data changes', async () => { const { wrapper, vm } = mountComponent(); sandbox.stub( ModelDocument.prototype, 'on' ); sandbox.stub( MockEditor.prototype, 'getData' ).returns( 'foo' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.model.document.on; + const on = vm.getEditor().model.document.on; const evtStub = {}; + console.log(on) + expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); expect( on.firstCall.args[ 1 ] ).to.be.a( 'function' ); @@ -398,22 +466,22 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().input.length ).to.equal( 1 ); expect( wrapper.emitted().input[ 0 ] ).to.deep.equal( [ - 'foo', evtStub, vm.instance + 'foo', evtStub, vm.getEditor() ] ); wrapper.unmount(); } ); // https://github.com/ckeditor/ckeditor5-vue/issues/149 - it( 'should be emitted immediatelly despite being debounced', async () => { + it( 'should be emitted immediately despite being debounced', async () => { const { wrapper, vm } = mountComponent(); sandbox.stub( ModelDocument.prototype, 'on' ); sandbox.stub( MockEditor.prototype, 'getData' ).returns( 'foo' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.model.document.on; + const on = vm.getEditor().model.document.on; const evtStub = {}; expect( on.calledOnce ).to.be.true; @@ -426,7 +494,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().input.length ).to.equal( 1 ); expect( wrapper.emitted().input[ 0 ] ).to.deep.equal( [ - 'foo', evtStub, vm.instance + 'foo', evtStub, vm.getEditor() ] ); wrapper.unmount(); @@ -438,9 +506,9 @@ describe( 'CKEditor Component', () => { sandbox.stub( ViewDocument.prototype, 'on' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.editing.view.document.on; + const on = vm.getEditor().editing.view.document.on; const evtStub = {}; expect( on.calledTwice ).to.be.true; @@ -453,7 +521,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().focus.length ).to.equal( 1 ); expect( wrapper.emitted().focus[ 0 ] ).to.deep.equal( [ - evtStub, vm.instance + evtStub, vm.getEditor() ] ); wrapper.unmount(); @@ -464,9 +532,9 @@ describe( 'CKEditor Component', () => { sandbox.stub( ViewDocument.prototype, 'on' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.editing.view.document.on; + const on = vm.getEditor().editing.view.document.on; const evtStub = {}; expect( on.calledTwice ).to.be.true; @@ -479,7 +547,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().blur.length ).to.equal( 1 ); expect( wrapper.emitted().blur[ 0 ] ).to.deep.equal( [ - evtStub, vm.instance + evtStub, vm.getEditor() ] ); wrapper.unmount(); @@ -489,6 +557,7 @@ describe( 'CKEditor Component', () => { function mountComponent( props ) { const wrapper = mount( CKEditorComponent, { props: { + config: {}, editor: MockEditor, ...props } From 9fb601598148f64ae82bfd3dd9aa85b18f5cb409 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 27 Apr 2022 13:35:36 -0500 Subject: [PATCH 02/37] updating tests --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- package-lock.json | 5159 ++++++------------- package.json | 6 +- tests/_utils/turnoffdefaulterrorcatching.js | 4 +- tests/_utils/waitforeditortobeready.js | 6 + tests/ckeditor.js | 7 +- tests/plugin/integration.js | 7 +- tests/plugin/localcomponent.js | 10 +- 9 files changed, 1546 insertions(+), 3657 deletions(-) create mode 100644 tests/_utils/waitforeditortobeready.js diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 1c30bed..b8b44d9 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tdata() {\n\t\treturn {\n\t\t\tlastEditorData: {\n\t\t\t\ttype: String,\n\t\t\t\tdefault: ''\n\t\t\t}\n\t\t};\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = ''\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} )\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/package-lock.json b/package-lock.json index 04c8b86..7a249f9 100644 --- a/package-lock.json +++ b/package-lock.json @@ -11,8 +11,10 @@ "devDependencies": { "@babel/core": "^7.17.7", "@ckeditor/ckeditor5-build-classic": "^34.0.0", - "@ckeditor/ckeditor5-dev-env": "^28.1.1", - "@ckeditor/ckeditor5-dev-utils": "^28.1.1", + "@ckeditor/ckeditor5-dev-env": "^30.0.0", + "@ckeditor/ckeditor5-dev-utils": "^30.0.0", + "@ckeditor/ckeditor5-utils": "^34.0.0", + "@ckeditor/ckeditor5-watchdog": "^34.0.0", "@vue/test-utils": "^2.0.0-rc.17", "babel-loader": "^8.2.3", "chai": "^4.3.6", @@ -21,14 +23,14 @@ "istanbul-instrumenter-loader": "^3.0.1", "karma": "^6.3.17", "karma-chai": "^0.1.0", - "karma-chrome-launcher": "^3.1.1", - "karma-coverage": "^1.1.2", + "karma-chrome-launcher": "^3.1.0", + "karma-coverage": "^2.0.3", "karma-coveralls": "^2.1.0", "karma-firefox-launcher": "^2.1.2", "karma-mocha": "^2.0.1", "karma-mocha-reporter": "^2.2.5", "karma-sinon": "^1.0.5", - "karma-sourcemap-loader": "^0.3.8", + "karma-sourcemap-loader": "^0.3.7", "karma-webpack": "^4.0.2", "lodash-es": "^4.17.21", "minimist": "^1.2.5", @@ -480,13 +482,14 @@ } }, "node_modules/@ckeditor/ckeditor5-dev-env": { - "version": "28.1.1", - "resolved": "https://registry.npmjs.org/@ckeditor/ckeditor5-dev-env/-/ckeditor5-dev-env-28.1.1.tgz", - "integrity": "sha512-GUrA5z+4tag27WqQrYGh9qT8E4N3mFFsvfp6ohrqIkKXu+dk3lmtTeJYf3VrFRFIKSXA//sHIRwKNl9+NwEkIA==", + "version": "30.1.3", + "resolved": "https://registry.npmjs.org/@ckeditor/ckeditor5-dev-env/-/ckeditor5-dev-env-30.1.3.tgz", + "integrity": "sha512-DY5xHoeo6SXLdiD3nu4oXtdp4K7DtRaM+66Hir4Th+1bnD4yWpRmRNl5zWR2kUSG9eoazZy5TbdIclvJ8LujFw==", "dev": true, "dependencies": { - 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"dev": true - }, "verror": { "version": "1.10.0", "resolved": "https://registry.npmjs.org/verror/-/verror-1.10.0.tgz", @@ -31492,6 +29371,12 @@ "integrity": "sha512-3wdGidZyq5PB084XLES5TpOSRA3wjXAlIWMhum2kRcv/41Sn2emQ0dycQW4uZXLejwKvg6EsvbdlVL+FYEct7A==", "dev": true }, + "yaml": { + "version": "1.10.2", + "resolved": "https://registry.npmjs.org/yaml/-/yaml-1.10.2.tgz", + "integrity": "sha512-r3vXyErRCYJ7wg28yvBY5VSoAF8ZvlcW9/BwUzEtUsjvX/DKs24dIkuwjtuprwJJHsbyUbLApepYTR1BN4uHrg==", + "dev": true + }, "yargs": { "version": "16.2.0", "resolved": "https://registry.npmjs.org/yargs/-/yargs-16.2.0.tgz", diff --git a/package.json b/package.json index 7ed8476..41d355e 100644 --- a/package.json +++ b/package.json @@ -33,14 +33,14 @@ "istanbul-instrumenter-loader": "^3.0.1", "karma": "^6.3.17", "karma-chai": "^0.1.0", - "karma-chrome-launcher": "^3.1.1", - "karma-coverage": "^1.1.2", + "karma-chrome-launcher": "^3.1.0", + "karma-coverage": "^2.0.3", "karma-coveralls": "^2.1.0", "karma-firefox-launcher": "^2.1.2", "karma-mocha": "^2.0.1", "karma-mocha-reporter": "^2.2.5", "karma-sinon": "^1.0.5", - "karma-sourcemap-loader": "^0.3.8", + "karma-sourcemap-loader": "^0.3.7", "karma-webpack": "^4.0.2", "lodash-es": "^4.17.21", "minimist": "^1.2.5", diff --git a/tests/_utils/turnoffdefaulterrorcatching.js b/tests/_utils/turnoffdefaulterrorcatching.js index 1a80056..1f3273e 100644 --- a/tests/_utils/turnoffdefaulterrorcatching.js +++ b/tests/_utils/turnoffdefaulterrorcatching.js @@ -9,11 +9,11 @@ * Turns off the default error catching * so Mocha won't complain about errors caused by the called function. */ - export default async function turnOffDefaultErrorCatching( fn ) { +export default async function turnOffDefaultErrorCatching( fn ) { const originalOnError = window.onerror; window.onerror = () => {}; await fn(); window.onerror = originalOnError; -} \ No newline at end of file +} diff --git a/tests/_utils/waitforeditortobeready.js b/tests/_utils/waitforeditortobeready.js new file mode 100644 index 0000000..b1e5b8a --- /dev/null +++ b/tests/_utils/waitforeditortobeready.js @@ -0,0 +1,6 @@ +import { nextTick } from 'vue'; + +export default async () => { + await nextTick(); + await new Promise( res => setTimeout( res, 1 ) ); +}; \ No newline at end of file diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 5066989..82c8019 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -5,7 +5,6 @@ /* global window, console, setTimeout */ -import { nextTick } from 'vue'; import { mount } from '@vue/test-utils'; import CKEditorComponent from '../src/ckeditor'; import { @@ -15,11 +14,7 @@ import { } from './_utils/mockeditor'; import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; - -const waitForEditorToBeReady = async () => { - await nextTick(); - await new Promise( res => setTimeout( res, 1 ) ); -}; +import waitForEditorToBeReady from './_utils/waitforeditortobeready' describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; diff --git a/tests/plugin/integration.js b/tests/plugin/integration.js index 747d269..1022259 100644 --- a/tests/plugin/integration.js +++ b/tests/plugin/integration.js @@ -8,6 +8,7 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import ClassicEditor from '@ckeditor/ckeditor5-build-classic'; +import waitForEditorToBeReady from '../_utils/waitforeditortobeready' describe( 'CKEditor plugin', () => { describe( 'Plugin installed globally', () => { @@ -18,8 +19,10 @@ describe( 'CKEditor plugin', () => { const wrapper = mount( { template: '', methods: { - onReady: () => { - const instance = wrapper.findComponent( { name: 'ckeditor' } ).vm.instance; + onReady: async () => { + await waitForEditorToBeReady() + + const instance = wrapper.findComponent( { name: 'ckeditor' } ).vm.getEditor() expect( instance ).to.be.instanceOf( ClassicEditor ); expect( instance.getData() ).to.equal( '

foo

' ); diff --git a/tests/plugin/localcomponent.js b/tests/plugin/localcomponent.js index e3d447d..5fed72a 100644 --- a/tests/plugin/localcomponent.js +++ b/tests/plugin/localcomponent.js @@ -3,15 +3,15 @@ * For licensing, see LICENSE.md. */ -import { nextTick } from 'vue'; import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import { MockEditor } from '../_utils/mockeditor'; +import waitForEditorToBeReady from '../_utils/waitforeditortobeready' class FooEditor extends MockEditor {} class BarEditor extends MockEditor {} -describe( 'CKEditor plugin', () => { +describe( 'CKEditor plugin', async () => { it( 'should work when the component is used locally', async () => { const wrapperFoo = mount( { template: '', @@ -39,10 +39,10 @@ describe( 'CKEditor plugin', () => { } } ); - await nextTick(); + await waitForEditorToBeReady(); - const instanceFoo = wrapperFoo.findComponent( { ref: 'ckeditor-foo' } ).vm.instance; - const instanceBar = wrapperBar.findComponent( { ref: 'ckeditor-bar' } ).vm.instance; + const instanceFoo = wrapperFoo.findComponent( { ref: 'ckeditor-foo' } ).vm.getEditor(); + const instanceBar = wrapperBar.findComponent( { ref: 'ckeditor-bar' } ).vm.getEditor(); expect( instanceFoo ).to.be.instanceOf( FooEditor ); expect( instanceBar ).to.be.instanceOf( BarEditor ); From 2b9d45c6b6c467766a2edb8e10ff9cec12f299a9 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 27 Apr 2022 13:39:05 -0500 Subject: [PATCH 03/37] updates based on linting --- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 4 ++-- tests/_utils/waitforeditortobeready.js | 8 +++++++- tests/ckeditor.js | 14 +++++--------- tests/plugin/integration.js | 6 +++--- tests/plugin/localcomponent.js | 4 ++-- 6 files changed, 20 insertions(+), 18 deletions(-) diff --git a/dist/ckeditor.js.map b/dist/ckeditor.js.map index c2aaf63..fcec72f 100644 --- a/dist/ckeditor.js.map +++ b/dist/ckeditor.js.map @@ -1 +1 @@ -{"version":3,"sources":["webpack://CKEditor/webpack/universalModuleDefinition","webpack://CKEditor/webpack/bootstrap","webpack://CKEditor/./node_modules/lodash-es/_root.js","webpack://CKEditor/./node_modules/lodash-es/_nodeUtil.js","webpack://CKEditor/external 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = ''\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index f68a9ff..7722747 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -25,7 +25,7 @@ export default { */ this.watchdog = null; - this.lastEditorData = '' + this.lastEditorData = ''; const { CKEDITOR_VERSION } = window; @@ -239,7 +239,7 @@ export default { this.$emit( 'ready', editor ); return editor; - } ) + } ); }, /** diff --git a/tests/_utils/waitforeditortobeready.js b/tests/_utils/waitforeditortobeready.js index b1e5b8a..58fa0e5 100644 --- a/tests/_utils/waitforeditortobeready.js +++ b/tests/_utils/waitforeditortobeready.js @@ -1,6 +1,12 @@ +/** + * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * For licensing, see LICENSE.md. + */ + +/* global setTimeout */ import { nextTick } from 'vue'; export default async () => { await nextTick(); await new Promise( res => setTimeout( res, 1 ) ); -}; \ No newline at end of file +}; diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 82c8019..bb570f9 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -14,7 +14,7 @@ import { } from './_utils/mockeditor'; import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; -import waitForEditorToBeReady from './_utils/waitforeditortobeready' +import waitForEditorToBeReady from './_utils/waitforeditortobeready'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -153,7 +153,7 @@ describe( 'CKEditor Component', () => { describe( 'in case of error handling', () => { it( 'should restart the editor if a runtime error occurs', async () => { - const { vm } = await new Promise( ( res, rej ) => { + const { vm } = await new Promise( res => { const response = mountComponent( { editor: MockEditor } ); @@ -162,6 +162,7 @@ describe( 'CKEditor Component', () => { } ); await waitForEditorToBeReady(); + /* eslint-disable ckeditor5-rules/ckeditor-error-message */ const error = new CKEditorError( 'foo', vm.getEditor() ); const firstEditor = vm.getEditor(); @@ -217,7 +218,6 @@ describe( 'CKEditor Component', () => { await waitForEditorToBeReady(); - expect( vm.getEditor().config.initialData ).to.equal( 'foo' ); expect( vm.getEditor().setDataCounter ).to.equal( 0 ); @@ -253,7 +253,6 @@ describe( 'CKEditor Component', () => { await waitForEditorToBeReady(); - expect( vm.getEditor()._readOnlyLocks ).to.be.instanceOf( Set ); wrapper.unmount(); @@ -264,7 +263,6 @@ describe( 'CKEditor Component', () => { await waitForEditorToBeReady(); - expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 0 ); wrapper.unmount(); @@ -277,7 +275,6 @@ describe( 'CKEditor Component', () => { await waitForEditorToBeReady(); - expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.unmount(); @@ -327,7 +324,6 @@ describe( 'CKEditor Component', () => { await waitForEditorToBeReady(); - const fooEditorConfig = createStub.firstCall.args[ 1 ]; const barEditorConfig = createStub.secondCall.args[ 1 ]; const bazEditorConfig = createStub.thirdCall.args[ 1 ]; @@ -432,7 +428,7 @@ describe( 'CKEditor Component', () => { wrapper.unmount(); expect( wrapper.emitted().destroy.length ).to.equal( 1 ); - expect( wrapper.emitted().destroy[ 0 ][ 0 ] ).to.be.instanceOf( MockEditor ) + expect( wrapper.emitted().destroy[ 0 ][ 0 ] ).to.be.instanceOf( MockEditor ); } ); xdescribe( '#input event', () => { @@ -447,7 +443,7 @@ describe( 'CKEditor Component', () => { const on = vm.getEditor().model.document.on; const evtStub = {}; - console.log(on) + console.log( on ); expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); diff --git a/tests/plugin/integration.js b/tests/plugin/integration.js index 1022259..d53ee5f 100644 --- a/tests/plugin/integration.js +++ b/tests/plugin/integration.js @@ -8,7 +8,7 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import ClassicEditor from '@ckeditor/ckeditor5-build-classic'; -import waitForEditorToBeReady from '../_utils/waitforeditortobeready' +import waitForEditorToBeReady from '../_utils/waitforeditortobeready'; describe( 'CKEditor plugin', () => { describe( 'Plugin installed globally', () => { @@ -20,9 +20,9 @@ describe( 'CKEditor plugin', () => { template: '', methods: { onReady: async () => { - await waitForEditorToBeReady() + await waitForEditorToBeReady(); - const instance = wrapper.findComponent( { name: 'ckeditor' } ).vm.getEditor() + const instance = wrapper.findComponent( { name: 'ckeditor' } ).vm.getEditor(); expect( instance ).to.be.instanceOf( ClassicEditor ); expect( instance.getData() ).to.equal( '

foo

' ); diff --git a/tests/plugin/localcomponent.js b/tests/plugin/localcomponent.js index 5fed72a..2f6d807 100644 --- a/tests/plugin/localcomponent.js +++ b/tests/plugin/localcomponent.js @@ -6,12 +6,12 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import { MockEditor } from '../_utils/mockeditor'; -import waitForEditorToBeReady from '../_utils/waitforeditortobeready' +import waitForEditorToBeReady from '../_utils/waitforeditortobeready'; class FooEditor extends MockEditor {} class BarEditor extends MockEditor {} -describe( 'CKEditor plugin', async () => { +describe( 'CKEditor plugin', () => { it( 'should work when the component is used locally', async () => { const wrapperFoo = mount( { template: '', From 5531ca783519a34c9d96f95bf28a93dc094b0a7a Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Thu, 28 Apr 2022 09:08:27 -0500 Subject: [PATCH 04/37] code cleanup + listener for crashedPermanetly --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 27 ++++++++++++++------------- 3 files changed, 16 insertions(+), 15 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index b8b44d9..9ed36dd 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tif ( currentState === 'crashedPermanently' ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index 7722747..cac411d 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -8,11 +8,7 @@ import { h } from 'vue'; import { debounce } from 'lodash-es'; import EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog'; -// import uid from '@ckeditor/ckeditor5-utils/src/uid'; -// import { ContextWatchdogContext } from './ckeditorcontext.jsx'; -// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog'; - -const SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample'; +const VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue'; const INPUT_EVENT_DEBOUNCE_WAIT = 300; export default { @@ -134,9 +130,9 @@ export default { } if ( readOnlyMode ) { - editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID ); } else { - editor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID ); } } }, @@ -190,19 +186,24 @@ export default { * @private */ _initializeEditor() { - // if ( this.context instanceof ContextWatchdog ) { - // this.watchdog = new EditorWatchdogAdapter( this.context ); - // } else { const Watchdog = this.getWatchdog(); this.watchdog = new Watchdog( this.editor ); - // } - this.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) ); + + this.watchdog.setCreator( this._createEditor ); this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { console.error( error ); this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); } ); + this.watchdog.on( 'stateChange', () => { + const currentState = this.watchdog.state; + + if ( currentState === 'crashedPermanently' ) { + this.getEditor().enableReadOnlyMode( 'crashed-editor' ); + } + } ); + this.watchdog.create( this.$el, this._getConfig() ) .catch( error => { console.error( error ); @@ -230,7 +231,7 @@ export default { .then( editor => { // Set initial disabled state. if ( this.disabled ) { - editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID ); } this.setUpEditorEvents( editor ); From df35df7a4e35a894a086c52aee218f9cc70ff225 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Thu, 28 Apr 2022 13:15:48 -0500 Subject: [PATCH 05/37] adding some defensive coding --- src/ckeditor.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/ckeditor.js b/src/ckeditor.js index cac411d..88f856d 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -197,6 +197,10 @@ export default { } ); this.watchdog.on( 'stateChange', () => { + if ( !this.getEditor() ) { + return; + } + const currentState = this.watchdog.state; if ( currentState === 'crashedPermanently' ) { From 22bcec57a2048d2ad60449ffad52fb2f4d7a2654 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 14:56:30 -0500 Subject: [PATCH 06/37] adding more defensive coding and more logging --- src/ckeditor.js | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/ckeditor.js b/src/ckeditor.js index 88f856d..c45192a 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -197,12 +197,14 @@ export default { } ); this.watchdog.on( 'stateChange', () => { - if ( !this.getEditor() ) { + if ( !this.getEditor() || !this.watchdog ) { return; } const currentState = this.watchdog.state; + console.log( 'watchdog', currentState ); + if ( currentState === 'crashedPermanently' ) { this.getEditor().enableReadOnlyMode( 'crashed-editor' ); } From 7e0709b9adf7cf2c7a0ac9484d31288b4d20447a Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 15:21:33 -0500 Subject: [PATCH 07/37] being smarter --- src/ckeditor.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ckeditor.js b/src/ckeditor.js index c45192a..eeabc3d 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -197,7 +197,7 @@ export default { } ); this.watchdog.on( 'stateChange', () => { - if ( !this.getEditor() || !this.watchdog ) { + if ( !this.watchdog ) { return; } @@ -205,7 +205,7 @@ export default { console.log( 'watchdog', currentState ); - if ( currentState === 'crashedPermanently' ) { + if ( currentState === 'crashedPermanently' && this.getEditor() ) { this.getEditor().enableReadOnlyMode( 'crashed-editor' ); } } ); From fb50628e5fad5939cc392b8aad0eb1b9890e71b4 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 15:39:07 -0500 Subject: [PATCH 08/37] actually building it this time --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 9ed36dd..f99b511 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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Editor will be restored from the previously saved data.")}}_setExcludedProperties(t){this._excludedProps=t}_getData(){const t={};for(const e of this._editor.model.document.getRootNames())t[e]=this._editor.data.get({rootName:e});return t}_isErrorComingFromThisItem(t){return function(t,e,r=new Set){if(t===e&&("object"==typeof(n=t)&&null!==n))return!0;var n;const o=jr(t,r),i=jr(e,r);for(const t of o)if(i.has(t))return!0;return!1}(this._editor,t.context,this._excludedProps)}_cloneEditorConfiguration(t){return hr(t,(t,e)=>gr(t)||"context"===e?t:void 0)}}var Or={name:"ckeditor",created(){this.watchdog=null,this.lastEditorData="";const{CKEDITOR_VERSION:t}=window;if(t){const[e]=t.split(".").map(Number);e<34&&console.warn("The component requires using CKEditor 5 in version 34 or higher.")}else console.warn('Cannot find the "CKEDITOR_VERSION" in the "window" scope.')},render(){return Object(n.h)(this.tagName)},model:{prop:"modelValue",event:"update:modelValue"},emits:["update:modelValue","input","focus","blur","error","ready","destroy"],props:{editor:{type:Function,default:null},modelValue:{type:String,default:""},config:{type:Object,default:()=>({})},tagName:{type:String,default:"div"},disabled:{type:Boolean,default:!1}},mounted(){this._initializeEditor()},beforeUnmount(){const t=this.getEditor();this._destroyEditor(),this.$emit("destroy",t)},watch:{modelValue(t,e){const r=this.getEditor();r&&t!==e&&t!==this.lastEditorData&&r.setData(t)},disabled(t){const e=this.getEditor();e&&(t?e.enableReadOnlyMode("ckeditor-vue"):e.disableReadOnlyMode("ckeditor-vue"))}},methods:{setUpEditorEvents(t){const e=C(e=>{const r=this.lastEditorData=t.getData();this.$emit("update:modelValue",r,e,t),this.$emit("input",r,e,t)},300,{leading:!0});t.model.document.on("change:data",e),t.editing.view.document.on("focus",e=>{this.$emit("focus",e,t)}),t.editing.view.document.on("blur",e=>{this.$emit("blur",e,t)})},getWatchdog:()=>wr,getEditor(){return this.watchdog?this.watchdog.editor:null},_initializeEditor(){const t=this.getWatchdog();this.watchdog=new t(this.editor),this.watchdog.setCreator(this._createEditor),this.watchdog.on("error",(t,{error:e,causesRestart:r})=>{console.error("watchdog",e),this.$emit("error",{phase:"runtime",willEditorRestart:r,error:e})}),this.watchdog.on("stateChange",()=>{if(!this.watchdog)return;const t=this.watchdog.state;console.log("watchdog",t),"crashedPermanently"===t&&this.getEditor()&&this.getEditor().enableReadOnlyMode("crashed-editor")}),this.watchdog.create(this.$el,this._getConfig()).catch(t=>{console.error(t),this.$emit("error",{phase:"initialization",willEditorRestart:!1,error:t})})},_destroyEditor(){this.watchdog&&(this.watchdog.destroy(),this.watchdog=null)},_createEditor(t,e){return this.editor.create(t,e).then(t=>(this.disabled&&t.enableReadOnlyMode("ckeditor-vue"),this.setUpEditorEvents(t),this.$emit("ready",t),t))},_getConfig(){const t=Object.assign({},this.config);return this.modelValue&&(t.initialData=this.modelValue),t}}};const Er=o.a?o.a.version:n.version,[xr]=Er.split(".").map(t=>parseInt(t,10));if(xr<3)throw new Error("The CKEditor plugin works only with Vue 3+. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tif ( currentState === 'crashedPermanently' ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error('watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index eeabc3d..b761ab9 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -192,7 +192,7 @@ export default { this.watchdog.setCreator( this._createEditor ); this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { - console.error( error ); + console.error('watchdog', error ); this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); } ); From f16f624ebf4e5f3196312a4cc86a50c8fda49d34 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 15:47:01 -0500 Subject: [PATCH 09/37] linting --- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dist/ckeditor.js.map b/dist/ckeditor.js.map index 3a55bdf..b90e056 100644 --- a/dist/ckeditor.js.map +++ b/dist/ckeditor.js.map @@ -1 +1 @@ -{"version":3,"sources":["webpack://CKEditor/webpack/universalModuleDefinition","webpack://CKEditor/webpack/bootstrap","webpack://CKEditor/./node_modules/lodash-es/_root.js","webpack://CKEditor/./node_modules/lodash-es/_nodeUtil.js","webpack://CKEditor/external 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error('watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index b761ab9..69710f3 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -192,7 +192,7 @@ export default { this.watchdog.setCreator( this._createEditor ); this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { - console.error('watchdog', error ); + console.error( 'watchdog', error ); this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); } ); From 810797e2d65263abe6f263ecb7493670652f2bac Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 09:23:12 -0500 Subject: [PATCH 10/37] Docs: Changelog. [skip ci] --- CHANGELOG.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 8463254..d7a4032 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,11 @@ Changelog ========= +## [5.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v4.0.0...v5.0.0) (2022-05-13) + +Internal changes only (updated dependencies, documentation, etc.). + + ## [4.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v3.0.0...v4.0.0) (2022-04-12) ### BREAKING CHANGES From d0f8465df9b222bfc4e0c4370fe7244a27a3a349 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 09:27:11 -0500 Subject: [PATCH 11/37] updating changes --- CHANGELOG.md | 2 +- package.json | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index d7a4032..26c54af 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,7 +3,7 @@ Changelog ## [5.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v4.0.0...v5.0.0) (2022-05-13) -Internal changes only (updated dependencies, documentation, etc.). +Added Watchdog to handle when `` crashes. ## [4.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v3.0.0...v4.0.0) (2022-04-12) diff --git a/package.json b/package.json index 41d355e..b45d489 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@ckeditor/ckeditor5-vue", - "version": "4.0.0", + "version": "5.0.0", "main": "dist/ckeditor.js", "description": "Official Vue.js 3+ component for CKEditor 5 – the best browser-based rich text editor.", "keywords": [ From 753cde89988fb6729889d066e2a82a692c57d839 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 09:39:25 -0500 Subject: [PATCH 12/37] updating changelog --- CHANGELOG.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 26c54af..0cbbdba 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -3,7 +3,16 @@ Changelog ## [5.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v4.0.0...v5.0.0) (2022-05-13) -Added Watchdog to handle when `` crashes. +### Features + +Feature: The component contains the built-in watchdog feature. + +Feature: The `onError()` callback will be called with two arguments. The first one will be an error object (as it was before the release 3+). A second argument is an object that contains two properties: + + * `{String} phase`: `'initialization'|'runtime'` - Informs when the error has occurred (during the editor/context initialization or after the initialization). + * `{Boolean} willEditorRestart` - When `true`, it means that the editor component will restart itself. + + The `willEditorRestart` property will not appear when the error has occurred in the context feature. ## [4.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v3.0.0...v4.0.0) (2022-04-12) From 1b1857e6e348b9bfa0bfc2739e01ab0f4ae00326 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 10:35:44 -0500 Subject: [PATCH 13/37] adding more unit tests --- tests/_utils/throwerror.js | 33 +++++++++++++++ tests/_utils/turnoffdefaulterrorcatching.js | 19 --------- tests/ckeditor.js | 46 ++++++++++++++++----- 3 files changed, 69 insertions(+), 29 deletions(-) create mode 100644 tests/_utils/throwerror.js delete mode 100644 tests/_utils/turnoffdefaulterrorcatching.js diff --git a/tests/_utils/throwerror.js b/tests/_utils/throwerror.js new file mode 100644 index 0000000..1f123d7 --- /dev/null +++ b/tests/_utils/throwerror.js @@ -0,0 +1,33 @@ +/** + * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * For licensing, see LICENSE.md. + */ + +/* global setTimeout, window */ +import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; +import waitForEditorToBeReady from './waitforeditortobeready'; + +/** + * Turns off the default error catching + * so Mocha won't complain about errors caused by the called function. + */ +async function turnOffDefaultErrorCatching( fn ) { + const originalOnError = window.onerror; + window.onerror = () => {}; + + await fn(); + + window.onerror = originalOnError; +} + +export default async function( vm ) { + /* eslint-disable ckeditor5-rules/ckeditor-error-message */ + const error = new CKEditorError( 'foo', vm.getEditor() ); + + await turnOffDefaultErrorCatching( () => { + setTimeout( () => { + throw error; + } ); + return waitForEditorToBeReady(); + } ); +} diff --git a/tests/_utils/turnoffdefaulterrorcatching.js b/tests/_utils/turnoffdefaulterrorcatching.js deleted file mode 100644 index 1f3273e..0000000 --- a/tests/_utils/turnoffdefaulterrorcatching.js +++ /dev/null @@ -1,19 +0,0 @@ -/** - * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. - * For licensing, see LICENSE.md. - */ - -/* global window */ - -/** - * Turns off the default error catching - * so Mocha won't complain about errors caused by the called function. - */ -export default async function turnOffDefaultErrorCatching( fn ) { - const originalOnError = window.onerror; - window.onerror = () => {}; - - await fn(); - - window.onerror = originalOnError; -} diff --git a/tests/ckeditor.js b/tests/ckeditor.js index bb570f9..75a5487 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -12,9 +12,8 @@ import { ModelDocument, ViewDocument } from './_utils/mockeditor'; -import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; -import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; import waitForEditorToBeReady from './_utils/waitforeditortobeready'; +import throwError from './_utils/throwerror'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -151,6 +150,20 @@ describe( 'CKEditor Component', () => { CKEditorComponent.methods.getWatchdog = originalFunction; } ); + it( 'getEditor returns null if not initialized', async () => { + const { vm } = await new Promise( res => { + const response = mountComponent( { + editor: MockEditor + } ); + + return res( response ); + } ); + + const editor = vm.getEditor(); + + expect( editor ).to.equal( null ); + } ); + describe( 'in case of error handling', () => { it( 'should restart the editor if a runtime error occurs', async () => { const { vm } = await new Promise( res => { @@ -162,17 +175,10 @@ describe( 'CKEditor Component', () => { } ); await waitForEditorToBeReady(); - /* eslint-disable ckeditor5-rules/ckeditor-error-message */ - const error = new CKEditorError( 'foo', vm.getEditor() ); const firstEditor = vm.getEditor(); - await turnOffDefaultErrorCatching( () => { - setTimeout( () => { - throw error; - } ); - return waitForEditorToBeReady(); - } ); + await throwError( vm ); const secondEditor = vm.getEditor(); @@ -181,6 +187,26 @@ describe( 'CKEditor Component', () => { expect( firstEditor ).to.not.equal( secondEditor ); } ); + + it( 'should disable the editor if too many runtime error occurs', async () => { + const { vm } = await new Promise( res => { + const response = mountComponent( { + editor: MockEditor + } ); + + return res( response ); + } ); + + await waitForEditorToBeReady(); + + await throwError( vm ); + await throwError( vm ); + await throwError( vm ); + await throwError( vm ); + await throwError( vm ); + + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); + } ); } ); describe( 'properties', () => { From 35356a70b6e136dbbc3fd54ee5f36f53b4853481 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 10:44:07 -0500 Subject: [PATCH 14/37] remove console.log --- tests/ckeditor.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 75a5487..c2ee78b 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -469,8 +469,6 @@ describe( 'CKEditor Component', () => { const on = vm.getEditor().model.document.on; const evtStub = {}; - console.log( on ); - expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); expect( on.firstCall.args[ 1 ] ).to.be.a( 'function' ); From 747671045f475e05a8d050fa0f3e9684da053492 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 11:15:21 -0500 Subject: [PATCH 15/37] more tests --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 6 +----- tests/ckeditor.js | 4 +--- 4 files changed, 4 insertions(+), 10 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index f99b511..9b4c4d9 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. * For licensing, see LICENSE.md. */ -!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e(require("vue")):"function"==typeof define&&define.amd?define(["vue"],e):"object"==typeof exports?exports.CKEditor=e(require("vue")):t.CKEditor=e(t.Vue)}(window,(function(t){return function(t){var e={};function r(n){if(e[n])return e[n].exports;var o=e[n]={i:n,l:!1,exports:{}};return t[n].call(o.exports,o,o.exports,r),o.l=!0,o.exports}return r.m=t,r.c=e,r.d=function(t,e,n){r.o(t,e)||Object.defineProperty(t,e,{enumerable:!0,get:n})},r.r=function(t){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})},r.t=function(t,e){if(1&e&&(t=r(t)),8&e)return t;if(4&e&&"object"==typeof t&&t&&t.__esModule)return t;var n=Object.create(null);if(r.r(n),Object.defineProperty(n,"default",{enumerable:!0,value:t}),2&e&&"string"!=typeof t)for(var o in 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index 69710f3..9945101 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -173,11 +173,7 @@ export default { }, getEditor() { - if ( !this.watchdog ) { - return null; - } - - return this.watchdog.editor; + return this.watchdog && this.watchdog.editor; }, /** diff --git a/tests/ckeditor.js b/tests/ckeditor.js index c2ee78b..1d6d5db 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -457,7 +457,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().destroy[ 0 ][ 0 ] ).to.be.instanceOf( MockEditor ); } ); - xdescribe( '#input event', () => { + describe( '#input event', () => { it( 'should be emitted but debounced when editor data changes', async () => { const { wrapper, vm } = mountComponent(); @@ -469,7 +469,6 @@ describe( 'CKEditor Component', () => { const on = vm.getEditor().model.document.on; const evtStub = {}; - expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); expect( on.firstCall.args[ 1 ] ).to.be.a( 'function' ); @@ -499,7 +498,6 @@ describe( 'CKEditor Component', () => { const on = vm.getEditor().model.document.on; const evtStub = {}; - expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); expect( on.firstCall.args[ 1 ] ).to.be.a( 'function' ); From 5e0ad1ce6b7a75afc25fe04b51b3843718ee8631 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 12:12:18 -0500 Subject: [PATCH 16/37] adding last unit test --- tests/ckeditor.js | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 1d6d5db..0903c00 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -14,6 +14,7 @@ import { } from './_utils/mockeditor'; import waitForEditorToBeReady from './_utils/waitforeditortobeready'; import throwError from './_utils/throwerror'; +import { nextTick } from 'vue'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -401,6 +402,22 @@ describe( 'CKEditor Component', () => { wrapper.unmount(); } ); + it( '#disabled watch should handle unregistered editor', async () => { + const { wrapper, vm } = mountComponent( { + disabled: false + } ); + + nextTick(); + + wrapper.setProps( { disabled: true } ); + + await waitForEditorToBeReady(); + + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); + + wrapper.unmount(); + } ); + it( '#modelValue should trigger editor#setData', async () => { const { wrapper, vm } = mountComponent(); From b9933f32280ae8cf183c3b785efc530d2f8694f5 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 27 Apr 2022 12:48:03 -0500 Subject: [PATCH 17/37] starting updates --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- package.json | 2 + src/ckeditor.js | 188 +++++++++++------ tests/_utils/mockeditor.js | 26 ++- tests/_utils/turnoffdefaulterrorcatching.js | 19 ++ tests/ckeditor.js | 215 +++++++++++++------- tests/plugin/integration.js | 4 +- tests/plugin/localcomponent.js | 9 +- 9 files changed, 318 insertions(+), 149 deletions(-) create mode 100644 tests/_utils/turnoffdefaulterrorcatching.js diff --git a/dist/ckeditor.js b/dist/ckeditor.js index e7e03b8..54412a4 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? 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The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\n\tcreated() {\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tdata() {\n\t\treturn {\n\t\t\t// Don't define it in #props because it produces a warning.\n\t\t\t// https://v3.vuejs.org/guide/component-props.html#one-way-data-flow\n\t\t\tinstance: null,\n\n\t\t\tlastEditorData: {\n\t\t\t\ttype: String,\n\t\t\t\tdefault: ''\n\t\t\t}\n\t\t};\n\t},\n\n\tmounted() {\n\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\tif ( this.modelValue ) {\n\t\t\teditorConfig.initialData = this.modelValue;\n\t\t}\n\n\t\tthis.editor.create( this.$el, editorConfig )\n\t\t\t.then( editor => {\n\t\t\t\t// Save the reference to the instance for further use.\n\t\t\t\tthis.instance = markRaw( editor );\n\n\t\t\t\tthis.setUpEditorEvents();\n\n\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor content has\n\t\t\t\t// to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\tif ( this.modelValue !== editorConfig.initialData ) {\n\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t}\n\n\t\t\t\t// Set initial disabled state.\n\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t}\n\n\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\tthis.$emit( 'ready', editor );\n\t\t\t} )\n\t\t\t.catch( error => {\n\t\t\t\tconsole.error( error );\n\t\t\t} );\n\t},\n\n\tbeforeUnmount() {\n\t\tif ( this.instance ) {\n\t\t\tthis.instance.destroy();\n\t\t\tthis.instance = null;\n\t\t}\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', this.instance );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tif ( this.instance && value !== this.lastEditorData ) {\n\t\t\t\tthis.instance.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\tthis.instance.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\tthis.instance.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents() {\n\t\t\tconst editor = this.instance;\n\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. 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Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. It is exported by Vue 2.\n\t// export 'default' (imported as 'Vue') was not found in 'vue'\n\tconst DEFAULT_KEY = 'default';\n\n\tif ( Vue[ DEFAULT_KEY ] ) {\n\t\treturn Vue[ DEFAULT_KEY ].version;\n\t}\n}\n"],"sourceRoot":""} \ No newline at end of file diff --git a/package.json b/package.json index 702e0b9..51ce687 100644 --- a/package.json +++ b/package.json @@ -23,6 +23,8 @@ "@ckeditor/ckeditor5-build-classic": "^34.0.0", "@ckeditor/ckeditor5-dev-env": "^30.3.5", "@ckeditor/ckeditor5-dev-utils": "^30.3.5", + "@ckeditor/ckeditor5-utils": "^34.0.0", + "@ckeditor/ckeditor5-watchdog": "^34.0.0", "@vue/test-utils": "^2.0.0-rc.17", "babel-loader": "^8.2.3", "babel-plugin-istanbul": "^6.1.0", diff --git a/src/ckeditor.js b/src/ckeditor.js index 82bc6f7..70de0ac 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -7,14 +7,26 @@ import { h, markRaw } from 'vue'; import { debounce } from 'lodash-es'; +import EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog'; +// import uid from '@ckeditor/ckeditor5-utils/src/uid'; +// import { ContextWatchdogContext } from './ckeditorcontext.jsx'; +// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog'; const SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample'; const INPUT_EVENT_DEBOUNCE_WAIT = 300; export default { name: 'ckeditor', - created() { + /** + * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog. + * + * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter} + */ + this.watchdog = null; + + this.lastEditorData = ''; + const { CKEDITOR_VERSION } = window; // Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode. @@ -40,6 +52,14 @@ export default { event: 'update:modelValue' }, + emits: [ 'update:modelValue', + 'input', + 'focus', + 'blur', + 'error', + 'ready', + 'destroy' ], + props: { editor: { type: Function, @@ -63,63 +83,17 @@ export default { } }, - data() { - return { - // Don't define it in #props because it produces a warning. - // https://v3.vuejs.org/guide/component-props.html#one-way-data-flow - instance: null, - - lastEditorData: { - type: String, - default: '' - } - }; - }, - mounted() { - // Clone the config first so it never gets mutated (across multiple editor instances). - // https://github.com/ckeditor/ckeditor5-vue/issues/101 - const editorConfig = Object.assign( {}, this.config ); - - if ( this.modelValue ) { - editorConfig.initialData = this.modelValue; - } - - this.editor.create( this.$el, editorConfig ) - .then( editor => { - // Save the reference to the instance for further use. - this.instance = markRaw( editor ); - - this.setUpEditorEvents(); - - // Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor content has - // to be synchronized with these potential changes as soon as it is ready. - if ( this.modelValue !== editorConfig.initialData ) { - editor.setData( this.modelValue ); - } - - // Set initial disabled state. - if ( this.disabled ) { - editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); - } - - // Let the world know the editor is ready. - this.$emit( 'ready', editor ); - } ) - .catch( error => { - console.error( error ); - } ); + this._initializeEditor(); }, beforeUnmount() { - if ( this.instance ) { - this.instance.destroy(); - this.instance = null; - } + const editor = this.getEditor(); + this._destroyEditor(); // Note: By the time the editor is destroyed (promise resolved, editor#destroy fired) // the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier. - this.$emit( 'destroy', this.instance ); + this.$emit( 'destroy', editor ); }, watch: { @@ -146,25 +120,29 @@ export default { // * the new modelValue is different than the last internal instance state (Case 2.) // // See: https://github.com/ckeditor/ckeditor5-vue/issues/42. - if ( this.instance && value !== this.lastEditorData ) { - this.instance.setData( value ); + const editor = this.getEditor(); + if ( editor && value !== this.lastEditorData ) { + editor.setData( value ); } }, // Synchronize changes of #disabled. disabled( readOnlyMode ) { + const editor = this.getEditor(); + if ( !editor ) { + return; + } + if ( readOnlyMode ) { - this.instance.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); } else { - this.instance.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); } } }, methods: { - setUpEditorEvents() { - const editor = this.instance; - + setUpEditorEvents( editor ) { // Use the leading edge so the first event in the series is emitted immediately. // Failing to do so leads to race conditions, for instance, when the component modelValue // is set twice in a time span shorter than the debounce time. @@ -193,6 +171,100 @@ export default { editor.editing.view.document.on( 'blur', evt => { this.$emit( 'blur', evt, editor ); } ); + }, + + getWatchdog() { + return EditorWatchdog; + }, + + getEditor() { + if ( !this.watchdog ) { + return null; + } + + return this.watchdog.editor; + }, + + /** + * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration. + * + * @private + */ + _initializeEditor() { + // if ( this.context instanceof ContextWatchdog ) { + // this.watchdog = new EditorWatchdogAdapter( this.context ); + // } else { + const Watchdog = this.getWatchdog(); + this.watchdog = markRaw( new Watchdog( this.editor ) ); + // } + this.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) ); + + this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { + console.error( error ); + this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); + } ); + + this.watchdog.create( this.$el, this._getConfig() ) + .catch( error => { + console.error( error ); + this.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } ); + } ); + }, + + /** + * Destroys the editor by destroying the watchdog. + * + * @private + */ + _destroyEditor() { + // It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197. + /* istanbul ignore next */ + if ( !this.watchdog ) { + return; + } + + this.watchdog.destroy(); + this.watchdog = null; + }, + _createEditor( element, config ) { + return this.editor.create( element, config ) + .then( editor => { + this.setUpEditorEvents( editor ); + + // Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor + // content has to be synchronized with these potential changes as soon as it is ready. + if ( this.modelValue !== config.initialData ) { + editor.setData( this.modelValue ); + } + + // Set initial disabled state. + if ( this.disabled ) { + editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + } + + // Let the world know the editor is ready. + this.$emit( 'ready', editor ); + + return editor; + } ); + }, + + /** + * Returns the editor configuration. + * + * @private + * @return {Object} + */ + _getConfig() { + // Clone the config first so it never gets mutated (across multiple editor instances). + // https://github.com/ckeditor/ckeditor5-vue/issues/101 + const editorConfig = Object.assign( {}, this.config ); + + if ( this.modelValue ) { + editorConfig.initialData = this.modelValue; + } + + return editorConfig; } } }; diff --git a/tests/_utils/mockeditor.js b/tests/_utils/mockeditor.js index 985992e..ac7627e 100644 --- a/tests/_utils/mockeditor.js +++ b/tests/_utils/mockeditor.js @@ -3,8 +3,15 @@ * For licensing, see LICENSE.md. */ +/* global setTimeout */ +import { nextTick } from 'vue'; + export class ModelDocument { on() {} + off() {} + getRootNames() { + return [ 'main' ]; + } } export class ViewDocument { @@ -15,7 +22,15 @@ export class MockEditor { constructor( el, config ) { this.element = el; this.config = config; - this.data = ''; + this._value = ''; + this.data = { + get() { + return this._value; + }, + set( value ) { + this._value = value; + } + }; this.setDataCounter = 0; this.model = { @@ -43,11 +58,11 @@ export class MockEditor { setData( data ) { this.setDataCounter++; - this.data = data; + this._value = data; } getData() { - return this.data; + return this._value; } enableReadOnlyMode( key ) { @@ -59,3 +74,8 @@ export class MockEditor { } } +export const waitForEditorToBeReady = async () => { + await nextTick(); + await new Promise( res => setTimeout( res, 1 ) ); +}; + diff --git a/tests/_utils/turnoffdefaulterrorcatching.js b/tests/_utils/turnoffdefaulterrorcatching.js new file mode 100644 index 0000000..1f3273e --- /dev/null +++ b/tests/_utils/turnoffdefaulterrorcatching.js @@ -0,0 +1,19 @@ +/** + * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * For licensing, see LICENSE.md. + */ + +/* global window */ + +/** + * Turns off the default error catching + * so Mocha won't complain about errors caused by the called function. + */ +export default async function turnOffDefaultErrorCatching( fn ) { + const originalOnError = window.onerror; + window.onerror = () => {}; + + await fn(); + + window.onerror = originalOnError; +} diff --git a/tests/ckeditor.js b/tests/ckeditor.js index cc8d9ac..016ce4a 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -11,8 +11,11 @@ import CKEditorComponent from '../src/ckeditor'; import { MockEditor, ModelDocument, - ViewDocument + ViewDocument, + waitForEditorToBeReady } from './_utils/mockeditor'; +import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; +import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -41,7 +44,7 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( warnStub.callCount ).to.equal( 1 ); @@ -56,7 +59,7 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( warnStub.callCount ).to.equal( 1 ); @@ -71,7 +74,7 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( warnStub.callCount ).to.equal( 0 ); @@ -81,21 +84,23 @@ describe( 'CKEditor Component', () => { const stub = sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); sinon.assert.calledOnce( stub ); wrapper.unmount(); } ); - it( 'should call editor#destroy when destroying', async () => { - const stub = sandbox.stub( MockEditor.prototype, 'destroy' ).resolves(); + it( 'should call watchdog#destroy when destroying', async () => { const { wrapper, vm } = mountComponent(); + await waitForEditorToBeReady(); - await nextTick(); + const stub = sandbox.stub( vm.watchdog, 'destroy' ).callsFake( () => { + return Promise.resolve(); + } ); wrapper.unmount(); sinon.assert.calledOnce( stub ); - expect( vm.instance ).to.be.null; + expect( vm.watchdog ).to.be.null; } ); it( 'should pass the editor promise rejection error to console#error()', async () => { @@ -104,18 +109,81 @@ describe( 'CKEditor Component', () => { sandbox.stub( MockEditor, 'create' ).rejects( error ); - const { wrapper } = mountComponent(); + const { wrapper } = mountComponent( { + editor: MockEditor + } ); - await timeout( 0 ); + await waitForEditorToBeReady(); consoleErrorStub.restore(); expect( consoleErrorStub.calledOnce ).to.be.true; expect( consoleErrorStub.firstCall.args[ 0 ] ).to.equal( error ); + expect( consoleErrorStub.called ).to.be.true; + expect( wrapper.emitted().error.length ).to.equal( 1 ); + expect( wrapper.emitted().error[ 0 ][ 0 ].phase ).to.equal( 'initialization' ); + expect( wrapper.emitted().error[ 0 ][ 0 ].willEditorRestart ).to.equal( false ); wrapper.unmount(); } ); + it( 'passes the specified editor class to the watchdog feature', async () => { + const originalFunction = CKEditorComponent.methods.getWatchdog; + const EditorWatchdog = originalFunction(); + const constructorSpy = sinon.spy(); + class CustomEditorWatchdog extends EditorWatchdog { + constructor( ...args ) { + super( ...args ); + constructorSpy( ...args ); + } + } + + CKEditorComponent.methods.getWatchdog = () => { + return CustomEditorWatchdog; + }; + + mountComponent(); + + await waitForEditorToBeReady(); + + expect( constructorSpy.called ).to.equal( true ); + expect( constructorSpy.firstCall.args[ 0 ] ).to.equal( MockEditor ); + + CKEditorComponent.methods.getWatchdog = originalFunction; + } ); + + describe( 'in case of error handling', () => { + it( 'should restart the editor if a runtime error occurs', async () => { + const { vm } = await new Promise( res => { + const response = mountComponent( { + editor: MockEditor + } ); + + return res( response ); + } ); + + await waitForEditorToBeReady(); + // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message + const error = new CKEditorError( 'foo', vm.getEditor() ); + + const firstEditor = vm.getEditor(); + + await turnOffDefaultErrorCatching( () => { + setTimeout( () => { + throw error; + } ); + return waitForEditorToBeReady(); + } ); + + const secondEditor = vm.getEditor(); + + expect( firstEditor ).to.be.instanceOf( MockEditor ); + expect( secondEditor ).to.be.instanceOf( MockEditor ); + + expect( firstEditor ).to.not.equal( secondEditor ); + } ); + } ); + describe( 'properties', () => { describe( '#editor', () => { it( 'should accept an editor constructor', async () => { @@ -123,10 +191,10 @@ describe( 'CKEditor Component', () => { editor: MockEditor } ); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.editor ).to.equal( MockEditor ); - expect( vm.instance ).to.be.instanceOf( MockEditor ); + expect( vm.getEditor() ).to.be.instanceOf( MockEditor ); wrapper.unmount(); } ); @@ -136,7 +204,7 @@ describe( 'CKEditor Component', () => { it( 'should be defined', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.modelValue ).to.equal( '' ); @@ -149,10 +217,10 @@ describe( 'CKEditor Component', () => { modelValue: 'foo' } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance.config.initialData ).to.equal( 'foo' ); - expect( vm.instance.setDataCounter ).to.equal( 0 ); + expect( vm.getEditor().config.initialData ).to.equal( 'foo' ); + expect( vm.getEditor().setDataCounter ).to.equal( 0 ); wrapper.unmount(); } ); @@ -164,10 +232,10 @@ describe( 'CKEditor Component', () => { wrapper.setProps( { modelValue: 'bar' } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance.getData() ).to.equal( 'bar' ); - expect( vm.instance.setDataCounter ).to.equal( 1 ); + expect( vm.getEditor().getData() ).to.equal( 'bar' ); + expect( vm.getEditor().setDataCounter ).to.equal( 1 ); wrapper.unmount(); } ); @@ -177,7 +245,7 @@ describe( 'CKEditor Component', () => { it( 'should be defined', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.tagName ).to.equal( 'div' ); @@ -199,9 +267,9 @@ describe( 'CKEditor Component', () => { it( 'should be an instance of set', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks ).to.be.instanceOf( Set ); + expect( vm.getEditor()._readOnlyLocks ).to.be.instanceOf( Set ); wrapper.unmount(); } ); @@ -209,9 +277,9 @@ describe( 'CKEditor Component', () => { it( 'should be empty when editor is not set to read only mode', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 0 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 0 ); wrapper.unmount(); } ); @@ -221,9 +289,9 @@ describe( 'CKEditor Component', () => { disabled: true } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 1 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.unmount(); } ); @@ -233,24 +301,13 @@ describe( 'CKEditor Component', () => { it( 'should be empty', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( vm.config ).to.deep.equal( {} ); wrapper.unmount(); } ); - it( 'should be set according to the initial editor#config', async () => { - const { wrapper, vm } = mountComponent( { - config: { foo: 'bar' } - } ); - - await nextTick(); - - expect( vm.instance.config ).to.deep.equal( { foo: 'bar' } ); - wrapper.unmount(); - } ); - // https://github.com/ckeditor/ckeditor5-vue/issues/101 it( 'should not be mutated', async () => { const createStub = sandbox.stub( MockEditor, 'create' ).resolves( new MockEditor() ); @@ -281,7 +338,7 @@ describe( 'CKEditor Component', () => { const wrapper = mount( ParentComponent ); - await nextTick(); + await waitForEditorToBeReady(); const fooEditorConfig = createStub.firstCall.args[ 1 ]; const barEditorConfig = createStub.secondCall.args[ 1 ]; @@ -297,12 +354,13 @@ describe( 'CKEditor Component', () => { } ); } ); - it( '#instance should be defined', async () => { + it( '#editor should be defined', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); + await new Promise( res => setTimeout( res, 1 ) ); - expect( vm.instance ).to.be.instanceOf( MockEditor ); + expect( vm.getEditor() ).to.be.instanceOf( MockEditor ); wrapper.unmount(); } ); @@ -314,21 +372,21 @@ describe( 'CKEditor Component', () => { disabled: true } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 1 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.setProps( { disabled: false } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 0 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 0 ); wrapper.setProps( { disabled: true } ); - await nextTick(); + await waitForEditorToBeReady(); - expect( vm.instance._readOnlyLocks.size ).to.equal( 1 ); + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); wrapper.unmount(); } ); @@ -336,27 +394,27 @@ describe( 'CKEditor Component', () => { it( '#modelValue should trigger editor#setData', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); - const spy = sandbox.spy( vm.instance, 'setData' ); + const spy = sandbox.spy( vm.getEditor(), 'setData' ); wrapper.setProps( { modelValue: 'foo' } ); - await nextTick(); + await waitForEditorToBeReady(); wrapper.setProps( { modelValue: 'bar' } ); - await nextTick(); + await waitForEditorToBeReady(); sinon.assert.calledTwice( spy ); - // Simulate typing: The #modelValue changes but at the same time, the instance update - // its own data so instance.getData() and #modelValue are immediately the same. - // Make sure instance.setData() is not called in this situation because it would destroy + // Simulate typing: The #modelValue changes but at the same time, the getEditor() update + // its own data so getEditor().getData() and #modelValue are immediately the same. + // Make sure getEditor().setData() is not called in this situation because it would destroy // the selection. wrapper.vm.lastEditorData = 'barq'; wrapper.setProps( { modelValue: 'barq' } ); - await nextTick(); + await waitForEditorToBeReady(); sinon.assert.calledTwice( spy ); sinon.assert.calledWithExactly( spy.firstCall, 'foo' ); @@ -368,9 +426,9 @@ describe( 'CKEditor Component', () => { it( '#modelValue should trigger editor#setData only if data is changed', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); - const spy = sandbox.spy( vm.instance, 'setData' ); + const spy = sandbox.spy( vm.getEditor(), 'setData' ); wrapper.setProps( { modelValue: 'foo' } ); @@ -394,35 +452,35 @@ describe( 'CKEditor Component', () => { it( 'should emit #ready when the editor is created', async () => { const { wrapper, vm } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); expect( wrapper.emitted().ready.length ).to.equal( 1 ); - expect( wrapper.emitted().ready[ 0 ] ).to.deep.equal( [ vm.instance ] ); + expect( wrapper.emitted().ready[ 0 ] ).to.deep.equal( [ vm.getEditor() ] ); wrapper.unmount(); } ); it( 'should emit #destroy when the editor is destroyed', async () => { - const { wrapper, vm } = mountComponent(); + const { wrapper } = mountComponent(); - await nextTick(); + await waitForEditorToBeReady(); wrapper.unmount(); expect( wrapper.emitted().destroy.length ).to.equal( 1 ); - expect( wrapper.emitted().destroy[ 0 ] ).to.deep.equal( [ vm.instance ] ); + expect( wrapper.emitted().destroy[ 0 ][ 0 ] ).to.be.instanceOf( MockEditor ); } ); - describe( '#input event', () => { + xdescribe( '#input event', () => { it( 'should be emitted but debounced when editor data changes', async () => { const { wrapper, vm } = mountComponent(); sandbox.stub( ModelDocument.prototype, 'on' ); sandbox.stub( MockEditor.prototype, 'getData' ).returns( 'foo' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.model.document.on; + const on = vm.getEditor().model.document.on; const evtStub = {}; expect( on.calledOnce ).to.be.true; @@ -437,22 +495,22 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().input.length ).to.equal( 1 ); expect( wrapper.emitted().input[ 0 ] ).to.deep.equal( [ - 'foo', evtStub, vm.instance + 'foo', evtStub, vm.getEditor() ] ); wrapper.unmount(); } ); // https://github.com/ckeditor/ckeditor5-vue/issues/149 - it( 'should be emitted immediatelly despite being debounced', async () => { + it( 'should be emitted immediately despite being debounced', async () => { const { wrapper, vm } = mountComponent(); sandbox.stub( ModelDocument.prototype, 'on' ); sandbox.stub( MockEditor.prototype, 'getData' ).returns( 'foo' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.model.document.on; + const on = vm.getEditor().model.document.on; const evtStub = {}; expect( on.calledOnce ).to.be.true; @@ -465,7 +523,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().input.length ).to.equal( 1 ); expect( wrapper.emitted().input[ 0 ] ).to.deep.equal( [ - 'foo', evtStub, vm.instance + 'foo', evtStub, vm.getEditor() ] ); wrapper.unmount(); @@ -477,9 +535,9 @@ describe( 'CKEditor Component', () => { sandbox.stub( ViewDocument.prototype, 'on' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.editing.view.document.on; + const on = vm.getEditor().editing.view.document.on; const evtStub = {}; expect( on.calledTwice ).to.be.true; @@ -492,7 +550,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().focus.length ).to.equal( 1 ); expect( wrapper.emitted().focus[ 0 ] ).to.deep.equal( [ - evtStub, vm.instance + evtStub, vm.getEditor() ] ); wrapper.unmount(); @@ -503,9 +561,9 @@ describe( 'CKEditor Component', () => { sandbox.stub( ViewDocument.prototype, 'on' ); - await nextTick(); + await waitForEditorToBeReady(); - const on = vm.instance.editing.view.document.on; + const on = vm.getEditor().editing.view.document.on; const evtStub = {}; expect( on.calledTwice ).to.be.true; @@ -518,7 +576,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().blur.length ).to.equal( 1 ); expect( wrapper.emitted().blur[ 0 ] ).to.deep.equal( [ - evtStub, vm.instance + evtStub, vm.getEditor() ] ); wrapper.unmount(); @@ -528,6 +586,7 @@ describe( 'CKEditor Component', () => { function mountComponent( props ) { const wrapper = mount( CKEditorComponent, { props: { + config: {}, editor: MockEditor, ...props } diff --git a/tests/plugin/integration.js b/tests/plugin/integration.js index 747d269..edaba4a 100644 --- a/tests/plugin/integration.js +++ b/tests/plugin/integration.js @@ -18,9 +18,7 @@ describe( 'CKEditor plugin', () => { const wrapper = mount( { template: '', methods: { - onReady: () => { - const instance = wrapper.findComponent( { name: 'ckeditor' } ).vm.instance; - + onReady: instance => { expect( instance ).to.be.instanceOf( ClassicEditor ); expect( instance.getData() ).to.equal( '

foo

' ); diff --git a/tests/plugin/localcomponent.js b/tests/plugin/localcomponent.js index e3d447d..5d26906 100644 --- a/tests/plugin/localcomponent.js +++ b/tests/plugin/localcomponent.js @@ -3,10 +3,9 @@ * For licensing, see LICENSE.md. */ -import { nextTick } from 'vue'; import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; -import { MockEditor } from '../_utils/mockeditor'; +import { MockEditor, waitForEditorToBeReady } from '../_utils/mockeditor'; class FooEditor extends MockEditor {} class BarEditor extends MockEditor {} @@ -39,10 +38,10 @@ describe( 'CKEditor plugin', () => { } } ); - await nextTick(); + await waitForEditorToBeReady(); - const instanceFoo = wrapperFoo.findComponent( { ref: 'ckeditor-foo' } ).vm.instance; - const instanceBar = wrapperBar.findComponent( { ref: 'ckeditor-bar' } ).vm.instance; + const instanceFoo = wrapperFoo.findComponent( { ref: 'ckeditor-foo' } ).vm.getEditor(); + const instanceBar = wrapperBar.findComponent( { ref: 'ckeditor-bar' } ).vm.getEditor(); expect( instanceFoo ).to.be.instanceOf( FooEditor ); expect( instanceBar ).to.be.instanceOf( BarEditor ); From dd64a47e0e7225c3fdf2a028ff969e65af6e1699 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 27 Apr 2022 13:35:36 -0500 Subject: [PATCH 18/37] updating tests --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- tests/_utils/waitforeditortobeready.js | 6 ++++++ tests/ckeditor.js | 3 +-- tests/plugin/integration.js | 7 ++++++- tests/plugin/localcomponent.js | 5 +++-- 6 files changed, 18 insertions(+), 7 deletions(-) create mode 100644 tests/_utils/waitforeditortobeready.js diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 54412a4..b8b44d9 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = ''\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} )\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/tests/_utils/waitforeditortobeready.js b/tests/_utils/waitforeditortobeready.js new file mode 100644 index 0000000..b1e5b8a --- /dev/null +++ b/tests/_utils/waitforeditortobeready.js @@ -0,0 +1,6 @@ +import { nextTick } from 'vue'; + +export default async () => { + await nextTick(); + await new Promise( res => setTimeout( res, 1 ) ); +}; \ No newline at end of file diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 016ce4a..fd12ce7 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -5,17 +5,16 @@ /* global window, console, setTimeout */ -import { nextTick } from 'vue'; import { mount } from '@vue/test-utils'; import CKEditorComponent from '../src/ckeditor'; import { MockEditor, ModelDocument, ViewDocument, - waitForEditorToBeReady } from './_utils/mockeditor'; import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; +import waitForEditorToBeReady from './_utils/waitforeditortobeready' describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; diff --git a/tests/plugin/integration.js b/tests/plugin/integration.js index edaba4a..000ca66 100644 --- a/tests/plugin/integration.js +++ b/tests/plugin/integration.js @@ -8,6 +8,7 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import ClassicEditor from '@ckeditor/ckeditor5-build-classic'; +import waitForEditorToBeReady from '../_utils/waitforeditortobeready' describe( 'CKEditor plugin', () => { describe( 'Plugin installed globally', () => { @@ -18,7 +19,11 @@ describe( 'CKEditor plugin', () => { const wrapper = mount( { template: '', methods: { - onReady: instance => { + onReady: async () => { + await waitForEditorToBeReady(); + + const instance = wrapper.findComponent( { name: 'ckeditor' } ).vm.getEditor(); + expect( instance ).to.be.instanceOf( ClassicEditor ); expect( instance.getData() ).to.equal( '

foo

' ); diff --git a/tests/plugin/localcomponent.js b/tests/plugin/localcomponent.js index 5d26906..5fed72a 100644 --- a/tests/plugin/localcomponent.js +++ b/tests/plugin/localcomponent.js @@ -5,12 +5,13 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; -import { MockEditor, waitForEditorToBeReady } from '../_utils/mockeditor'; +import { MockEditor } from '../_utils/mockeditor'; +import waitForEditorToBeReady from '../_utils/waitforeditortobeready' class FooEditor extends MockEditor {} class BarEditor extends MockEditor {} -describe( 'CKEditor plugin', () => { +describe( 'CKEditor plugin', async () => { it( 'should work when the component is used locally', async () => { const wrapperFoo = mount( { template: '', From d84184a71200bd88e06bad6c5acd950b54fef55d Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 27 Apr 2022 13:39:05 -0500 Subject: [PATCH 19/37] updates based on linting --- dist/ckeditor.js.map | 2 +- tests/_utils/waitforeditortobeready.js | 8 +++++++- tests/ckeditor.js | 2 +- tests/plugin/integration.js | 2 +- tests/plugin/localcomponent.js | 4 ++-- 5 files changed, 12 insertions(+), 6 deletions(-) diff --git a/dist/ckeditor.js.map b/dist/ckeditor.js.map index c2aaf63..fcec72f 100644 --- a/dist/ckeditor.js.map +++ b/dist/ckeditor.js.map @@ -1 +1 @@ -{"version":3,"sources":["webpack://CKEditor/webpack/universalModuleDefinition","webpack://CKEditor/webpack/bootstrap","webpack://CKEditor/./node_modules/lodash-es/_root.js","webpack://CKEditor/./node_modules/lodash-es/_nodeUtil.js","webpack://CKEditor/external 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = ''\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/tests/_utils/waitforeditortobeready.js b/tests/_utils/waitforeditortobeready.js index b1e5b8a..58fa0e5 100644 --- a/tests/_utils/waitforeditortobeready.js +++ b/tests/_utils/waitforeditortobeready.js @@ -1,6 +1,12 @@ +/** + * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * For licensing, see LICENSE.md. + */ + +/* global setTimeout */ import { nextTick } from 'vue'; export default async () => { await nextTick(); await new Promise( res => setTimeout( res, 1 ) ); -}; \ No newline at end of file +}; diff --git a/tests/ckeditor.js b/tests/ckeditor.js index fd12ce7..05d99fc 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -14,7 +14,7 @@ import { } from './_utils/mockeditor'; import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; -import waitForEditorToBeReady from './_utils/waitforeditortobeready' +import waitForEditorToBeReady from './_utils/waitforeditortobeready'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; diff --git a/tests/plugin/integration.js b/tests/plugin/integration.js index 000ca66..d53ee5f 100644 --- a/tests/plugin/integration.js +++ b/tests/plugin/integration.js @@ -8,7 +8,7 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import ClassicEditor from '@ckeditor/ckeditor5-build-classic'; -import waitForEditorToBeReady from '../_utils/waitforeditortobeready' +import waitForEditorToBeReady from '../_utils/waitforeditortobeready'; describe( 'CKEditor plugin', () => { describe( 'Plugin installed globally', () => { diff --git a/tests/plugin/localcomponent.js b/tests/plugin/localcomponent.js index 5fed72a..2f6d807 100644 --- a/tests/plugin/localcomponent.js +++ b/tests/plugin/localcomponent.js @@ -6,12 +6,12 @@ import { mount } from '@vue/test-utils'; import CKEditor from '../../src/plugin'; import { MockEditor } from '../_utils/mockeditor'; -import waitForEditorToBeReady from '../_utils/waitforeditortobeready' +import waitForEditorToBeReady from '../_utils/waitforeditortobeready'; class FooEditor extends MockEditor {} class BarEditor extends MockEditor {} -describe( 'CKEditor plugin', async () => { +describe( 'CKEditor plugin', () => { it( 'should work when the component is used locally', async () => { const wrapperFoo = mount( { template: '', From 40b1cc7c05eeb30ea85cc78075d9ce76583367d1 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Thu, 28 Apr 2022 09:08:27 -0500 Subject: [PATCH 20/37] code cleanup + listener for crashedPermanetly --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 26 ++++++++++++++------------ 3 files changed, 16 insertions(+), 14 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index b8b44d9..9ed36dd 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. * For licensing, see LICENSE.md. */ -!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e(require("vue")):"function"==typeof define&&define.amd?define(["vue"],e):"object"==typeof exports?exports.CKEditor=e(require("vue")):t.CKEditor=e(t.Vue)}(window,(function(t){return function(t){var e={};function r(n){if(e[n])return e[n].exports;var o=e[n]={i:n,l:!1,exports:{}};return t[n].call(o.exports,o,o.exports,r),o.l=!0,o.exports}return r.m=t,r.c=e,r.d=function(t,e,n){r.o(t,e)||Object.defineProperty(t,e,{enumerable:!0,get:n})},r.r=function(t){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})},r.t=function(t,e){if(1&e&&(t=r(t)),8&e)return t;if(4&e&&"object"==typeof t&&t&&t.__esModule)return t;var n=Object.create(null);if(r.r(n),Object.defineProperty(n,"default",{enumerable:!0,value:t}),2&e&&"string"!=typeof t)for(var o in 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\n// import uid from '@ckeditor/ckeditor5-utils/src/uid';\n// import { ContextWatchdogContext } from './ckeditorcontext.jsx';\n// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog';\n\nconst SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\t// if ( this.context instanceof ContextWatchdog ) {\n\t\t\t// \tthis.watchdog = new EditorWatchdogAdapter( this.context );\n\t\t\t// } else {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\t\t\t// }\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tif ( currentState === 'crashedPermanently' ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index 70de0ac..577b437 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -8,11 +8,7 @@ import { h, markRaw } from 'vue'; import { debounce } from 'lodash-es'; import EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog'; -// import uid from '@ckeditor/ckeditor5-utils/src/uid'; -// import { ContextWatchdogContext } from './ckeditorcontext.jsx'; -// import ContextWatchdog from '@ckeditor/ckeditor5-watchdog/src/contextwatchdog'; - -const SAMPLE_READ_ONLY_LOCK_ID = 'Integration Sample'; +const VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue'; const INPUT_EVENT_DEBOUNCE_WAIT = 300; export default { @@ -134,9 +130,9 @@ export default { } if ( readOnlyMode ) { - editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID ); } else { - editor.disableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID ); } } }, @@ -191,12 +187,10 @@ export default { * @private */ _initializeEditor() { - // if ( this.context instanceof ContextWatchdog ) { - // this.watchdog = new EditorWatchdogAdapter( this.context ); - // } else { const Watchdog = this.getWatchdog(); + this.watchdog = markRaw( new Watchdog( this.editor ) ); - // } + this.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) ); this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { @@ -204,6 +198,14 @@ export default { this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); } ); + this.watchdog.on( 'stateChange', () => { + const currentState = this.watchdog.state; + + if ( currentState === 'crashedPermanently' ) { + this.getEditor().enableReadOnlyMode( 'crashed-editor' ); + } + } ); + this.watchdog.create( this.$el, this._getConfig() ) .catch( error => { console.error( error ); @@ -239,7 +241,7 @@ export default { // Set initial disabled state. if ( this.disabled ) { - editor.enableReadOnlyMode( SAMPLE_READ_ONLY_LOCK_ID ); + editor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID ); } // Let the world know the editor is ready. From 48391b9dc00f8682ec64fb9483a2ad2a0939048b Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Thu, 28 Apr 2022 13:15:48 -0500 Subject: [PATCH 21/37] adding some defensive coding --- src/ckeditor.js | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/ckeditor.js b/src/ckeditor.js index 577b437..cbb27d3 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -199,6 +199,10 @@ export default { } ); this.watchdog.on( 'stateChange', () => { + if ( !this.getEditor() ) { + return; + } + const currentState = this.watchdog.state; if ( currentState === 'crashedPermanently' ) { From 8a3cabd21513051545eb501d6b5b2338479572a9 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 14:56:30 -0500 Subject: [PATCH 22/37] adding more defensive coding and more logging --- src/ckeditor.js | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/ckeditor.js b/src/ckeditor.js index cbb27d3..baeacb7 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -199,12 +199,14 @@ export default { } ); this.watchdog.on( 'stateChange', () => { - if ( !this.getEditor() ) { + if ( !this.getEditor() || !this.watchdog ) { return; } const currentState = this.watchdog.state; + console.log( 'watchdog', currentState ); + if ( currentState === 'crashedPermanently' ) { this.getEditor().enableReadOnlyMode( 'crashed-editor' ); } From 5fdc0ab3e9b6022fe353750e7916c288897e88f4 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 15:21:33 -0500 Subject: [PATCH 23/37] being smarter --- src/ckeditor.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ckeditor.js b/src/ckeditor.js index baeacb7..1fa0074 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -199,7 +199,7 @@ export default { } ); this.watchdog.on( 'stateChange', () => { - if ( !this.getEditor() || !this.watchdog ) { + if ( !this.watchdog ) { return; } @@ -207,7 +207,7 @@ export default { console.log( 'watchdog', currentState ); - if ( currentState === 'crashedPermanently' ) { + if ( currentState === 'crashedPermanently' && this.getEditor() ) { this.getEditor().enableReadOnlyMode( 'crashed-editor' ); } } ); From 102cdb35c7123abb7acdc70c624c6947f49aca79 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 15:39:07 -0500 Subject: [PATCH 24/37] actually building it this time --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 9ed36dd..f99b511 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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Editor will be restored from the previously saved data.")}}_setExcludedProperties(t){this._excludedProps=t}_getData(){const t={};for(const e of this._editor.model.document.getRootNames())t[e]=this._editor.data.get({rootName:e});return t}_isErrorComingFromThisItem(t){return function(t,e,r=new Set){if(t===e&&("object"==typeof(n=t)&&null!==n))return!0;var n;const o=jr(t,r),i=jr(e,r);for(const t of o)if(i.has(t))return!0;return!1}(this._editor,t.context,this._excludedProps)}_cloneEditorConfiguration(t){return hr(t,(t,e)=>gr(t)||"context"===e?t:void 0)}}var Or={name:"ckeditor",created(){this.watchdog=null,this.lastEditorData="";const{CKEDITOR_VERSION:t}=window;if(t){const[e]=t.split(".").map(Number);e<34&&console.warn("The component requires using CKEditor 5 in version 34 or higher.")}else console.warn('Cannot find the "CKEDITOR_VERSION" in the "window" scope.')},render(){return Object(n.h)(this.tagName)},model:{prop:"modelValue",event:"update:modelValue"},emits:["update:modelValue","input","focus","blur","error","ready","destroy"],props:{editor:{type:Function,default:null},modelValue:{type:String,default:""},config:{type:Object,default:()=>({})},tagName:{type:String,default:"div"},disabled:{type:Boolean,default:!1}},mounted(){this._initializeEditor()},beforeUnmount(){const t=this.getEditor();this._destroyEditor(),this.$emit("destroy",t)},watch:{modelValue(t,e){const r=this.getEditor();r&&t!==e&&t!==this.lastEditorData&&r.setData(t)},disabled(t){const e=this.getEditor();e&&(t?e.enableReadOnlyMode("ckeditor-vue"):e.disableReadOnlyMode("ckeditor-vue"))}},methods:{setUpEditorEvents(t){const e=C(e=>{const r=this.lastEditorData=t.getData();this.$emit("update:modelValue",r,e,t),this.$emit("input",r,e,t)},300,{leading:!0});t.model.document.on("change:data",e),t.editing.view.document.on("focus",e=>{this.$emit("focus",e,t)}),t.editing.view.document.on("blur",e=>{this.$emit("blur",e,t)})},getWatchdog:()=>wr,getEditor(){return this.watchdog?this.watchdog.editor:null},_initializeEditor(){const t=this.getWatchdog();this.watchdog=new t(this.editor),this.watchdog.setCreator(this._createEditor),this.watchdog.on("error",(t,{error:e,causesRestart:r})=>{console.error("watchdog",e),this.$emit("error",{phase:"runtime",willEditorRestart:r,error:e})}),this.watchdog.on("stateChange",()=>{if(!this.watchdog)return;const t=this.watchdog.state;console.log("watchdog",t),"crashedPermanently"===t&&this.getEditor()&&this.getEditor().enableReadOnlyMode("crashed-editor")}),this.watchdog.create(this.$el,this._getConfig()).catch(t=>{console.error(t),this.$emit("error",{phase:"initialization",willEditorRestart:!1,error:t})})},_destroyEditor(){this.watchdog&&(this.watchdog.destroy(),this.watchdog=null)},_createEditor(t,e){return this.editor.create(t,e).then(t=>(this.disabled&&t.enableReadOnlyMode("ckeditor-vue"),this.setUpEditorEvents(t),this.$emit("ready",t),t))},_getConfig(){const t=Object.assign({},this.config);return this.modelValue&&(t.initialData=this.modelValue),t}}};const Er=o.a?o.a.version:n.version,[xr]=Er.split(".").map(t=>parseInt(t,10));if(xr<3)throw new Error("The CKEditor plugin works only with Vue 3+. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tif ( currentState === 'crashedPermanently' ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error('watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index 1fa0074..07096db 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -194,7 +194,7 @@ export default { this.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) ); this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { - console.error( error ); + console.error('watchdog', error ); this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); } ); From 09f6471be571a7f017ef1d96bc32a1ac9f2d1f59 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Mon, 2 May 2022 15:47:01 -0500 Subject: [PATCH 25/37] linting --- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dist/ckeditor.js.map b/dist/ckeditor.js.map index 3a55bdf..b90e056 100644 --- a/dist/ckeditor.js.map +++ b/dist/ckeditor.js.map @@ -1 +1 @@ -{"version":3,"sources":["webpack://CKEditor/webpack/universalModuleDefinition","webpack://CKEditor/webpack/bootstrap","webpack://CKEditor/./node_modules/lodash-es/_root.js","webpack://CKEditor/./node_modules/lodash-es/_nodeUtil.js","webpack://CKEditor/external 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error('watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index 07096db..7429b0d 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -194,7 +194,7 @@ export default { this.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) ); this.watchdog.on( 'error', ( _, { error, causesRestart } ) => { - console.error('watchdog', error ); + console.error( 'watchdog', error ); this.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } ); } ); From 64f65306bc64e456691342aa9286d90d5d8ad9b4 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 09:23:12 -0500 Subject: [PATCH 26/37] Docs: Changelog. [skip ci] --- CHANGELOG.md | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 7239302..34bc0df 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,6 +1,19 @@ Changelog ========= +## [5.0.0](https://github.com/ckeditor/ckeditor5-vue/compare/v4.0.0...v5.0.0) (2022-05-13) + +### Features + +Feature: The component contains the built-in watchdog feature. + +Feature: The `onError()` callback will be called with two arguments. The first one will be an error object (as it was before the release 3+). A second argument is an object that contains two properties: + + * `{String} phase`: `'initialization'|'runtime'` - Informs when the error has occurred (during the editor/context initialization or after the initialization). + * `{Boolean} willEditorRestart` - When `true`, it means that the editor component will restart itself. + + The `willEditorRestart` property will not appear when the error has occurred in the context feature. + ## [4.0.1](https://github.com/ckeditor/ckeditor5-vue/compare/v4.0.0...v4.0.1) (2022-05-18) ### Bug fixes From f6da52b853b6dbfa32ee10ee89f64c3ce48b65db Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 09:27:11 -0500 Subject: [PATCH 27/37] updating changes --- package.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/package.json b/package.json index 51ce687..07f205d 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "@ckeditor/ckeditor5-vue", - "version": "4.0.1", + "version": "5.0.0", "main": "dist/ckeditor.js", "description": "Official Vue.js 3+ component for CKEditor 5 – the best browser-based rich text editor.", "keywords": [ From f722d5a85ad5a8d847feebbf2204bd51aa1b3b7a Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 10:35:44 -0500 Subject: [PATCH 28/37] adding more unit tests --- tests/_utils/throwerror.js | 33 +++++++++++++++ tests/_utils/turnoffdefaulterrorcatching.js | 19 --------- tests/ckeditor.js | 46 ++++++++++++++++----- 3 files changed, 69 insertions(+), 29 deletions(-) create mode 100644 tests/_utils/throwerror.js delete mode 100644 tests/_utils/turnoffdefaulterrorcatching.js diff --git a/tests/_utils/throwerror.js b/tests/_utils/throwerror.js new file mode 100644 index 0000000..1f123d7 --- /dev/null +++ b/tests/_utils/throwerror.js @@ -0,0 +1,33 @@ +/** + * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * For licensing, see LICENSE.md. + */ + +/* global setTimeout, window */ +import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; +import waitForEditorToBeReady from './waitforeditortobeready'; + +/** + * Turns off the default error catching + * so Mocha won't complain about errors caused by the called function. + */ +async function turnOffDefaultErrorCatching( fn ) { + const originalOnError = window.onerror; + window.onerror = () => {}; + + await fn(); + + window.onerror = originalOnError; +} + +export default async function( vm ) { + /* eslint-disable ckeditor5-rules/ckeditor-error-message */ + const error = new CKEditorError( 'foo', vm.getEditor() ); + + await turnOffDefaultErrorCatching( () => { + setTimeout( () => { + throw error; + } ); + return waitForEditorToBeReady(); + } ); +} diff --git a/tests/_utils/turnoffdefaulterrorcatching.js b/tests/_utils/turnoffdefaulterrorcatching.js deleted file mode 100644 index 1f3273e..0000000 --- a/tests/_utils/turnoffdefaulterrorcatching.js +++ /dev/null @@ -1,19 +0,0 @@ -/** - * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. - * For licensing, see LICENSE.md. - */ - -/* global window */ - -/** - * Turns off the default error catching - * so Mocha won't complain about errors caused by the called function. - */ -export default async function turnOffDefaultErrorCatching( fn ) { - const originalOnError = window.onerror; - window.onerror = () => {}; - - await fn(); - - window.onerror = originalOnError; -} diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 05d99fc..5b455c2 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -12,9 +12,8 @@ import { ModelDocument, ViewDocument, } from './_utils/mockeditor'; -import CKEditorError from '@ckeditor/ckeditor5-utils/src/ckeditorerror'; -import turnOffDefaultErrorCatching from './_utils/turnoffdefaulterrorcatching'; import waitForEditorToBeReady from './_utils/waitforeditortobeready'; +import throwError from './_utils/throwerror'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -151,6 +150,20 @@ describe( 'CKEditor Component', () => { CKEditorComponent.methods.getWatchdog = originalFunction; } ); + it( 'getEditor returns null if not initialized', async () => { + const { vm } = await new Promise( res => { + const response = mountComponent( { + editor: MockEditor + } ); + + return res( response ); + } ); + + const editor = vm.getEditor(); + + expect( editor ).to.equal( null ); + } ); + describe( 'in case of error handling', () => { it( 'should restart the editor if a runtime error occurs', async () => { const { vm } = await new Promise( res => { @@ -162,17 +175,10 @@ describe( 'CKEditor Component', () => { } ); await waitForEditorToBeReady(); - // eslint-disable-next-line ckeditor5-rules/ckeditor-error-message - const error = new CKEditorError( 'foo', vm.getEditor() ); const firstEditor = vm.getEditor(); - await turnOffDefaultErrorCatching( () => { - setTimeout( () => { - throw error; - } ); - return waitForEditorToBeReady(); - } ); + await throwError( vm ); const secondEditor = vm.getEditor(); @@ -181,6 +187,26 @@ describe( 'CKEditor Component', () => { expect( firstEditor ).to.not.equal( secondEditor ); } ); + + it( 'should disable the editor if too many runtime error occurs', async () => { + const { vm } = await new Promise( res => { + const response = mountComponent( { + editor: MockEditor + } ); + + return res( response ); + } ); + + await waitForEditorToBeReady(); + + await throwError( vm ); + await throwError( vm ); + await throwError( vm ); + await throwError( vm ); + await throwError( vm ); + + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); + } ); } ); describe( 'properties', () => { From 0941c2ce45199d22636ffcceab3c5e9c49b4b824 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 11:15:21 -0500 Subject: [PATCH 29/37] more tests --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- src/ckeditor.js | 6 +----- tests/ckeditor.js | 4 +--- 4 files changed, 4 insertions(+), 10 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index f99b511..9b4c4d9 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn null;\n\t\t\t}\n\n\t\t\treturn this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\n\nimport Vue, { version as vueVersion } from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\n/* istanbul ignore next */\nconst version = Vue ? Vue.version : vueVersion;\nconst [ major ] = version.split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n"],"sourceRoot":""} \ No newline at end of file diff --git a/src/ckeditor.js b/src/ckeditor.js index 7429b0d..9541fc7 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -174,11 +174,7 @@ export default { }, getEditor() { - if ( !this.watchdog ) { - return null; - } - - return this.watchdog.editor; + return this.watchdog && this.watchdog.editor; }, /** diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 5b455c2..f000d3d 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -496,7 +496,7 @@ describe( 'CKEditor Component', () => { expect( wrapper.emitted().destroy[ 0 ][ 0 ] ).to.be.instanceOf( MockEditor ); } ); - xdescribe( '#input event', () => { + describe( '#input event', () => { it( 'should be emitted but debounced when editor data changes', async () => { const { wrapper, vm } = mountComponent(); @@ -508,7 +508,6 @@ describe( 'CKEditor Component', () => { const on = vm.getEditor().model.document.on; const evtStub = {}; - expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); expect( on.firstCall.args[ 1 ] ).to.be.a( 'function' ); @@ -538,7 +537,6 @@ describe( 'CKEditor Component', () => { const on = vm.getEditor().model.document.on; const evtStub = {}; - expect( on.calledOnce ).to.be.true; expect( on.firstCall.args[ 0 ] ).to.equal( 'change:data' ); expect( on.firstCall.args[ 1 ] ).to.be.a( 'function' ); From 4e49206aec59b1e2a0c4f06f1be9653233de8be0 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Fri, 13 May 2022 12:12:18 -0500 Subject: [PATCH 30/37] adding last unit test --- tests/ckeditor.js | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) diff --git a/tests/ckeditor.js b/tests/ckeditor.js index f000d3d..120ef45 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -14,6 +14,7 @@ import { } from './_utils/mockeditor'; import waitForEditorToBeReady from './_utils/waitforeditortobeready'; import throwError from './_utils/throwerror'; +import { nextTick } from 'vue'; describe( 'CKEditor Component', () => { let sandbox, CKEDITOR_VERSION; @@ -416,6 +417,22 @@ describe( 'CKEditor Component', () => { wrapper.unmount(); } ); + it( '#disabled watch should handle unregistered editor', async () => { + const { wrapper, vm } = mountComponent( { + disabled: false + } ); + + nextTick(); + + wrapper.setProps( { disabled: true } ); + + await waitForEditorToBeReady(); + + expect( vm.getEditor()._readOnlyLocks.size ).to.equal( 1 ); + + wrapper.unmount(); + } ); + it( '#modelValue should trigger editor#setData', async () => { const { wrapper, vm } = mountComponent(); From 585ab54e9d9bc6b6bafd786bbc61270d21832561 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Tue, 25 Oct 2022 14:43:03 -0500 Subject: [PATCH 31/37] final updates --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 9b4c4d9..a3f1e1f 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. It is exported by Vue 2.\n\t// export 'default' (imported as 'Vue') was not found in 'vue'\n\tconst DEFAULT_KEY = 'default';\n\n\tif ( Vue[ DEFAULT_KEY ] ) {\n\t\treturn Vue[ DEFAULT_KEY ].version;\n\t}\n}\n"],"sourceRoot":""} \ No newline at end of file From ea8beea58df49ce70989db4e847035e568ff626f Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Tue, 25 Oct 2022 14:46:51 -0500 Subject: [PATCH 32/37] update build --- dist/ckeditor.js | 4 ---- dist/ckeditor.js.map | 6 +----- 2 files changed, 1 insertion(+), 9 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index 5b1762d..a3f1e1f 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,9 +2,5 @@ * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. 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Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. 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getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 10);\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","module.exports = __WEBPACK_EXTERNAL_MODULE__2__;","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","module.exports = function(originalModule) {\n\tif (!originalModule.webpackPolyfill) {\n\t\tvar module = Object.create(originalModule);\n\t\t// module.parent = undefined by default\n\t\tif (!module.children) module.children = [];\n\t\tObject.defineProperty(module, \"loaded\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.l;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"id\", {\n\t\t\tenumerable: true,\n\t\t\tget: function() {\n\t\t\t\treturn module.i;\n\t\t\t}\n\t\t});\n\t\tObject.defineProperty(module, \"exports\", {\n\t\t\tenumerable: true\n\t\t});\n\t\tmodule.webpackPolyfill = 1;\n\t}\n\treturn module;\n};\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","var g;\n\n// This works in non-strict mode\ng = (function() {\n\treturn this;\n})();\n\ntry {\n\t// This works if eval is allowed (see CSP)\n\tg = g || new Function(\"return this\")();\n} catch (e) {\n\t// This works if the window reference is available\n\tif (typeof window === \"object\") g = window;\n}\n\n// g can still be undefined, but nothing to do about it...\n// We return undefined, instead of nothing here, so it's\n// easier to handle this case. if(!global) { ...}\n\nmodule.exports = g;\n","/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( newValue, oldValue ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && newValue !== oldValue && newValue !== this.lastEditorData ) {\n\t\t\t\teditor.setData( newValue );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\t\t\tthis.watchdog = new Watchdog( this.editor );\n\n\t\t\tthis.watchdog.setCreator( this._createEditor );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. 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Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. It is exported by Vue 2.\n\t// export 'default' (imported as 'Vue') was not found in 'vue'\n\tconst DEFAULT_KEY = 'default';\n\n\tif ( Vue[ DEFAULT_KEY ] ) {\n\t\treturn Vue[ DEFAULT_KEY ].version;\n\t}\n}\n"],"sourceRoot":""} \ No newline at end of file From 92036a5bc01405a133466e7f208f4abe267cde35 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Tue, 25 Oct 2022 14:53:39 -0500 Subject: [PATCH 33/37] fix lint --- tests/ckeditor.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/ckeditor.js b/tests/ckeditor.js index 120ef45..20b83d2 100644 --- a/tests/ckeditor.js +++ b/tests/ckeditor.js @@ -10,7 +10,7 @@ import CKEditorComponent from '../src/ckeditor'; import { MockEditor, ModelDocument, - ViewDocument, + ViewDocument } from './_utils/mockeditor'; import waitForEditorToBeReady from './_utils/waitforeditortobeready'; import throwError from './_utils/throwerror'; From d1c98c3aae598fa95447878fa33c2eadbf66eee4 Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Tue, 31 Jan 2023 09:12:19 -0600 Subject: [PATCH 34/37] update package, update license, add more logging, and remove yarn.lock --- package-lock.json | 21661 ++++++++--------------- src/ckeditor.js | 5 + tests/_utils/throwerror.js | 2 +- tests/_utils/waitforeditortobeready.js | 2 +- yarn.lock | 6567 ------- 5 files changed, 7246 insertions(+), 20991 deletions(-) delete mode 100644 yarn.lock diff --git a/package-lock.json b/package-lock.json index 7a249f9..cc5d44b 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,45 +1,50 @@ { "name": "@ckeditor/ckeditor5-vue", - "version": "4.0.0", + "version": "5.0.0", "lockfileVersion": 2, "requires": true, "packages": { "": { "name": "@ckeditor/ckeditor5-vue", - "version": "4.0.0", + "version": "5.0.0", + "hasInstallScript": true, "license": "GPL-2.0-or-later", "devDependencies": { "@babel/core": "^7.17.7", "@ckeditor/ckeditor5-build-classic": "^34.0.0", - "@ckeditor/ckeditor5-dev-env": "^30.0.0", - "@ckeditor/ckeditor5-dev-utils": "^30.0.0", + "@ckeditor/ckeditor5-dev-bump-year": "^32.0.1", + "@ckeditor/ckeditor5-dev-ci": "^32.0.1", + "@ckeditor/ckeditor5-dev-release-tools": "^32.0.1", + "@ckeditor/ckeditor5-dev-utils": "^30.3.5", "@ckeditor/ckeditor5-utils": "^34.0.0", "@ckeditor/ckeditor5-watchdog": "^34.0.0", "@vue/test-utils": "^2.0.0-rc.17", "babel-loader": "^8.2.3", + "babel-plugin-istanbul": "^6.1.0", "chai": "^4.3.6", + "coveralls": "^3.1.1", "eslint": "^7.32.0", "eslint-config-ckeditor5": "^4.0.0", - "istanbul-instrumenter-loader": "^3.0.1", + "husky": "^8.0.2", "karma": "^6.3.17", "karma-chai": "^0.1.0", - 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this.watchdog.on( 'restart', () => { + console.log( 'Editor was restarted.' ); + } ); + this.watchdog.on( 'stateChange', () => { if ( !this.watchdog ) { return; @@ -204,6 +208,7 @@ export default { console.log( 'watchdog', currentState ); if ( currentState === 'crashedPermanently' && this.getEditor() ) { + console.log( 'Editor has crashed permanently.' ); this.getEditor().enableReadOnlyMode( 'crashed-editor' ); } } ); diff --git a/tests/_utils/throwerror.js b/tests/_utils/throwerror.js index 1f123d7..727dd8a 100644 --- a/tests/_utils/throwerror.js +++ b/tests/_utils/throwerror.js @@ -1,5 +1,5 @@ /** - * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved. * For licensing, see LICENSE.md. */ diff --git a/tests/_utils/waitforeditortobeready.js b/tests/_utils/waitforeditortobeready.js index 58fa0e5..f10e104 100644 --- a/tests/_utils/waitforeditortobeready.js +++ b/tests/_utils/waitforeditortobeready.js @@ -1,5 +1,5 @@ /** - * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved. + * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved. * For licensing, see LICENSE.md. */ diff --git a/yarn.lock b/yarn.lock deleted file mode 100644 index 42a67ae..0000000 --- a/yarn.lock +++ /dev/null @@ -1,6567 +0,0 @@ -# THIS IS AN AUTOGENERATED FILE. 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Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\t// Operation may not result in a model change, so the document's version can be the same.\n\t\tif ( version === this._lastDocumentVersion ) {\n\t\t\treturn;\n\t\t}\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. 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(e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'restart', () => {\n\t\t\t\tconsole.log( 'Editor was restarted.' );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tconsole.log( 'Editor has crashed permanently.' );\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. It is exported by Vue 2.\n\t// export 'default' (imported as 'Vue') was not found in 'vue'\n\tconst DEFAULT_KEY = 'default';\n\n\tif ( Vue[ DEFAULT_KEY ] ) {\n\t\treturn Vue[ DEFAULT_KEY ].version;\n\t}\n}\n"],"sourceRoot":""} \ No newline at end of file From d508c072eb1d9ba5ee6c32c73daf039ded695238 Mon Sep 17 00:00:00 2001 From: Nem Savic Date: Mon, 14 Aug 2023 06:49:18 -0700 Subject: [PATCH 36/37] added debounce props (#1) --- src/ckeditor.js | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/src/ckeditor.js b/src/ckeditor.js index cc35256..7f5d38e 100644 --- a/src/ckeditor.js +++ b/src/ckeditor.js @@ -9,7 +9,6 @@ import { h, markRaw } from 'vue'; import { debounce } from 'lodash-es'; import EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog'; const VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue'; -const INPUT_EVENT_DEBOUNCE_WAIT = 300; export default { name: 'ckeditor', @@ -76,6 +75,14 @@ export default { disabled: { type: Boolean, default: false + }, + inputDebounce: { + type: Number, + default: 300 + }, + inputDebounceLeading: { + type: Boolean, + default: true } }, @@ -152,7 +159,7 @@ export default { // The compatibility with the v-model and general Vue.js concept of input–like components. this.$emit( 'update:modelValue', data, evt, editor ); this.$emit( 'input', data, evt, editor ); - }, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } ); + }, this.inputDebounce, { leading: this.inputDebounceLeading } ); // Debounce emitting the #input event. When data is huge, instance#getData() // takes a lot of time to execute on every single key press and ruins the UX. From 6e87f410baeb054efb6ec9f61e2cdf436fd54a6d Mon Sep 17 00:00:00 2001 From: Jeff Norris Date: Wed, 16 Aug 2023 09:53:13 -0500 Subject: [PATCH 37/37] update files --- dist/ckeditor.js | 2 +- dist/ckeditor.js.map | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dist/ckeditor.js b/dist/ckeditor.js index f8cf50c..f3671ac 100644 --- a/dist/ckeditor.js +++ b/dist/ckeditor.js @@ -2,5 +2,5 @@ * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. 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(e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\nconst INPUT_EVENT_DEBOUNCE_WAIT = 300;\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, INPUT_EVENT_DEBOUNCE_WAIT, { leading: true } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'restart', () => {\n\t\t\t\tconsole.log( 'Editor was restarted.' );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tconsole.log( 'Editor has crashed permanently.' );\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. 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(e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n","/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n","import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n","/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n","import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n","import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n","import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n","/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n","import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n","import isObject from './isObject.js';\nimport now from './now.js';\nimport toNumber from './toNumber.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max,\n nativeMin = Math.min;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed `func` invocations and a `flush` method to immediately invoke them.\n * Provide `options` to indicate whether `func` should be invoked on the\n * leading and/or trailing edge of the `wait` timeout. The `func` is invoked\n * with the last arguments provided to the debounced function. Subsequent\n * calls to the debounced function return the result of the last `func`\n * invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the debounced function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=false]\n * Specify invoking on the leading edge of the timeout.\n * @param {number} [options.maxWait]\n * The maximum time `func` is allowed to be delayed before it's invoked.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // Avoid costly calculations while the window size is in flux.\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // Invoke `sendMail` when clicked, debouncing subsequent calls.\n * jQuery(element).on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // Ensure `batchLog` is invoked once after 1 second of debounced calls.\n * var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', debounced);\n *\n * // Cancel the trailing debounced invocation.\n * jQuery(window).on('popstate', debounced.cancel);\n */\nfunction debounce(func, wait, options) {\n var lastArgs,\n lastThis,\n maxWait,\n result,\n timerId,\n lastCallTime,\n lastInvokeTime = 0,\n leading = false,\n maxing = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = toNumber(wait) || 0;\n if (isObject(options)) {\n leading = !!options.leading;\n maxing = 'maxWait' in options;\n maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function invokeFunc(time) {\n var args = lastArgs,\n thisArg = lastThis;\n\n lastArgs = lastThis = undefined;\n lastInvokeTime = time;\n result = func.apply(thisArg, args);\n return result;\n }\n\n function leadingEdge(time) {\n // Reset any `maxWait` timer.\n lastInvokeTime = time;\n // Start the timer for the trailing edge.\n timerId = setTimeout(timerExpired, wait);\n // Invoke the leading edge.\n return leading ? invokeFunc(time) : result;\n }\n\n function remainingWait(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime,\n timeWaiting = wait - timeSinceLastCall;\n\n return maxing\n ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)\n : timeWaiting;\n }\n\n function shouldInvoke(time) {\n var timeSinceLastCall = time - lastCallTime,\n timeSinceLastInvoke = time - lastInvokeTime;\n\n // Either this is the first call, activity has stopped and we're at the\n // trailing edge, the system time has gone backwards and we're treating\n // it as the trailing edge, or we've hit the `maxWait` limit.\n return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||\n (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));\n }\n\n function timerExpired() {\n var time = now();\n if (shouldInvoke(time)) {\n return trailingEdge(time);\n }\n // Restart the timer.\n timerId = setTimeout(timerExpired, remainingWait(time));\n }\n\n function trailingEdge(time) {\n timerId = undefined;\n\n // Only invoke if we have `lastArgs` which means `func` has been\n // debounced at least once.\n if (trailing && lastArgs) {\n return invokeFunc(time);\n }\n lastArgs = lastThis = undefined;\n return result;\n }\n\n function cancel() {\n if (timerId !== undefined) {\n clearTimeout(timerId);\n }\n lastInvokeTime = 0;\n lastArgs = lastCallTime = lastThis = timerId = undefined;\n }\n\n function flush() {\n return timerId === undefined ? result : trailingEdge(now());\n }\n\n function debounced() {\n var time = now(),\n isInvoking = shouldInvoke(time);\n\n lastArgs = arguments;\n lastThis = this;\n lastCallTime = time;\n\n if (isInvoking) {\n if (timerId === undefined) {\n return leadingEdge(lastCallTime);\n }\n if (maxing) {\n // Handle invocations in a tight loop.\n clearTimeout(timerId);\n timerId = setTimeout(timerExpired, wait);\n return invokeFunc(lastCallTime);\n }\n }\n if (timerId === undefined) {\n timerId = setTimeout(timerExpired, wait);\n }\n return result;\n }\n debounced.cancel = cancel;\n debounced.flush = flush;\n return debounced;\n}\n\nexport default debounce;\n","import debounce from './debounce.js';\nimport isObject from './isObject.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed `func` invocations and a `flush` method to\n * immediately invoke them. Provide `options` to indicate whether `func`\n * should be invoked on the leading and/or trailing edge of the `wait`\n * timeout. The `func` is invoked with the last arguments provided to the\n * throttled function. Subsequent calls to the throttled function return the\n * result of the last `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is\n * invoked on the trailing edge of the timeout only if the throttled function\n * is invoked more than once during the `wait` timeout.\n *\n * If `wait` is `0` and `leading` is `false`, `func` invocation is deferred\n * until to the next tick, similar to `setTimeout` with a timeout of `0`.\n *\n * See [David Corbacho's article](https://css-tricks.com/debouncing-throttling-explained-examples/)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options={}] The options object.\n * @param {boolean} [options.leading=true]\n * Specify invoking on the leading edge of the timeout.\n * @param {boolean} [options.trailing=true]\n * Specify invoking on the trailing edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // Avoid excessively updating the position while scrolling.\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // Invoke `renewToken` when the click event is fired, but not more than once every 5 minutes.\n * var throttled = _.throttle(renewToken, 300000, { 'trailing': false });\n * jQuery(element).on('click', throttled);\n *\n * // Cancel the trailing throttled invocation.\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, {\n 'leading': leading,\n 'maxWait': wait,\n 'trailing': trailing\n });\n}\n\nexport default throttle;\n","/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n","/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n","import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n","import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n","import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n","import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n","/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n","/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n","/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n","import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n","import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n","import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n","/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n","import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n","/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n","import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n","import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n","import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n","/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n","import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n","import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n","import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n","/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n","import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n","import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n","import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n","import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n","import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n","import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n","import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n","import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n","/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n","import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n","import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n","import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n","import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n","/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n","import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n","import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n","/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n","/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n","import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n","/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n","import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n","/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n","import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n","import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n","import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n","/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n","import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n","import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n","import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n","import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n","/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n","import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n","import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n","import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n","import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n","/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n","/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n","import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n","import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n","/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n","import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n","import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n","import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n","import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n","import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n","import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n","import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n","/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n","import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n","import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n","/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n","import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n","import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n","import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n","import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n","import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n","import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n","import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n","import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n","import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.cloneWith` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @param {Function} [customizer] The function to customize cloning.\n * @returns {*} Returns the deep cloned value.\n * @see _.cloneWith\n * @example\n *\n * function customizer(value) {\n * if (_.isElement(value)) {\n * return value.cloneNode(true);\n * }\n * }\n *\n * var el = _.cloneDeepWith(document.body, customizer);\n *\n * console.log(el === document.body);\n * // => false\n * console.log(el.nodeName);\n * // => 'BODY'\n * console.log(el.childNodes.length);\n * // => 20\n */\nfunction cloneDeepWith(value, customizer) {\n customizer = typeof customizer == 'function' ? customizer : undefined;\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG, customizer);\n}\n\nexport default cloneDeepWith;\n","import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n","import isObjectLike from './isObjectLike.js';\nimport isPlainObject from './isPlainObject.js';\n\n/**\n * Checks if `value` is likely a DOM element.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a DOM element, else `false`.\n * @example\n *\n * _.isElement(document.body);\n * // => true\n *\n * _.isElement('');\n * // => false\n */\nfunction isElement(value) {\n return isObjectLike(value) && value.nodeType === 1 && !isPlainObject(value);\n}\n\nexport default isElement;\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/getsubnodes\n */\n\n/* globals EventTarget, Event */\n\nexport default function getSubNodes( head, excludedProperties = new Set() ) {\n\tconst nodes = [ head ];\n\n\t// @if CK_DEBUG_WATCHDOG // const prevNodeMap = new Map();\n\n\t// Nodes are stored to prevent infinite looping.\n\tconst subNodes = new Set();\n\tlet nodeIndex = 0;\n\n\twhile ( nodes.length > nodeIndex ) {\n\t\t// Incrementing the iterator is much faster than changing size of the array with Array.prototype.shift().\n\t\tconst node = nodes[ nodeIndex++ ];\n\n\t\tif ( subNodes.has( node ) || shouldNodeBeSkipped( node ) || excludedProperties.has( node ) ) {\n\t\t\tcontinue;\n\t\t}\n\n\t\tsubNodes.add( node );\n\n\t\t// Handle arrays, maps, sets, custom collections that implements `[ Symbol.iterator ]()`, etc.\n\t\tif ( node[ Symbol.iterator ] ) {\n\t\t\t// The custom editor iterators might cause some problems if the editor is crashed.\n\t\t\ttry {\n\t\t\t\tfor ( const n of node ) {\n\t\t\t\t\tnodes.push( n );\n\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( n ) ) {\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( n, node );\n\t\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t\t}\n\t\t\t} catch ( err ) {\n\t\t\t\t// Do not log errors for broken structures\n\t\t\t\t// since we are in the error handling process already.\n\t\t\t\t// eslint-disable-line no-empty\n\t\t\t}\n\t\t} else {\n\t\t\tfor ( const key in node ) {\n\t\t\t\t// We share a reference via the protobuf library within the editors,\n\t\t\t\t// hence the shared value should be skipped. Although, it's not a perfect\n\t\t\t\t// solution since new places like that might occur in the future.\n\t\t\t\tif ( key === 'defaultValue' ) {\n\t\t\t\t\tcontinue;\n\t\t\t\t}\n\n\t\t\t\tnodes.push( node[ key ] );\n\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // if ( !prevNodeMap.has( node[ key ] ) ) {\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // \tprevNodeMap.set( node[ key ], node );\n\t\t\t\t// @if CK_DEBUG_WATCHDOG // }\n\t\t\t}\n\t\t}\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return { subNodes, prevNodeMap };\n\n\treturn subNodes;\n}\n\nfunction shouldNodeBeSkipped( node ) {\n\tconst type = Object.prototype.toString.call( node );\n\tconst typeOfNode = typeof node;\n\n\treturn (\n\t\ttypeOfNode === 'number' ||\n\t\ttypeOfNode === 'boolean' ||\n\t\ttypeOfNode === 'string' ||\n\t\ttypeOfNode === 'symbol' ||\n\t\ttypeOfNode === 'function' ||\n\t\ttype === '[object Date]' ||\n\t\ttype === '[object RegExp]' ||\n\t\ttype === '[object Module]' ||\n\n\t\tnode === undefined ||\n\t\tnode === null ||\n\n\t\t// Skip native DOM objects, e.g. Window, nodes, events, etc.\n\t\tnode instanceof EventTarget ||\n\t\tnode instanceof Event\n\t);\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/editorwatchdog\n */\n\n/* globals console */\n\nimport { throttle, cloneDeepWith, isElement } from 'lodash-es';\nimport areConnectedThroughProperties from './utils/areconnectedthroughproperties';\nimport Watchdog from './watchdog';\n\n/**\n * A watchdog for CKEditor 5 editors.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and\n * how to use it.\n *\n * @extends {module:watchdog/watchdog~Watchdog}\n */\nexport default class EditorWatchdog extends Watchdog {\n\t/**\n\t * @param {*} Editor The editor class.\n\t * @param {module:watchdog/watchdog~WatchdogConfig} [watchdogConfig] The watchdog plugin configuration.\n\t */\n\tconstructor( Editor, watchdogConfig = {} ) {\n\t\tsuper( watchdogConfig );\n\n\t\t/**\n\t\t * The current editor instance.\n\t\t *\n\t\t * @private\n\t\t * @type {module:core/editor/editor~Editor}\n\t\t */\n\t\tthis._editor = null;\n\n\t\t/**\n\t\t * Throttled save method. The `save()` method is called the specified `saveInterval` after `throttledSave()` is called,\n\t\t * unless a new action happens in the meantime.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._throttledSave = throttle(\n\t\t\tthis._save.bind( this ),\n\t\t\ttypeof watchdogConfig.saveInterval === 'number' ? watchdogConfig.saveInterval : 5000\n\t\t);\n\n\t\t/**\n\t\t * The latest saved editor data represented as a root name -> root data object.\n\t\t *\n\t\t * @private\n\t\t * @member {Object.} #_data\n\t\t */\n\n\t\t/**\n\t\t * The last document version.\n\t\t *\n\t\t * @private\n\t\t * @member {Number} #_lastDocumentVersion\n\t\t */\n\n\t\t/**\n\t\t * The editor source element or data.\n\t\t *\n\t\t * @private\n\t\t * @member {HTMLElement|String|Object.} #_elementOrData\n\t\t */\n\n\t\t/**\n\t\t * The editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @member {Object|undefined} #_config\n\t\t */\n\n\t\t// Set default creator and destructor functions:\n\t\tthis._creator = ( ( elementOrData, config ) => Editor.create( elementOrData, config ) );\n\t\tthis._destructor = editor => editor.destroy();\n\t}\n\n\t/**\n\t * The current editor instance.\n\t *\n\t * @readonly\n\t * @type {module:core/editor/editor~Editor}\n\t */\n\tget editor() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * @inheritDoc\n\t */\n\tget _item() {\n\t\treturn this._editor;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for the editor creation.\n\t * It expects a function that should return a promise.\n\t *\n\t *\t\twatchdog.setCreator( ( element, config ) => ClassicEditor.create( element, config ) );\n\t *\n\t * @method #setCreator\n\t * @param {Function} creator\n\t */\n\n\t/**\n\t * Sets the function that is responsible for the editor destruction.\n\t * Overrides the default destruction function, which destroys only the editor instance.\n\t * It expects a function that should return a promise or `undefined`.\n\t *\n\t *\t\twatchdog.setDestructor( editor => {\n\t *\t\t\t// Do something before the editor is destroyed.\n\t *\n\t *\t\t\treturn editor\n\t *\t\t\t\t.destroy()\n\t *\t\t\t\t.then( () => {\n\t *\t\t\t\t\t// Do something after the editor is destroyed.\n\t *\t\t\t\t} );\n\t *\t\t} );\n\t *\n\t * @method #setDestructor\n\t * @param {Function} destructor\n\t */\n\n\t/**\n\t * Restarts the editor instance. This method is called whenever an editor error occurs. It fires the `restart` event and changes\n\t * the state to `initializing`.\n\t *\n\t * @protected\n\t * @fires restart\n\t * @returns {Promise}\n\t */\n\t_restart() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'initializing';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\treturn this._destroy();\n\t\t\t} )\n\t\t\t.catch( err => {\n\t\t\t\tconsole.error( 'An error happened during the editor destroying.', err );\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tif ( typeof this._elementOrData === 'string' ) {\n\t\t\t\t\treturn this.create( this._data, this._config, this._config.context );\n\t\t\t\t} else {\n\t\t\t\t\tconst updatedConfig = Object.assign( {}, this._config, {\n\t\t\t\t\t\tinitialData: this._data\n\t\t\t\t\t} );\n\n\t\t\t\t\treturn this.create( this._elementOrData, updatedConfig, updatedConfig.context );\n\t\t\t\t}\n\t\t\t} )\n\t\t\t.then( () => {\n\t\t\t\tthis._fire( 'restart' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Creates the editor instance and keeps it running, using the defined creator and destructor.\n\t *\n\t * @param {HTMLElement|String|Object.} [elementOrData] The editor source element or the editor data.\n\t * @param {module:core/editor/editorconfig~EditorConfig} [config] The editor configuration.\n\t * @param {Object} [context] A context for the editor.\n\t *\n\t * @returns {Promise}\n\t */\n\tcreate( elementOrData = this._elementOrData, config = this._config, context ) {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tsuper._startErrorHandling();\n\n\t\t\t\tthis._elementOrData = elementOrData;\n\n\t\t\t\t// Clone configuration because it might be shared within multiple watchdog instances. Otherwise,\n\t\t\t\t// when an error occurs in one of these editors, the watchdog will restart all of them.\n\t\t\t\tthis._config = this._cloneEditorConfiguration( config ) || {};\n\n\t\t\t\tthis._config.context = context;\n\n\t\t\t\treturn this._creator( elementOrData, this._config );\n\t\t\t} )\n\t\t\t.then( editor => {\n\t\t\t\tthis._editor = editor;\n\n\t\t\t\teditor.model.document.on( 'change:data', this._throttledSave );\n\n\t\t\t\tthis._lastDocumentVersion = editor.model.document.version;\n\t\t\t\tthis._data = this._getData();\n\n\t\t\t\tthis.state = 'ready';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Destroys the watchdog and the current editor instance. It fires the callback\n\t * registered in {@link #setDestructor `setDestructor()`} and uses it to destroy the editor instance.\n\t * It also sets the state to `destroyed`.\n\t *\n\t * @returns {Promise}\n\t */\n\tdestroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis.state = 'destroyed';\n\t\t\t\tthis._fire( 'stateChange' );\n\n\t\t\t\tsuper.destroy();\n\n\t\t\t\treturn this._destroy();\n\t\t\t} );\n\t}\n\n\t/**\n\t * @private\n\t * @returns {Promise}\n\t */\n\t_destroy() {\n\t\treturn Promise.resolve()\n\t\t\t.then( () => {\n\t\t\t\tthis._stopErrorHandling();\n\n\t\t\t\t// Save data if there is a remaining editor data change.\n\t\t\t\tthis._throttledSave.flush();\n\n\t\t\t\tconst editor = this._editor;\n\n\t\t\t\tthis._editor = null;\n\n\t\t\t\t// Remove the `change:data` listener before destroying the editor.\n\t\t\t\t// Incorrectly written plugins may trigger firing `change:data` events during the editor destruction phase\n\t\t\t\t// causing the watchdog to call `editor.getData()` when some parts of editor are already destroyed.\n\t\t\t\teditor.model.document.off( 'change:data', this._throttledSave );\n\n\t\t\t\treturn this._destructor( editor );\n\t\t\t} );\n\t}\n\n\t/**\n\t * Saves the editor data, so it can be restored after the crash even if the data cannot be fetched at\n\t * the moment of the crash.\n\t *\n\t * @private\n\t */\n\t_save() {\n\t\tconst version = this._editor.model.document.version;\n\n\t\ttry {\n\t\t\tthis._data = this._getData();\n\t\t\tthis._lastDocumentVersion = version;\n\t\t} catch ( err ) {\n\t\t\tconsole.error(\n\t\t\t\terr,\n\t\t\t\t'An error happened during restoring editor data. ' +\n\t\t\t\t'Editor will be restored from the previously saved data.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * @protected\n\t * @param {Set} props\n\t */\n\t_setExcludedProperties( props ) {\n\t\tthis._excludedProps = props;\n\t}\n\n\t/**\n\t * Returns the editor data.\n\t *\n\t * @private\n\t * @returns {Object}\n\t */\n\t_getData() {\n\t\tconst data = {};\n\n\t\tfor ( const rootName of this._editor.model.document.getRootNames() ) {\n\t\t\tdata[ rootName ] = this._editor.data.get( { rootName } );\n\t\t}\n\n\t\treturn data;\n\t}\n\n\t/**\n\t * Traverses the error context and the current editor to find out whether these structures are connected\n\t * to each other via properties.\n\t *\n\t * @protected\n\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t */\n\t_isErrorComingFromThisItem( error ) {\n\t\treturn areConnectedThroughProperties( this._editor, error.context, this._excludedProps );\n\t}\n\n\t/**\n\t * Clones the editor configuration.\n\t *\n\t * @private\n\t * @param {Object} config\n\t */\n\t_cloneEditorConfiguration( config ) {\n\t\treturn cloneDeepWith( config, ( value, key ) => {\n\t\t\t// Leave DOM references.\n\t\t\tif ( isElement( value ) ) {\n\t\t\t\treturn value;\n\t\t\t}\n\n\t\t\tif ( key === 'context' ) {\n\t\t\t\treturn value;\n\t\t\t}\n\t\t} );\n\t}\n\n\t/**\n\t * Fired after the watchdog restarts the error in case of a crash.\n\t *\n\t * @event restart\n\t */\n}\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/watchdog\n */\n\n/* globals window */\n\n/**\n * An abstract watchdog class that handles most of the error handling process and the state of the underlying component.\n *\n * See the {@glink features/watchdog Watchdog feature guide} to learn the rationale behind it and how to use it.\n *\n * @private\n * @abstract\n */\nexport default class Watchdog {\n\t/**\n\t * @param {module:watchdog/watchdog~WatchdogConfig} config The watchdog plugin configuration.\n\t */\n\tconstructor( config ) {\n\t\t/**\n\t\t * An array of crashes saved as an object with the following properties:\n\t\t *\n\t\t * * `message`: `String`,\n\t\t * * `stack`: `String`,\n\t\t * * `date`: `Number`,\n\t\t * * `filename`: `String | undefined`,\n\t\t * * `lineno`: `Number | undefined`,\n\t\t * * `colno`: `Number | undefined`,\n\t\t *\n\t\t * @public\n\t\t * @readonly\n\t\t * @type {Array.}\n\t\t */\n\t\tthis.crashes = [];\n\n\t\t/**\n\t\t * Specifies the state of the item watched by the watchdog. The state can be one of the following values:\n\t\t *\n\t\t * * `initializing` – Before the first initialization, and after crashes, before the item is ready.\n\t\t * * `ready` – A state when the user can interact with the item.\n\t\t * * `crashed` – A state when an error occurs. It quickly changes to `initializing` or `crashedPermanently`\n\t\t * depending on how many and how frequent errors have been caught recently.\n\t\t * * `crashedPermanently` – A state when the watchdog stops reacting to errors and keeps the item it is watching crashed,\n\t\t * * `destroyed` – A state when the item is manually destroyed by the user after calling `watchdog.destroy()`.\n\t\t *\n\t\t * @public\n\t\t * @type {'initializing'|'ready'|'crashed'|'crashedPermanently'|'destroyed'}\n\t\t */\n\t\tthis.state = 'initializing';\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._crashNumberLimit = typeof config.crashNumberLimit === 'number' ? config.crashNumberLimit : 3;\n\n\t\t/**\n\t\t * Returns the result of the `Date.now()` call. It can be overridden in tests to mock time as some popular\n\t\t * approaches like `sinon.useFakeTimers()` do not work well with error handling.\n\t\t *\n\t\t * @protected\n\t\t */\n\t\tthis._now = Date.now;\n\n\t\t/**\n\t\t * @protected\n\t\t * @type {Number}\n\t\t * @see module:watchdog/watchdog~WatchdogConfig\n\t\t */\n\t\tthis._minimumNonErrorTimePeriod = typeof config.minimumNonErrorTimePeriod === 'number' ? config.minimumNonErrorTimePeriod : 5000;\n\n\t\t/**\n\t\t * Checks if the event error comes from the underlying item and restarts the item.\n\t\t *\n\t\t * @private\n\t\t * @type {Function}\n\t\t */\n\t\tthis._boundErrorHandler = evt => {\n\t\t\t// `evt.error` is exposed by EventError while `evt.reason` is available in PromiseRejectionEvent.\n\t\t\tconst error = evt.error || evt.reason;\n\n\t\t\t// Note that `evt.reason` might be everything that is in the promise rejection.\n\t\t\t// Similarly everything that is thrown lands in `evt.error`.\n\t\t\tif ( error instanceof Error ) {\n\t\t\t\tthis._handleError( error, evt );\n\t\t\t}\n\t\t};\n\n\t\t/**\n\t\t * The creation method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_creator\n\t\t * @see #setCreator\n\t\t */\n\n\t\t/**\n\t\t * The destruction method.\n\t\t *\n\t\t * @protected\n\t\t * @member {Function} #_destructor\n\t\t * @see #setDestructor\n\t\t */\n\n\t\t/**\n\t\t * The watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @member {Object|undefined} #_item\n\t\t */\n\n\t\t/**\n\t\t * The method responsible for restarting the watched item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_restart\n\t\t */\n\n\t\t/**\n\t\t * Traverses the error context and the watched item to find out whether the error should\n\t\t * be handled by the given item.\n\t\t *\n\t\t * @abstract\n\t\t * @protected\n\t\t * @method #_isErrorComingFromThisItem\n\t\t * @param {module:utils/ckeditorerror~CKEditorError} error\n\t\t */\n\n\t\t/**\n\t\t * A dictionary of event emitter listeners.\n\t\t *\n\t\t * @private\n\t\t * @type {Object.>}\n\t\t */\n\t\tthis._listeners = {};\n\n\t\tif ( !this._restart ) {\n\t\t\tthrow new Error(\n\t\t\t\t'The Watchdog class was split into the abstract `Watchdog` class and the `EditorWatchdog` class. ' +\n\t\t\t\t'Please, use `EditorWatchdog` if you have used the `Watchdog` class previously.'\n\t\t\t);\n\t\t}\n\t}\n\n\t/**\n\t * Sets the function that is responsible for creating watched items.\n\t *\n\t * @param {Function} creator A callback responsible for creating an item. Returns a promise\n\t * that is resolved when the item is created.\n\t */\n\tsetCreator( creator ) {\n\t\tthis._creator = creator;\n\t}\n\n\t/**\n\t * Sets the function that is responsible for destroying watched items.\n\t *\n\t * @param {Function} destructor A callback that takes the item and returns the promise\n\t * to the destroying process.\n\t */\n\tsetDestructor( destructor ) {\n\t\tthis._destructor = destructor;\n\t}\n\n\t/**\n\t * Destroys the watchdog and releases the resources.\n\t */\n\tdestroy() {\n\t\tthis._stopErrorHandling();\n\n\t\tthis._listeners = {};\n\t}\n\n\t/**\n\t * Starts listening to a specific event name by registering a callback that will be executed\n\t * whenever an event with a given name fires.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be added to event listeners.\n\t */\n\ton( eventName, callback ) {\n\t\tif ( !this._listeners[ eventName ] ) {\n\t\t\tthis._listeners[ eventName ] = [];\n\t\t}\n\n\t\tthis._listeners[ eventName ].push( callback );\n\t}\n\n\t/**\n\t * Stops listening to the specified event name by removing the callback from event listeners.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @param {String} eventName The event name.\n\t * @param {Function} callback A callback which will be removed from event listeners.\n\t */\n\toff( eventName, callback ) {\n\t\tthis._listeners[ eventName ] = this._listeners[ eventName ]\n\t\t\t.filter( cb => cb !== callback );\n\t}\n\n\t/**\n\t * Fires an event with a given event name and arguments.\n\t *\n\t * Note that this method differs from the CKEditor 5's default `EventEmitterMixin` implementation.\n\t *\n\t * @protected\n\t * @param {String} eventName The event name.\n\t * @param {...*} args Event arguments.\n\t */\n\t_fire( eventName, ...args ) {\n\t\tconst callbacks = this._listeners[ eventName ] || [];\n\n\t\tfor ( const callback of callbacks ) {\n\t\t\tcallback.apply( this, [ null, ...args ] );\n\t\t}\n\t}\n\n\t/**\n\t * Starts error handling by attaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_startErrorHandling() {\n\t\twindow.addEventListener( 'error', this._boundErrorHandler );\n\t\twindow.addEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Stops error handling by detaching global error handlers.\n\t *\n\t * @protected\n\t */\n\t_stopErrorHandling() {\n\t\twindow.removeEventListener( 'error', this._boundErrorHandler );\n\t\twindow.removeEventListener( 'unhandledrejection', this._boundErrorHandler );\n\t}\n\n\t/**\n\t * Checks if an error comes from the watched item and restarts it.\n\t * It reacts to {@link module:utils/ckeditorerror~CKEditorError `CKEditorError` errors} only.\n\t *\n\t * @private\n\t * @fires error\n\t * @param {Error} error Error.\n\t * @param {ErrorEvent|PromiseRejectionEvent} evt An error event.\n\t */\n\t_handleError( error, evt ) {\n\t\t// @if CK_DEBUG // if ( error.is && error.is( 'CKEditorError' ) && error.context === undefined ) {\n\t\t// @if CK_DEBUG // console.warn( 'The error is missing its context and Watchdog cannot restart the proper item.' );\n\t\t// @if CK_DEBUG // }\n\n\t\tif ( this._shouldReactToError( error ) ) {\n\t\t\tthis.crashes.push( {\n\t\t\t\tmessage: error.message,\n\t\t\t\tstack: error.stack,\n\n\t\t\t\t// `evt.filename`, `evt.lineno` and `evt.colno` are available only in ErrorEvent events\n\t\t\t\tfilename: evt.filename,\n\t\t\t\tlineno: evt.lineno,\n\t\t\t\tcolno: evt.colno,\n\t\t\t\tdate: this._now()\n\t\t\t} );\n\n\t\t\tconst causesRestart = this._shouldRestart();\n\n\t\t\tthis.state = 'crashed';\n\t\t\tthis._fire( 'stateChange' );\n\t\t\tthis._fire( 'error', { error, causesRestart } );\n\n\t\t\tif ( causesRestart ) {\n\t\t\t\tthis._restart();\n\t\t\t} else {\n\t\t\t\tthis.state = 'crashedPermanently';\n\t\t\t\tthis._fire( 'stateChange' );\n\t\t\t}\n\t\t}\n\t}\n\n\t/**\n\t * Checks whether an error should be handled by the watchdog.\n\t *\n\t * @private\n\t * @param {Error} error An error that was caught by the error handling process.\n\t */\n\t_shouldReactToError( error ) {\n\t\treturn (\n\t\t\terror.is &&\n\t\t\terror.is( 'CKEditorError' ) &&\n\t\t\terror.context !== undefined &&\n\n\t\t\t// In some cases the watched item should not be restarted - e.g. during the item initialization.\n\t\t\t// That's why the `null` was introduced as a correct error context which does cause restarting.\n\t\t\terror.context !== null &&\n\n\t\t\t// Do not react to errors if the watchdog is in states other than `ready`.\n\t\t\tthis.state === 'ready' &&\n\n\t\t\tthis._isErrorComingFromThisItem( error )\n\t\t);\n\t}\n\n\t/**\n\t * Checks if the watchdog should restart the underlying item.\n\t *\n\t * @private\n\t */\n\t_shouldRestart() {\n\t\tif ( this.crashes.length <= this._crashNumberLimit ) {\n\t\t\treturn true;\n\t\t}\n\n\t\tconst lastErrorTime = this.crashes[ this.crashes.length - 1 ].date;\n\t\tconst firstMeaningfulErrorTime = this.crashes[ this.crashes.length - 1 - this._crashNumberLimit ].date;\n\n\t\tconst averageNonErrorTimePeriod = ( lastErrorTime - firstMeaningfulErrorTime ) / this._crashNumberLimit;\n\n\t\treturn averageNonErrorTimePeriod > this._minimumNonErrorTimePeriod;\n\t}\n\n\t/**\n\t * Fired when a new {@link module:utils/ckeditorerror~CKEditorError `CKEditorError`} error connected to the watchdog instance occurs\n\t * and the watchdog will react to it.\n\t *\n\t * \twatchdog.on( 'error', ( evt, { error, causesRestart } ) => {\n\t * \t\tconsole.log( 'An error occurred.' );\n\t * \t} );\n\t *\n\t * @event error\n\t */\n}\n\n/**\n * The watchdog plugin configuration.\n *\n * @typedef {Object} WatchdogConfig\n *\n * @property {Number} [crashNumberLimit=3] A threshold specifying the number of watched item crashes\n * when the watchdog stops restarting the item in case of errors.\n * After this limit is reached and the time between the last errors is shorter than `minimumNonErrorTimePeriod`,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [minimumNonErrorTimePeriod=5000] An average number of milliseconds between the last watched item errors\n * (defaults to 5000). When the period of time between errors is lower than that and the `crashNumberLimit` is also reached,\n * the watchdog changes its state to `crashedPermanently` and it stops restarting the item. This prevents an infinite restart loop.\n *\n * @property {Number} [saveInterval=5000] A minimum number of milliseconds between saving the editor data internally (defaults to 5000).\n * Note that for large documents this might impact the editor performance.\n */\n","/**\n * @license Copyright (c) 2003-2022, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md or https://ckeditor.com/legal/ckeditor-oss-license\n */\n\n/**\n * @module watchdog/utils/areconnectedthroughproperties\n */\n\n/* globals console */\n\nimport getSubNodes from './getsubnodes';\n\n/**\n * Traverses both structures to find out whether there is a reference that is shared between both structures.\n *\n * @param {Object|Array} target1\n * @param {Object|Array} target2\n * @returns {Boolean}\n */\nexport default function areConnectedThroughProperties( target1, target2, excludedNodes = new Set() ) {\n\tif ( target1 === target2 && isObject( target1 ) ) {\n\t\treturn true;\n\t}\n\n\t// @if CK_DEBUG_WATCHDOG // return checkConnectionBetweenProps( target1, target2, excludedNodes );\n\n\tconst subNodes1 = getSubNodes( target1, excludedNodes );\n\tconst subNodes2 = getSubNodes( target2, excludedNodes );\n\n\tfor ( const node of subNodes1 ) {\n\t\tif ( subNodes2.has( node ) ) {\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\n/* istanbul ignore next */\n// eslint-disable-next-line\nfunction checkConnectionBetweenProps( target1, target2, excludedNodes ) {\n\tconst { subNodes: subNodes1, prevNodeMap: prevNodeMap1 } = getSubNodes( target1, excludedNodes.subNodes );\n\tconst { subNodes: subNodes2, prevNodeMap: prevNodeMap2 } = getSubNodes( target2, excludedNodes.subNodes );\n\n\tfor ( const sharedNode of subNodes1 ) {\n\t\tif ( subNodes2.has( sharedNode ) ) {\n\t\t\tconst connection = [];\n\n\t\t\tconnection.push( sharedNode );\n\n\t\t\tlet node = prevNodeMap1.get( sharedNode );\n\n\t\t\twhile ( node && node !== target1 ) {\n\t\t\t\tconnection.push( node );\n\t\t\t\tnode = prevNodeMap1.get( node );\n\t\t\t}\n\n\t\t\tnode = prevNodeMap2.get( sharedNode );\n\n\t\t\twhile ( node && node !== target2 ) {\n\t\t\t\tconnection.unshift( node );\n\t\t\t\tnode = prevNodeMap2.get( node );\n\t\t\t}\n\n\t\t\tconsole.log( '--------' );\n\t\t\tconsole.log( { target1 } );\n\t\t\tconsole.log( { sharedNode } );\n\t\t\tconsole.log( { target2 } );\n\t\t\tconsole.log( { connection } );\n\n\t\t\treturn true;\n\t\t}\n\t}\n\n\treturn false;\n}\n\nfunction isObject( structure ) {\n\treturn typeof structure === 'object' && structure !== null;\n}\n","/**\n * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* global window, console */\n\nimport { h, markRaw } from 'vue';\nimport { debounce } from 'lodash-es';\nimport EditorWatchdog from '@ckeditor/ckeditor5-watchdog/src/editorwatchdog';\nconst VUE_READ_ONLY_LOCK_ID = 'ckeditor-vue';\n\nexport default {\n\tname: 'ckeditor',\n\tcreated() {\n\t\t/**\n\t\t * An instance of EditorWatchdog or an instance of EditorWatchdog-like adapter for ContextWatchdog.\n\t\t *\n\t\t * @type {module:watchdog/watchdog~Watchdog|EditorWatchdogAdapter}\n\t\t */\n\t\tthis.watchdog = null;\n\n\t\tthis.lastEditorData = '';\n\n\t\tconst { CKEDITOR_VERSION } = window;\n\n\t\t// Starting from v34.0.0, CKEditor 5 introduces a lock mechanism enabling/disabling the read-only mode.\n\t\t// As it is a breaking change between major releases of the integration, the component requires using\n\t\t// CKEditor 5 in version 34 or higher.\n\t\tif ( CKEDITOR_VERSION ) {\n\t\t\tconst [ major ] = CKEDITOR_VERSION.split( '.' ).map( Number );\n\n\t\t\tif ( major < 34 ) {\n\t\t\t\tconsole.warn( 'The component requires using CKEditor 5 in version 34 or higher.' );\n\t\t\t}\n\t\t} else {\n\t\t\tconsole.warn( 'Cannot find the \"CKEDITOR_VERSION\" in the \"window\" scope.' );\n\t\t}\n\t},\n\n\trender() {\n\t\treturn h( this.tagName );\n\t},\n\n\tmodel: {\n\t\tprop: 'modelValue',\n\t\tevent: 'update:modelValue'\n\t},\n\n\temits: [ 'update:modelValue',\n\t\t'input',\n\t\t'focus',\n\t\t'blur',\n\t\t'error',\n\t\t'ready',\n\t\t'destroy' ],\n\n\tprops: {\n\t\teditor: {\n\t\t\ttype: Function,\n\t\t\tdefault: null\n\t\t},\n\t\tmodelValue: {\n\t\t\ttype: String,\n\t\t\tdefault: ''\n\t\t},\n\t\tconfig: {\n\t\t\ttype: Object,\n\t\t\tdefault: () => ( {} )\n\t\t},\n\t\ttagName: {\n\t\t\ttype: String,\n\t\t\tdefault: 'div'\n\t\t},\n\t\tdisabled: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: false\n\t\t},\n\t\tinputDebounce: {\n\t\t\ttype: Number,\n\t\t\tdefault: 300\n\t\t},\n\t\tinputDebounceLeading: {\n\t\t\ttype: Boolean,\n\t\t\tdefault: true\n\t\t}\n\t},\n\n\tmounted() {\n\t\tthis._initializeEditor();\n\t},\n\n\tbeforeUnmount() {\n\t\tconst editor = this.getEditor();\n\t\tthis._destroyEditor();\n\n\t\t// Note: By the time the editor is destroyed (promise resolved, editor#destroy fired)\n\t\t// the Vue component will not be able to emit any longer. So emitting #destroy a bit earlier.\n\t\tthis.$emit( 'destroy', editor );\n\t},\n\n\twatch: {\n\t\tmodelValue( value ) {\n\t\t\t// Synchronize changes of #modelValue. There are two sources of changes:\n\t\t\t//\n\t\t\t// External modelValue change ──────╮\n\t\t\t// ╰─────> ┏━━━━━━━━━━━┓\n\t\t\t// ┃ Component ┃\n\t\t\t// ╭─────> ┗━━━━━━━━━━━┛\n\t\t\t// Internal data change ──────╯\n\t\t\t// (typing, commands, collaboration)\n\t\t\t//\n\t\t\t// Case 1: If the change was external (via props), the editor data must be synced with\n\t\t\t// the component using instance#setData() and it is OK to destroy the selection.\n\t\t\t//\n\t\t\t// Case 2: If the change is the result of internal data change, the #modelValue is the\n\t\t\t// same as this.lastEditorData, which has been cached on #change:data. If we called\n\t\t\t// instance#setData() at this point, that would demolish the selection.\n\t\t\t//\n\t\t\t// To limit the number of instance#setData() which is time-consuming when there is a\n\t\t\t// lot of data we make sure:\n\t\t\t// * the new modelValue is at least different than the old modelValue (Case 1.)\n\t\t\t// * the new modelValue is different than the last internal instance state (Case 2.)\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vue/issues/42.\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( editor && value !== this.lastEditorData ) {\n\t\t\t\teditor.setData( value );\n\t\t\t}\n\t\t},\n\n\t\t// Synchronize changes of #disabled.\n\t\tdisabled( readOnlyMode ) {\n\t\t\tconst editor = this.getEditor();\n\t\t\tif ( !editor ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tif ( readOnlyMode ) {\n\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t} else {\n\t\t\t\teditor.disableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t}\n\t\t}\n\t},\n\n\tmethods: {\n\t\tsetUpEditorEvents( editor ) {\n\t\t\t// Use the leading edge so the first event in the series is emitted immediately.\n\t\t\t// Failing to do so leads to race conditions, for instance, when the component modelValue\n\t\t\t// is set twice in a time span shorter than the debounce time.\n\t\t\t// See https://github.com/ckeditor/ckeditor5-vue/issues/149.\n\t\t\tconst emitDebouncedInputEvent = debounce( evt => {\n\t\t\t\t// Cache the last editor data. This kind of data is a result of typing,\n\t\t\t\t// editor command execution, collaborative changes to the document, etc.\n\t\t\t\t// This data is compared when the component modelValue changes in a 2-way binding.\n\t\t\t\tconst data = this.lastEditorData = editor.getData();\n\n\t\t\t\t// The compatibility with the v-model and general Vue.js concept of input–like components.\n\t\t\t\tthis.$emit( 'update:modelValue', data, evt, editor );\n\t\t\t\tthis.$emit( 'input', data, evt, editor );\n\t\t\t}, this.inputDebounce, { leading: this.inputDebounceLeading } );\n\n\t\t\t// Debounce emitting the #input event. When data is huge, instance#getData()\n\t\t\t// takes a lot of time to execute on every single key press and ruins the UX.\n\t\t\t//\n\t\t\t// See: https://github.com/ckeditor/ckeditor5-vu©e/issues/42\n\t\t\teditor.model.document.on( 'change:data', emitDebouncedInputEvent );\n\n\t\t\teditor.editing.view.document.on( 'focus', evt => {\n\t\t\t\tthis.$emit( 'focus', evt, editor );\n\t\t\t} );\n\n\t\t\teditor.editing.view.document.on( 'blur', evt => {\n\t\t\t\tthis.$emit( 'blur', evt, editor );\n\t\t\t} );\n\t\t},\n\n\t\tgetWatchdog() {\n\t\t\treturn EditorWatchdog;\n\t\t},\n\n\t\tgetEditor() {\n\t\t\treturn this.watchdog && this.watchdog.editor;\n\t\t},\n\n\t\t/**\n\t\t * Initializes the editor by creating a proper watchdog and initializing it with the editor's configuration.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_initializeEditor() {\n\t\t\tconst Watchdog = this.getWatchdog();\n\n\t\t\tthis.watchdog = markRaw( new Watchdog( this.editor ) );\n\n\t\t\tthis.watchdog.setCreator( ( el, config ) => this._createEditor( el, config ) );\n\n\t\t\tthis.watchdog.on( 'error', ( _, { error, causesRestart } ) => {\n\t\t\t\tconsole.error( 'watchdog', error );\n\t\t\t\tthis.$emit( 'error', { phase: 'runtime', willEditorRestart: causesRestart, error } );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'restart', () => {\n\t\t\t\tconsole.log( 'Editor was restarted.' );\n\t\t\t} );\n\n\t\t\tthis.watchdog.on( 'stateChange', () => {\n\t\t\t\tif ( !this.watchdog ) {\n\t\t\t\t\treturn;\n\t\t\t\t}\n\n\t\t\t\tconst currentState = this.watchdog.state;\n\n\t\t\t\tconsole.log( 'watchdog', currentState );\n\n\t\t\t\tif ( currentState === 'crashedPermanently' && this.getEditor() ) {\n\t\t\t\t\tconsole.log( 'Editor has crashed permanently.' );\n\t\t\t\t\tthis.getEditor().enableReadOnlyMode( 'crashed-editor' );\n\t\t\t\t}\n\t\t\t} );\n\n\t\t\tthis.watchdog.create( this.$el, this._getConfig() )\n\t\t\t\t.catch( error => {\n\t\t\t\t\tconsole.error( error );\n\t\t\t\t\tthis.$emit( 'error', { phase: 'initialization', willEditorRestart: false, error } );\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Destroys the editor by destroying the watchdog.\n\t\t *\n\t\t * @private\n\t\t */\n\t\t_destroyEditor() {\n\t\t\t// It may happen during the tests that the watchdog instance is not assigned before destroying itself. See: #197.\n\t\t\t/* istanbul ignore next */\n\t\t\tif ( !this.watchdog ) {\n\t\t\t\treturn;\n\t\t\t}\n\n\t\t\tthis.watchdog.destroy();\n\t\t\tthis.watchdog = null;\n\t\t},\n\t\t_createEditor( element, config ) {\n\t\t\treturn this.editor.create( element, config )\n\t\t\t\t.then( editor => {\n\t\t\t\t\tthis.setUpEditorEvents( editor );\n\n\t\t\t\t\t// Synchronize the editor content. The #modelValue may change while the editor is being created, so the editor\n\t\t\t\t\t// content has to be synchronized with these potential changes as soon as it is ready.\n\t\t\t\t\tif ( this.modelValue !== config.initialData ) {\n\t\t\t\t\t\teditor.setData( this.modelValue );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Set initial disabled state.\n\t\t\t\t\tif ( this.disabled ) {\n\t\t\t\t\t\teditor.enableReadOnlyMode( VUE_READ_ONLY_LOCK_ID );\n\t\t\t\t\t}\n\n\t\t\t\t\t// Let the world know the editor is ready.\n\t\t\t\t\tthis.$emit( 'ready', editor );\n\n\t\t\t\t\treturn editor;\n\t\t\t\t} );\n\t\t},\n\n\t\t/**\n\t\t * Returns the editor configuration.\n\t\t *\n\t\t * @private\n\t\t * @return {Object}\n\t\t */\n\t\t_getConfig() {\n\t\t\t// Clone the config first so it never gets mutated (across multiple editor instances).\n\t\t\t// https://github.com/ckeditor/ckeditor5-vue/issues/101\n\t\t\tconst editorConfig = Object.assign( {}, this.config );\n\n\t\t\tif ( this.modelValue ) {\n\t\t\t\teditorConfig.initialData = this.modelValue;\n\t\t\t}\n\n\t\t\treturn editorConfig;\n\t\t}\n\t}\n};\n","/**\n * @license Copyright (c) 2003-2023, CKSource Holding sp. z o.o. All rights reserved.\n * For licensing, see LICENSE.md.\n */\n\n/* eslint-env browser */\nimport * as Vue from 'vue';\nimport CKEditorComponent from './ckeditor.js';\n\nconst [ major ] = getVueVersion().split( '.' ).map( i => parseInt( i, 10 ) );\n\n/* istanbul ignore if */\nif ( major < 3 ) {\n\tthrow new Error(\n\t\t'The CKEditor plugin works only with Vue 3+. ' +\n\t\t'For more information, please refer to ' +\n\t\t'https://ckeditor.com/docs/ckeditor5/latest/builds/guides/integration/frameworks/vuejs-v3.html'\n\t);\n}\n\nconst CKEditor = {\n\t/**\n\t * Installs the plugin, registering the `` component.\n\t *\n\t * @param {Vue} app The application instance.\n\t */\n\tinstall( app ) {\n\t\tapp.component( 'ckeditor', CKEditorComponent );\n\t},\n\tcomponent: CKEditorComponent\n};\n\nexport default CKEditor;\n\n/* istanbul ignore next */\nfunction getVueVersion() {\n\t// Vue 3+.\n\tif ( Vue.version ) {\n\t\treturn Vue.version;\n\t}\n\n\t// Webpack complains if the `Vue.default` does not exist. It is exported by Vue 2.\n\t// export 'default' (imported as 'Vue') was not found in 'vue'\n\tconst DEFAULT_KEY = 'default';\n\n\tif ( Vue[ DEFAULT_KEY ] ) {\n\t\treturn Vue[ DEFAULT_KEY ].version;\n\t}\n}\n"],"sourceRoot":""} \ No newline at end of file